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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Sat Mar 07, 2009 6:01 am 
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Do you have a link to this skill? Wanna see if it's trainable or is it a talent in Arms or Fury which I will not be entitled to.

EDIT: God damn it, it's in Arms. Nevermind, it's trainable from lv71. Die paladins, die.

I like how we can have all our oh shit buttons to 2 minutes cooldown now, instead of 3 or 5. Also loving the buffs on the stances and hell yeah, I can finally disarm you hunters now!

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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Sun Mar 08, 2009 10:59 pm 
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http://img3.imagebanana.com/view/vxk1gdxd/PTR.PNG


1st is live ... 2nd is ptr.

My char .. and yes don't lol at hit rating : <. Have to say .. Savage defense skill is IMBA on packs of mobs. It will crit on any crit except dor dot's. So if I have like 10 mobs infront of me and I swipe 1 of them .. no matter which one crits I get a proc.

It has no cooldown and will refresh on every crit. The crit rating I have there was more than enough to have .. well basically a 75% uptime of 1300 'absorb' against the mobs in sethekk halls ( Went there for mount .. hoping ptr luck was higher lol ).

BUT, big damn but. Shit hurts now ... 28k armor really is a blow. I doubt I'll be able to tank the drakes on Sarth 3D anymore effectivly ... which sucks so much as I'll probably be sent to add duty. Was able to solo a Farking annoying lvl 80 5 man quest elite tho .. which I had trouble with on live. Purely cause I had the shield up and he only hit for 1.1k.


Also .. health nerf is so-so .. due to the new MotW I only lose 2k .. which is totally acceptable.


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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Mon Mar 09, 2009 4:54 pm 
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BUT, big damn but. Shit hurts now ... 28k armor really is a blow. I doubt I'll be able to tank the drakes on Sarth 3D anymore effectivly ... which sucks so much as I'll probably be sent to add duty. Was able to solo a Farking annoying lvl 80 5 man quest elite tho .. which I had trouble with on live. Purely cause I had the shield up and he only hit for 1.1k.


Armor aint shit on drakes; drakes hit for like 4-6K. Drakes breath for 10-12K before all acolytes join the party; that is what you gear for. Tanking 2 drakes double drake breath sometimes insta death. I wear my full stam outfit, double stam trinks etc flask food la la la.


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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Mon Mar 09, 2009 6:47 pm 
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Crumpets wrote:
http://img3.imagebanana.com/view/vxk1gdxd/PTR.PNG


1st is live ... 2nd is ptr.

My char .. and yes don't lol at hit rating : <. Have to say .. Savage defense skill is IMBA on packs of mobs. It will crit on any crit except dor dot's. So if I have like 10 mobs infront of me and I swipe 1 of them .. no matter which one crits I get a proc.

It has no cooldown and will refresh on every crit. The crit rating I have there was more than enough to have .. well basically a 75% uptime of 1300 'absorb' against the mobs in sethekk halls ( Went there for mount .. hoping ptr luck was higher lol ).

BUT, big damn but. Shit hurts now ... 28k armor really is a blow. I doubt I'll be able to tank the drakes on Sarth 3D anymore effectivly ... which sucks so much as I'll probably be sent to add duty. Was able to solo a Farking annoying lvl 80 5 man quest elite tho .. which I had trouble with on live. Purely cause I had the shield up and he only hit for 1.1k.


Also .. health nerf is so-so .. due to the new MotW I only lose 2k .. which is totally acceptable.


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LOL @ Yogg Saron & C'Thun "throw shoes at bush" scene :D

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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Mon Mar 09, 2009 7:07 pm 
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Ryoko wrote:
Quote:
BUT, big damn but. Shit hurts now ... 28k armor really is a blow. I doubt I'll be able to tank the drakes on Sarth 3D anymore effectivly ... which sucks so much as I'll probably be sent to add duty. Was able to solo a Farking annoying lvl 80 5 man quest elite tho .. which I had trouble with on live. Purely cause I had the shield up and he only hit for 1.1k.


Armor aint shit on drakes; drakes hit for like 4-6K. Drakes breath for 10-12K before all acolytes join the party; that is what you gear for. Tanking 2 drakes double drake breath sometimes insta death. I wear my full stam outfit, double stam trinks etc flask food la la la.



true true .. but losing 6k of it and initial 2.5k hp .. meh. Wasn't as bad as I tohught it would be tho .. added stats is welcome from the new MotW. 33 agi / str / int / spirit etc etc. And somehow have gained a free 7 expertise.

If it was to stay like it is on live .. I wouldn't be tooo bothered. But if they were to weak it a little .. I'd be upset cause I know they will mess with the cd of savage defense.




OH, and lol at what GC said about warrior stances ;d rofl rofl.

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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Mon Mar 09, 2009 7:38 pm 
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lols at the yogg pic...

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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Sat Mar 14, 2009 5:49 pm 
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New warrior changes:

Arms

* Improved Intercept and Weapon Mastery have once again swapped places in the talent tree.
* New Talent: Juggernaut: Grants the warrior the ability to Charge while in combat.
* Unrelenting Assault: Now also increases the damage of Overpower and Revenge by 10/20%, and causes Overpower (when used to attack a casting target) to decrease the effectiveness of all the target’s non-physical damage and healing by 25/50% for 6 seconds. Tooltip and visual updated.

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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Tue Mar 24, 2009 3:38 am 
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I don't think Blizzard likes Ret anymore, nerfing Divine Storm lal. Though the new Glyph of Seal of Blood is pretty neat.

Spoiler!


On the other hand, they are buffing Warbringer lol, making Intercept and Intervene usable in all stance. Not that helpful, but I really hate to be in zerker stance as a prot in pvp.

Spoiler!


I forgot, DK's AMS getting nerfed as well, hooray for casters.

Spoiler!

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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Tue Mar 24, 2009 8:06 am 
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Finally AMS going down. Allthough 80% of all DK's is too stupid to use it against me.

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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Tue Mar 24, 2009 11:35 am 
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bakafish wrote:
Spoiler!


Well they might as well delete the glyph for it then, because it's useless lol, unless you want a green bubble around you for longer while no one is attacking.


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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Tue Mar 24, 2009 12:07 pm 
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Priam wrote:
Finally AMS going down. Allthough 80% of all DK's is too stupid to use it against me.



: )


Bout time tbh. Kind of sad they made a class that was seemingly designed purely for Malygos and Sarth 3d tanking.


BREATH YOU SAY ?

/cast ams
/y lol sarth you idiot.

Nerf all dk dmg tbh. It shouldn't be that total idiots with a cookie cutter spec should be able to pump out more dps than other who have worked hard. No I'm not butthurt, it's just the way it is.

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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Tue Mar 24, 2009 12:18 pm 
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New mounts
Gladiator mounts are Frostwyrms!

* Coralshell Turtle has been renamed to Sea Turtle - Summons and dismisses a rideable Sea Turtle. This mount can't move very quickly on land, but she's a great swimmer.
* Deadly Gladiator's Frostwyrm - Summons and dismisses a rideable Deadly Gladiator's Frostwyrm mount. This is an extremely fast mount. This mount can only be summoned in Outland or Northrend. /orgasm


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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Tue Mar 24, 2009 12:27 pm 
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Crumpets wrote:
Priam wrote:
Finally AMS going down. Allthough 80% of all DK's is too stupid to use it against me.



: )


Bout time tbh. Kind of sad they made a class that was seemingly designed purely for Malygos and Sarth 3d tanking.


BREATH YOU SAY ?

/cast ams
/y lol sarth you idiot.

Nerf all dk dmg tbh. It shouldn't be that total idiots with a cookie cutter spec should be able to pump out more dps than other who have worked hard. No I'm not butthurt, it's just the way it is.

They are buffing their damage lal.

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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Tue Mar 24, 2009 12:47 pm 
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Buffing poorly geared ones and nerfing good-geared ones >.< End up having the same dps in 213 gear as a person in full blues, that'll be 'fun'


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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Tue Mar 24, 2009 1:25 pm 
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bakafish wrote:
They are buffing their damage lal.


Ya I know, I was mainly commenting on their tankign capabilites.


For lulz just look at tankadins 4-piece T8 / Prot-Warrior 4-piece t8 .. dk's and then LOL and laugh at druids.


Blizz just like their shitty hero class more then they like us furry's.

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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Tue Mar 24, 2009 3:39 pm 
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At least you get a moon on your forehead :p


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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Tue Mar 24, 2009 7:35 pm 
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iGod wrote:
At least you get a moon on your forehead :p



: <


[ ] Show helmet.


>.<

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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Tue Mar 24, 2009 7:46 pm 
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FROSTWYRM FOR ARENA PLAYERS :banghead:
Hope they make it at least a drop from Arthas :x

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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Wed Mar 25, 2009 1:46 am 
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Crumpets wrote:
iGod wrote:
At least you get a moon on your forehead :p



: <


[ ] Show helmet.


>.<

Not as bad as DK's S6 helm lal.

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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Thu Mar 26, 2009 2:34 am 
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Season 6 changes and some PvP/BG changes.

Zarhym wrote:
Arenas became the focal point of PvP because there exists in the rating system an easier way to measure skill. On the contrary, battlegrounds shifted from the focus and the means by which the most competitive PvP rewards could be obtained because there's almost no measurement of skill. Someone could AFK their way to great gear just as easily as someone legitimately playing to win every match.

We don't like this though, as arenas really are meant to be an E-sport side game, not the end all, be all of World of Warcraft PvP. We understand it's a niche game that's not for everyone. What we want to do is revamp the battleground system and create some better functionality to measure skill so that players have access to more comparable rewards to those issued via the arenas. We'd also like to provide the means for player to level up via PvP should that be their preference.

We have a new battleground on the way for Wrath of the Lich King as well. It's looking pretty cool so far.


I heart Blizzard.

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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Thu Mar 26, 2009 4:37 am 
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bakafish wrote:
Season 6 changes and some PvP/BG changes.

Zarhym wrote:
Arenas became the focal point of PvP because there exists in the rating system an easier way to measure skill. On the contrary, battlegrounds shifted from the focus and the means by which the most competitive PvP rewards could be obtained because there's almost no measurement of skill. Someone could AFK their way to great gear just as easily as someone legitimately playing to win every match.

We don't like this though, as arenas really are meant to be an E-sport side game, not the end all, be all of World of Warcraft PvP. We understand it's a niche game that's not for everyone. What we want to do is revamp the battleground system and create some better functionality to measure skill so that players have access to more comparable rewards to those issued via the arenas. We'd also like to provide the means for player to level up via PvP should that be their preference.

We have a new battleground on the way for Wrath of the Lich King as well. It's looking pretty cool so far.


I heart Blizzard.


Hope its 40 v.s 40 like AV :D (I think they will do a good job,same way they did a good job on SoTa)

EDIT: Rumors says the new BG could be "Azshara Crater" :shock:

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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Tue Apr 14, 2009 2:34 am 
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Oh, it's going live this week!

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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Tue Apr 14, 2009 6:29 am 
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omgomgogmomgomgomg, 3.1!

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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Tue Apr 14, 2009 6:33 am 
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Code: Select all
Patch 3.1: Secrets of Ulduar

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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Tue Apr 14, 2009 6:41 am 
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I liked the trailer, but the way they make (PvE) players to be some sort of savior of the world is kinda meh.

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 Post subject: Re: 3.1.0 Patch Notes
PostPosted: Thu Apr 16, 2009 11:34 am 
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Just back from 'holidays' and all I can say is lol @ the supposed dk nerf, at least dps wise for blood spec, instead of 3k dps on dummies I'm now doing 4.5k


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