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cin
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Post subject: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 9:10 am |
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Ok, so recently there have been tons of topics in GD about silkroad crashing. Here is a solution that solved most of these cases. Tips for Vista users included. Juicy wrote: Amalie wrote: spiderpig wrote: Do you all have dual core or quad core? If you do, then try to run the game in 1 core. If i set the compatibility mode to windows 98/ME, then your game runs on 1 Core...And then I don't crash or freeze To ones who dont know how to do this(sorry my windows is in Estonian) On task manager(Alt+Ctrl+Del), right click on the Sro_Client and select last option  Then: Only select CPU 0 and select OK  Maybe this works, maybe not, but you can try and tell me if that worked Nice! Fingers crossed not had a crash since I changed the client to run on a single core. Only problem with this is you have to do it every time you start the game. For Vista users CTRL+ALT+DEL Click Start Task Manager Select Processes Tab Right click sro_client.exe*32 Select Set Affinity Just leave CPU 0 checked and uncheck any others. *edit* just scrolled back to hotan repotted no crashes Hope I havent jinxed myself.  Vista Users can also do Ctrl + Shift + Esc for the Task manager CTRL + ALT + DEL is the long way around but both still gets u there. Good luck.
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WhyKillMe
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 10:28 am |
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Joined: Mar 2008 Posts: 130 Location:
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Hello, yes i have tried this out, saw it on the forums, works great... i'm using dual-core and haven't got a single crash yet, but i have readed that this DOES NOT work for everyone... Just try it out whykillme
_________________ 98% of the teenage population will try, does or has tried smoking pot. If you're one of the 2% who hasn't, copy & paste this into your signature.
[ ]Kill Tiger Girl [ ]Kill Cerberus [ ]Kill Captain Ivy [ ]Kill Uruchi [ ]Kill Isyutaru [ ]Kill Lord Yarkan
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DA_CAT
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 10:53 am |
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Joined: Oct 2007 Posts: 265 Location:
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"crashing" as in da screen stops...n da hard drive light isnt flashing...? n wen u go 2 applications in task manager it says sro_client isnt responding...?
_________________ Server: Poseidon Guild: DaRK_AnG3LS IGN: DA_CAT Level: 59 Build: Str Hybrid Main Masteries: Heuksal, Fire, Force
need 705k SP! *sigh*
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kami
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 10:55 am |
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Joined: Jul 2007 Posts: 186 Location: where there is light
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WhyKillMe
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 10:57 am |
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Joined: Mar 2008 Posts: 130 Location:
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DA_CAT wrote: "crashing" as in da screen stops...n da hard drive light isnt flashing...? n wen u go 2 applications in task manager it says sro_client isnt responding...? Simply means that your silkroad "crashes" like it closes down, without a warning, not even disconnect warning or anything, the game just shuts down without any message/warning whykillme
_________________ 98% of the teenage population will try, does or has tried smoking pot. If you're one of the 2% who hasn't, copy & paste this into your signature.
[ ]Kill Tiger Girl [ ]Kill Cerberus [ ]Kill Captain Ivy [ ]Kill Uruchi [ ]Kill Isyutaru [ ]Kill Lord Yarkan
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MrBow
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 11:01 am |
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Joined: Jan 2007 Posts: 2979 Location: Playin' Talkin'
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WhyKillMe wrote: DA_CAT wrote: "crashing" as in da screen stops...n da hard drive light isnt flashing...? n wen u go 2 applications in task manager it says sro_client isnt responding...? Simply means that your silkroad "crashes" like it closes down, without a warning, not even disconnect warning or anything, the game just shuts down without any message/warning whykillme Got those crashes as well. As soon as i switched to single core those crashes were history as well. I recommend this method.
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Niyoke wrote: err i know ium soudning weird but .. Mr Bow is my p.e teacher .. ARE YOU MR BOW? LMAO ?
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QingMei
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 11:52 am |
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Joined: Feb 2007 Posts: 673 Location:
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I'm gonna try this one. Hopefully it works.
edit// when I try to choose that last option it gives me an error, it seems to work for other programs but not sro o_O
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Master_Mind
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 12:09 pm |
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Joined: May 2007 Posts: 1591 Location: Norway
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This doesnt work for me i got win xp
_________________ <<Banned For Rules Violation>> - Key-J
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MrBow
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 12:18 pm |
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Joined: Jan 2007 Posts: 2979 Location: Playin' Talkin'
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Master_Mind wrote: This doesnt work for me i got win xp I have windows XP as well. It's just i run a dual core processor. It's hardware, not software (XP, Vista)
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Niyoke wrote: err i know ium soudning weird but .. Mr Bow is my p.e teacher .. ARE YOU MR BOW? LMAO ?
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ryanh55
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 12:21 pm |
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Joined: May 2007 Posts: 226 Location:
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For the tech guys out there.. Why does this work? what about SRO or the programing makes this bug happen? why does putting your processor to run off a single core for the game make it not crash.. please offer explanation other than it is just a vista problem.
Curious...
_________________

Name: Propofol lvl 87 Cleric/bard Server: Venus Guild: Ninjitsu
daily montra: All because you can does not mean you should![code][/code]
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bebrazz
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 12:38 pm |
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Joined: Apr 2007 Posts: 220 Location: DeadRavine
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yay. Finnaly im lucky with vista
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cin
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 1:15 pm |
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ryanh55 wrote: why does putting your processor to run off a single core for the game make it not crash.. please offer explanation other than it is just a vista problem. im not that much of a tech guy, but well, SRO runs best on single core because it is made for single core, not dual core. examples: a cs 1.6 cracked lan version of mine, i run that on 2 cores and it seems as if the whole game runs with speedhack. i run the game on 1 core, and it runs just fine. if you turn a rear wheel drive car into a 4x4, your front axel may break because its not calculated to handle the power you put on it.
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Speedy
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 2:16 pm |
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Joined: Nov 2007 Posts: 175 Location:
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Game needs to update with technology. Soon dual core processor machines will only be the only thing sold. Game system files will need to be compatible with dual core for future. But now users shouldnt have to alter your machine to run software 
_________________ "Only The Dead have seen the end of the war"
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Spidd
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 2:21 pm |
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Hi, I'm New Here |
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Joined: Mar 2007 Posts: 21 Location: Norway
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When I try this, it only says that I don't have access to do it. I am logged in as administrator etc. Anyone know what to do to change this?
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nohunta
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 2:36 pm |
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Joined: Jun 2007 Posts: 1561 Location: Off Topic Lounge
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How do i know if i got dual core or not?
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Playing Jade Dynasty 2x Lupin Wdfmymoney
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Speedy
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 2:44 pm |
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Joined: Nov 2007 Posts: 175 Location:
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nohunta wrote: How do i know if i got dual core or not? Right click "My Computer" then go to properties it will bring up a System properties box. Once there under the "General" Tab it should have a Computer: area where it shold list your computer compenents and should have X2 or something for dual core. You could also just look on the pc and see if there is a sticker that says X2 or Duo.
_________________ "Only The Dead have seen the end of the war"
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cin
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 2:51 pm |
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Speedy wrote: nohunta wrote: How do i know if i got dual core or not? Right click "My Computer" then go to properties it will bring up a System properties box. Once there under the "General" Tab it should have a Computer: area where it shold list your computer compenents and should have X2 or something for dual core. You could also just look on the pc and see if there is a sticker that says X2 or Duo. either that or go to taskmanager, click the third tab (right of Processes). if you see 2 smaller screens in the top right corner, you have 2 cores.
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PileOfMush
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 2:53 pm |
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Joined: Jun 2007 Posts: 456 Location:
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Spidd wrote: When I try this, it only says that I don't have access to do it. I am logged in as administrator etc. Anyone know what to do to change this? If you are running on Vista, you must first push the "show processes from all users" button on the task manager. It will elevate your priviliges to administrator and allow you to access the Set Processor Affinity option.On XP if you have this problem, MAYBE you are not running as an administrator user... check in Control Panel, I suppose. Good luck.
_________________ Venus: Crush Oasis: BuryMe
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cin
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 3:00 pm |
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PileOfMush wrote: Spidd wrote: When I try this, it only says that I don't have access to do it. I am logged in as administrator etc. Anyone know what to do to change this? If you are running on Vista, you must first push the "show processes from all users" button on the task manager. It will elevate your priviliges to administrator and allow you to access the Set Processor Affinity option.On XP if you have this problem, MAYBE you are not running as an administrator user... check in Control Panel, I suppose. Good luck. about that, if you cant get on your administrator account, there is a little piece of software to get the admin account back in the choose account menu at startup. i think i posted that software in the useful programs topic.
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PileOfMush
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 3:14 pm |
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Joined: Jun 2007 Posts: 456 Location:
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Also, for the technical mumbo-jumbo, many older games have problems running on multi-core system because they try to make use of a timestamp from the CPU to resolve certain things with a high level of temporal precision. Games are fast-paced and programmers want to use the best possible time code they can. The problem is that this timestamp is not intended to be used in this way, but it's convenient, so a lot of game programmers used it in their code. When dual core systems came out, many games like GTA and SW:KotOR barely ran on them at all without setting them to use one core.
The problem is that the timestamp from core 1 doesn't necessarily sync up exactly with core 2, but the programmers assume that it should and make no allowances for what happens when it does not.
It's like repeatedly asking 2 different people what time it is and getting conflicting answers. Person A looks at their watch and says it's 10:45 and 15 seconds. Person B looks at their watch and says it's 10:45 and 18 seconds. Person A then says it's 10:45 and 16 seconds. Person B then says it's 10:45 and 19 seconds.
If the code does not handle this synchronization problem properly the game either runs poorly or can crash altogether.
Most games made in the last 3 years are at least aware of this and write their code accordingly, but sometimes issues still pop up. It's by no means an SRO only problem, but SRO seems to take a lot longer to patch bad code than most companies we're used to.
_________________ Venus: Crush Oasis: BuryMe
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VeniVidiVici
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 3:30 pm |
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Joined: Nov 2007 Posts: 920 Location: OTL
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doesn't work for me JM have to fix this :S
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cin
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 3:44 pm |
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PileOfMush wrote: Also, for the technical mumbo-jumbo 
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PileOfMush
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 3:44 pm |
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Joined: Jun 2007 Posts: 456 Location:
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[SW]UnDutchabIe wrote: doesn't work for me JM have to fix this :S The only other thing I've done that has helped a bit is set the priority of the sro_client.exe process to "above normal". None of this actually helps 100%, but does make it good enough to last more than 15 minutes. JMax needs to fix it. Maybe I'll go buy some more silk so they can hire another programmer for a few hours. I hear they're contracting out from the bot companies now. 
_________________ Venus: Crush Oasis: BuryMe
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PR0METHEUS
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 4:33 pm |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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I have an AMD Athlon XP 3200+, so no dual core here. My client does crash a bit though in Windows XP. I can be out grinding, or simply stalling in town, and at random times, all animation will just stop and the entire game will be frozen. I then have to go out to task manager and click "end process" for sro_client.exe in the process list. It usually lists it as using 0% CPU at that time, but no "not responding" error. This also happens similarly in Linux. I end up dropping out to a terminal and "kill -9" the sro_client.exe process. If I look at the process list in the terminal, sro_client.exe is listed as "<defunct>". Sadly though in Linux, this is happening consistently at the SRO loader screen before the client even starts.  I wonder if there are any solutions for us single-core people? cin wrote: about that, if you cant get on your administrator account, there is a little piece of software to get the admin account back in the choose account menu at startup. i think i posted that software in the useful programs topic. You can add the Administrator to the welcome screen with a simple edit in the Windows Registry. 1, Click start -> run, and type regedt32.exe and hit enter. Navigate to HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Winlogon\SpecialAccounts\UserList 2. Create the following REG_DWORD entry: Administrator 3. Assign a value of 1. 4. Reboot Source: http://www.petri.co.il/add_the_administrator's_account_to_the_welcome_screen_in_xp_pro.htmPersonally, I disable the welcome screen and the fast user switching features because they take up unnecessary resources. Also, for security reasons, I do not necessarily want everyone knowing what user accounts exist on my system if they do not have access to an account already. Alternatively, if you don't want to modify the registry, then on the welcome screen, you can hit CTRL-ALT-DELETE twice in a row and that should give you the classic logon screen where you can type the Administrator account name and password to log in. The above website reports that the registry key does not work in XP Home Edition. I cannot verify that, but if it doesn't work, you can boot into safe mode to access the Administrator account.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
Last edited by PR0METHEUS on Thu Mar 27, 2008 4:46 pm, edited 1 time in total.
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QingMei
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 4:34 pm |
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Joined: Feb 2007 Posts: 673 Location:
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PileOfMush wrote: Spidd wrote: When I try this, it only says that I don't have access to do it. I am logged in as administrator etc. Anyone know what to do to change this? If you are running on Vista, you must first push the "show processes from all users" button on the task manager. It will elevate your priviliges to administrator and allow you to access the Set Processor Affinity option.On XP if you have this problem, MAYBE you are not running as an administrator user... check in Control Panel, I suppose. Good luck. Oh sweet, thanks. Worked for me now xD
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PR0METHEUS
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 4:47 pm |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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Then again, if developers would design their software properly, you wouldn't need Administrator access to run the software. A normal user should be able to run an application such as SRO.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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Spidd
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Post subject: Re: Regarding Silkroad Crashes Posted: Thu Mar 27, 2008 6:13 pm |
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Hi, I'm New Here |
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Joined: Mar 2007 Posts: 21 Location: Norway
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@ PileOfMush thx a lot =) it worked, 
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