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Love/Hate
Love 54%  54%  [ 20 ]
Hate 46%  46%  [ 17 ]
Total votes : 37
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 Post subject: SRO-R Recharge System
PostPosted: Wed Jan 18, 2012 2:31 am 
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Personally i like it, as combined with the higher GM activity (even if it dont last) is going to force bots down to a level where some legits keep up, but keep in mind 8hours of active leveling time is stil a lot of time and i hope no legit exceeds this within 1 day as i work it out like this

8 hours sro
8-9hours work/study
8hours sleep (recomended)

thats 24/25 hours

So my point been for legits this is good as they wont go over, and for bots they are capped they wont get the best of both worlds not to mention its a major slow down for gold bots when they get 70+ that is

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 Post subject: Re: SRO-R Recharge System
PostPosted: Wed Jan 18, 2012 2:43 am 
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i voted hate.
personally i dont play more than 2 hours, if i do, in a day, but i know players who actually live inside sro-r and its going to suck for them. 5 hs normal, then 50% until 8 and then go sleep.
yea, the battle against bots is hard, but imo this is not the answer.

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 Post subject: Re: SRO-R Recharge System
PostPosted: Wed Jan 18, 2012 2:56 am 
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Honestly this isn't the correct way to go about things. This is the worst thing you can do. Not because grinding 8 hours in a day wouldn't make sense to a normal person, but the idea of limiting your users. Though I'd take that back when they don't have a big enough staff to even go through every server and scan the entire server for botters. What it will change are the users switching through characters after reaching X amount of time.

Though I'm not going to even in play. I love Silkroad, but the grind isn't just my cup of tea now.

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 Post subject: Re: SRO-R Recharge System
PostPosted: Wed Jan 18, 2012 5:02 am 
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Good idea, but I think this way NO ONE will reach 120 within anything even close to a reasonable amount of time. This might actually bring to light how many people are actually botters in Sro lol. The time isn't limited to grinding time I noticed though. I logged in and stalled some items and it dropped 1/3 when I came back and checked it.

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 Post subject: Re: SRO-R Recharge System
PostPosted: Wed Jan 18, 2012 10:59 am 
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It seems good imo, no one (normally) grinds for 8 hours anyway, well at least there might not as many stallers as they don't want to waste their valuable grind time, been a few times were i logged in for more than 8 hours but well i was afk most of the time so i guess i will log out instead of being afk next time.

:D

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Last edited by The Invisible on Wed Jan 18, 2012 12:05 pm, edited 1 time in total.

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 Post subject: Re: SRO-R Recharge System
PostPosted: Wed Jan 18, 2012 11:02 am 
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The Invisible wrote:
It seems good imo, no one (normally) grimes for 8 hours anyway, well at least there might not as many stallers as they don't want to waste their valuable grind time, been a few times were i logged in for more than 8 hours but well i was afk most of the time so i guess i will log out instead of being afk next time.

:roll:

i dont mind this update too.

Also ppl reported in rev6 that they get more exp at lv 70+ mobs idk if tis true.
Rev6 wrote:
so JM did really good job to stop botting on SRO-R they make the game almost impossible to bot, but the bright side is that they improved the exp you get from mobs. use to get 2.5%-3.5%/hour and now its 5%+/hour (without blessing buff) on antilope/antiloke.


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 Post subject: Re: SRO-R Recharge System
PostPosted: Wed Jan 18, 2012 12:47 pm 
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you dont need to reduce exp or drops the more you play, you need to ban people botting... there is no doubt in my mind that people will definatly continue botting for all the time they can then just log off until the next day, it doesnt stop the problem at all

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 Post subject: Re: SRO-R Recharge System
PostPosted: Wed Jan 18, 2012 12:54 pm 
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penfold1992 wrote:
you dont need to reduce exp or drops the more you play, you need to ban people botting... there is no doubt in my mind that people will definatly continue botting for all the time they can then just log off until the next day, it doesnt stop the problem at all

nope it benefits legits more, cuz we can get much more exp in same time campared with bot ppls.


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 Post subject: Re: SRO-R Recharge System
PostPosted: Wed Jan 18, 2012 1:22 pm 
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Good to hear. I am all for this. Just heard about SRO-R, yea lagging in knowing new info on sro. Been a long time (played at 60 cap, Babel), but I might certainly play after hearing about the new information against botters. Yes, I know you can't get rid of them all, but if they can minimize as much as possible that's great imo. I will certainly give SRO-R a shot.

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 Post subject: Re: SRO-R Recharge System
PostPosted: Wed Jan 18, 2012 3:24 pm 
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the bar won't refill for me. been red since yesterday and now still red. even this system fails.

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 Post subject: Re: SRO-R Recharge System
PostPosted: Wed Jan 18, 2012 3:50 pm 
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heroo wrote:
the bar won't refill for me. been red since yesterday and now still red. even this system fails.

it works for me. i was offline before 00:00 logged in and its yellow, but i cant get my god blessing thats the problem for me


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 Post subject: Re: SRO-R Recharge System
PostPosted: Wed Jan 18, 2012 3:58 pm 
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I was online when it was 00:00, so that's one annoying bug. Now I have to wait another 24 hours before I can play again. but the God's Bless is an even thing. it's gone now I think.

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 Post subject: Re: SRO-R Recharge System
PostPosted: Wed Jan 18, 2012 4:10 pm 
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heroo wrote:
I was online when it was 00:00, so that's one annoying bug. Now I have to wait another 24 hours before I can play again. but the God's Bless is an even thing. it's gone now I think.

nope its for 3 weeks more i was able to get it yesturday
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Event 5. Continuous Blessings of God

Find NPC So-Ok.
All game characters that access to Silkroad-R during the event period receive an EXP/SP 100% Increase (continues for 5 hours) Buff once a day.

Period: Jan. 17, 2012 - before server maintenance on Feb. 7, 2012 (3 weeks)


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 Post subject: Re: SRO-R Recharge System
PostPosted: Wed Jan 18, 2012 4:25 pm 
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I got this same bug. I was online at 0:00 and now my bar is still red. Its a bug and i hope they fix it today.

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 Post subject: Re: SRO-R Recharge System
PostPosted: Wed Jan 18, 2012 6:35 pm 
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I can't get bless. Might be a bug. Anyone knows how to fix it?

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 Post subject: Re: SRO-R Recharge System
PostPosted: Wed Jan 18, 2012 6:37 pm 
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no one can get bless atm I believe.

I just wish they fix the recharge bug, can't even do my qeusts now. I'm killing mobs 5 lvls higher then me with a 0 gap and I'm getting 1300 exp per mob at lvl 53 -.-

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 Post subject: Re: SRO-R Recharge System
PostPosted: Wed Jan 18, 2012 8:11 pm 
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Catafesta wrote:
I got this same bug. I was online at 0:00 and now my bar is still red. Its a bug and i hope they fix it today.

I saw this bug in some games before, it seems people fail at programming that part, well it can be fixed but for the time being avoid opening the client at Joymax midnight.

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Last edited by The Invisible on Thu Jan 19, 2012 1:06 am, edited 1 time in total.

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 Post subject: Re: SRO-R Recharge System
PostPosted: Thu Jan 19, 2012 12:41 am 
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Umm I don't think this calculates shit right. I logged in for 2 hours and the bar was full. I have like 1/4 of a bar left now. (was stalling even) So yea, this has some bugs and idk what caused it.

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 Post subject: Re: SRO-R Recharge System
PostPosted: Thu Jan 19, 2012 2:19 am 
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not a like or hate on this one im on the fence simply because i kind of feel lied to.

the way the old exp and sp system was even if you did bot it would take months to reach the cap right? now with this new system the time would be drastically reduced but with this implimentation it kind of defeats the purpose in a sense. + when botters can buy silk they can lvl with 200% for 24/7 so.. i think actually sets back legits in a way. im for it because obviously nobody is going to buy prem for 32 chars but it also depends the prem price, the price of immo is less so if they drop the prem price down then its just a money sink at the end of the day.. honestly im not sure where to stand on this. i would feel better if the exp was 300% then dropped to 150% then dropped to 0 then it wouldn't matter and infact the legit guy would have a shot

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 Post subject: Re: SRO-R Recharge System
PostPosted: Thu Jan 19, 2012 3:36 am 
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Yes setting a limit on how many hows you can play sets legits back. obviously its the legits that are playing 24/7 and not the bots that usually just bot for 8hours and log off.

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 Post subject: Re: SRO-R Recharge System
PostPosted: Thu Jan 19, 2012 9:37 am 
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Maybe my idea is wrong..... but if joymax removes this system and aplies it to ppls with illegal client?and ppls with legit clients can have 24/7.
or everyone have 5 hours of 200% 3 hours of 100% and 0%, ( i inputed random numbers) and ppls with illegal clients have reduced exp% like 100-50-0. this can encourage hand grind i think...


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 Post subject: Re: SRO-R Recharge System
PostPosted: Thu Jan 19, 2012 10:31 am 
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it may encourage hand grinding.... but really it is the wrong way to go about things. it still allows botting so it doesnt really fix the problem. there is still going to be masses of people grinding in the same spot ksing people who wont respond to you.

its an improvement but the wrong way to go about things

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 Post subject: Re: SRO-R Recharge System
PostPosted: Thu Jan 19, 2012 11:49 am 
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I like this... Atleast they are trying O.o

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 Post subject: Re: SRO-R Recharge System
PostPosted: Thu Jan 19, 2012 12:08 pm 
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I never let gaming get onto my sleep-time, but I still don't want the recharge system for occations (LAN parties or some weekends for example)when you want to play more than the time given.

On the other hand, if you could still get pots and do quests after the 8h I would be happy just for the possibility to PvP and such.

And all hate aside, I like joymax and I think they're doing a pretty good work :)


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 Post subject: Re: SRO-R Recharge System
PostPosted: Thu Jan 19, 2012 12:28 pm 
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it's a good solution. just look at the server capacity, almost all the botters left because they can't bot 24/7 anymore. it shows how effective it is. I love all the botters that are wining in global chat lol and now atleast I can finish my quests without getting ks'd.

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 Post subject: Re: SRO-R Recharge System
PostPosted: Thu Jan 19, 2012 12:35 pm 
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They changed it btw.

It's now 8 hours 100% and 4 hours 50%, so you can play 12 hours if you like to.

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 Post subject: Re: SRO-R Recharge System
PostPosted: Thu Jan 19, 2012 1:40 pm 
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heroo wrote:
They changed it btw.

It's now 8 hours 100% and 4 hours 50%, so you can play 12 hours if you like to.


it is an improvement and i dont disagree that they made a good move or a good start but the solution wasnt what people were looking for.

yes bots will be discouraged they cant bot 24/7 but then again they can still get away with all the botting they did before the patch and they can still potentially grind all 12 hours a day where a legit may not... so a good start but just imo the wrong way to solve the issue

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 Post subject: Re: SRO-R Recharge System
PostPosted: Thu Jan 19, 2012 5:04 pm 
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they should have just ip limited 2 per household per country.. it really doesnt solve botting at all the problem in my eyes with botting is people logging in 30 clients, restrict those MFs

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 Post subject: Re: SRO-R Recharge System
PostPosted: Thu Jan 19, 2012 5:11 pm 
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JuelzSantana wrote:
they should have just ip limited 2 per household per country.. it really doesnt solve botting at all the problem in my eyes with botting is people logging in 30 clients, restrict those MFs


:palm: ofcourse in your eyes the botting isn't the problem i wonder whyyy... :palm:

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 Post subject: Re: SRO-R Recharge System
PostPosted: Thu Jan 19, 2012 6:14 pm 
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_Dutchy_ wrote:
JuelzSantana wrote:
they should have just ip limited 2 per household per country.. it really doesnt solve botting at all the problem in my eyes with botting is people logging in 30 clients, restrict those MFs


:palm: ofcourse in your eyes the botting isn't the problem i wonder whyyy... :palm:


:palm:

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