Squirt wrote:
Lol no I meant melée weapons along with weapons that I can make by hand like a spear / bow which doesn't require gun powder. Just stuff you can power by hand.
"Melee" has been adopted and popularized as a term in war-gaming, board games, and video games to encompass all close-quarter fighting, as opposed to "ranged attacks". The term describes directly striking an opponent at ranges generally less than a few feet with fists, feet, knives, rifle-butts or any other melee weapon with the intention of causing harm.
The term was first applied to games in H.G. Wells's 1913 Little Wars, where the author develops a "melee rule" in his war game. It was later popularized by Dungeons and Dragons, which featured a "melee phase" to represent the fighting of characters outside of bows and magic.
This term still applies to most role-playing games, but is often used in the context of first-person shooter video games to specify a non-ranged attack. This began with the 1992 game, Wolfenstein 3D, which featured a knife that could be selected from the inventory, just like a gun. Because of the risk involved in using a melee weapon, they were typically the most powerful weapons available, in terms of damage. Later, Duke Nukem 3D would include a button that allowed the character to kick enemies while still wielding a gun.
yes I wiki'd melee lol