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 Post subject: *Crim's NSR- Ken
PostPosted: Sun Jun 21, 2009 4:49 am 
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 Post subject: Re: *Crim's NSR- Ken
PostPosted: Sun Jun 21, 2009 7:52 am 
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What does NSR stands for?
Nice sig, sf4 :)

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 Post subject: Re: *Crim's NSR- Ken
PostPosted: Sun Jun 21, 2009 8:51 am 
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This one is actually pretty good!

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 Post subject: Re: *Crim's NSR- Ken
PostPosted: Sun Jun 21, 2009 9:18 am 
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Mirosuke wrote:
What does NSR stands for?
Nice sig, sf4 :)


New sig rate.

I have problems understanding where that leg comes from :? But other than that it's cool. I like the style of it.

I lol'd at the conversation :P

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 Post subject: Re: *Crim's NSR- Ken
PostPosted: Sun Jun 21, 2009 9:46 am 
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I say, focal is too big. Doesn't make much place for the effects and such. KIU!

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 Post subject: Re: *Crim's NSR- Ken
PostPosted: Sun Jun 21, 2009 10:16 am 
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Took me a few seconds to understand that the thing in front is his leg lol... And yes, focal is too big.


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 Post subject: Re: *Crim's NSR- Ken
PostPosted: Sun Jun 21, 2009 11:00 am 
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Roundhouse kick in the face

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 Post subject: Re: *Crim's NSR- Ken
PostPosted: Tue Jun 23, 2009 12:35 am 
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Location: shhhh weasel-Fly cant demand he always Blah some **. oh and RyO ---> GRRR
I likez ^ ^
Text and colors are clean and tight.
GJ.

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 Post subject: Re: *Crim's NSR- Ken
PostPosted: Tue Jun 23, 2009 4:00 am 
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I was loving it until I saw the scan lines in the corner...that's when I started yelling into a wall. :x

Like Nantosh pointed out colours and text work well and everything in that feet/leg area is ace. It's just that your lighting is really intense, either lower that down or go back and pop some of the shading to bring a bit of contrast back into the piece. Also what are you hiding under that clipping mask....if there is a version without it I would like to see because it kinda detracts from the focal. Other that good job.


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