Melez wrote:
It's nice and simple I guess but one thing puzzles me. Why is there a layer of smudge behind the focal when the bg is a realistic picture? I can understand you doing that in a smudge based sig where it will indeed help your focal to blend in the bg or whatever, but here it kills your blending. I'd try to avoid the 'smudge behind the focal blending' thing as a whole, it's really a starter blending technique.
He is a bit too contrasted too. But you're learning how to color-blend at least, keep it up
What appear to be smudge was my attempt at dynamic lighting

Read it from a tutorial,basically made 4-5 copy of my Renders. Then one my copies in Color Dodge,one of my copies on Lighten,etc.
poehalcho wrote:
I hate it D:
it looks like you just took a picture, stuck it on a nice bg and put overshadow and high contrast on it.
I didn't put any crazy C4D or Brushes in it,but wanted to try something different.Trust me it took way longer than just playing with Constract/Lighting.