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 Post subject: Silkroad-R character sight range
PostPosted: Mon Dec 26, 2011 8:39 am 
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Hello ,
What`s wrong with sight range in SRO ? It was 1 for me in options, I made it 5 and it didn`t change a bit.. I see only monsters which are near me :/


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 Post subject: Re: Silkroad-R character sight range
PostPosted: Mon Dec 26, 2011 10:12 am 
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Let me put it this way:
I have not noticed that it is not working. I always have it on 5. Both at Silkroad and Silkroad-r, and I have not noticed any changes.
Maybe it's the downgrade of range that doesn't work. So it will show a sight range of 5 no matter what. Don't know.
All I know is that it's working for me. Maybe check if your graphic driver needs an update :)

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 Post subject: Re: Silkroad-R character sight range
PostPosted: Mon Dec 26, 2011 10:38 am 
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Just tried it out. The character draw distance doesn't do squat. Building one worked for me though.

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 Post subject: Re: Silkroad-R character sight range
PostPosted: Mon Dec 26, 2011 10:39 am 
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ltsune: Ok I will see, thx :)
XMoshe: building one ?


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 Post subject: Re: Silkroad-R character sight range
PostPosted: Mon Dec 26, 2011 1:27 pm 
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mynde3d wrote:
XMoshe: building one ?

He means the world's drawing distance(i.e with value 1, you will barely see the horizon and lots of fog and with 5, you would be seeing mountains/structures and other world-related stuff from miles away.


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 Post subject: Re: Silkroad-R character sight range
PostPosted: Mon Dec 26, 2011 6:50 pm 
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Correct me if I'm wrong, but high shadows only show up on like 5~10 models. Before it used to show up on EVERYONE. I can actually have it on now or maybe because I haven't touched SRO in years I can't remember and my old computer was a toaster.

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 Post subject: Re: Silkroad-R character sight range
PostPosted: Mon Dec 26, 2011 7:16 pm 
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Toshiharu wrote:
Correct me if I'm wrong, but high shadows only show up on like 5~10 models. Before it used to show up on EVERYONE. I can actually have it on now or maybe because I haven't touched SRO in years I can't remember and my old computer was a toaster.

Yes, they changed something with the shadow setting. Previously I had a hard time running it with shadows on highest details. I guess they kinda fixed that. Also, looks way better now :sohappy:

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Dubious ・ Lvl 101 ・ STR Archer ・ jSRO-R ・ active
PillowFight ・ Lvl 69 ・ STR Archer ・ jSRO-R ・ inactive
Aggrobatic ・ Lvl 101 ・ Warrior / Cleric ・ jSRO-R ・ inactive


Check out our music-video! http://www.youtube.com/watch?v=iMxZWMWRjSM
I'm on the drums, beaches!


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 Post subject: Re: Silkroad-R character sight range
PostPosted: Mon Dec 26, 2011 7:40 pm 
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It looks alright. Seems odd to have the nearest 10 shadows to show up. If grinding alone it looks beautiful to have on. With baked shadows in the map it looks weird though

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