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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 2:55 pm 
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If only i had a capped char. :(


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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 3:34 pm 
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<-- staying lv 101... its like 110 8)

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 3:54 pm 
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-Non Premium users can only enter 4hrs a day (2x a day, 2hr each entrance)
-Premium Plus user can enter 10hrs a day, 2 normal (3 additional)

-If the pot size remain the same, euros will most likely rape chinese, better healing cycle, better holy recovery, vigors+grains....it don't matter if chinese has 80k+ hp, it won't ever get to max.

-IMO will have lvl 105 skills and lvl 110 cap.

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 4:07 pm 
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TillTheEnd wrote:
-Non Premium users can only enter 4hrs a day (2x a day, 2hr each entrance)
-Premium Plus user can enter 10hrs a day, 2 normal (3 additional)


If thats true, thats a fu..ing disgrace.
I never had premium, i was planing to buy tickets and get to 100 (im 94 now) to do the
dongeons but meh, im gonna uninstall sro right now lol.

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 4:42 pm 
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PureStr wrote:
TillTheEnd wrote:
-Non Premium users can only enter 4hrs a day (2x a day, 2hr each entrance)
-Premium Plus user can enter 10hrs a day, 2 normal (3 additional)


If thats true, thats a fu..ing disgrace.
I never had premium, i was planing to buy tickets and get to 100 (im 94 now) to do the
dongeons but meh, im gonna uninstall sro right now lol.

If you un-install Silkroad JUST because that premium users can enter the entrance 3 times more than normal users per day, then you're just being silly and you shouldn't even play the game!

I mean... you have a lvl 94 char and stop now? You can still enter two times per which is way enough when you consider that you can stay in the cave for two hours. Of course if you play more than 10 hours per day two times might not be that much but seriously dude.... don't stop because of the fact that premium users get more - its kinda fair I guess. I mean... shouldn't people get something for the money they waste?

And NO, I am not a premium users my self. :palm:

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 4:47 pm 
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TillTheEnd wrote:
-Non Premium users can only enter 4hrs a day (2x a day, 2hr each entrance)
-Premium Plus user can enter 10hrs a day, 2 normal (3 additional)

-If the pot size remain the same, euros will most likely rape chinese, better healing cycle, better holy recovery, vigors+grains....it don't matter if chinese has 80k+ hp, it won't ever get to max.

-IMO will have lvl 105 skills and lvl 110 cap.

hmmmmm...where you got that premium,non premium user thing?

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 4:58 pm 
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Jambi wrote:
TillTheEnd wrote:
-Non Premium users can only enter 4hrs a day (2x a day, 2hr each entrance)
-Premium Plus user can enter 10hrs a day, 2 normal (3 additional)

-If the pot size remain the same, euros will most likely rape chinese, better healing cycle, better holy recovery, vigors+grains....it don't matter if chinese has 80k+ hp, it won't ever get to max.

-IMO will have lvl 105 skills and lvl 110 cap.

hmmmmm...where you got that premium,non premium user thing?


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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 5:17 pm 
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PureStr wrote:
TillTheEnd wrote:
-Non Premium users can only enter 4hrs a day (2x a day, 2hr each entrance)
-Premium Plus user can enter 10hrs a day, 2 normal (3 additional)


If thats true, thats a fu..ing disgrace.
I never had premium, i was planing to buy tickets and get to 100 (im 94 now) to do the
dongeons but meh, im gonna uninstall sro right now lol.


I dont think its that big a deal tbh. Its not like the game limits you to just 4 hours (as if that isnt enough anyway), its only the tomb.


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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 5:27 pm 
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Since the pharaohs Tomb is an Instance dungeon and only allow to enter 2x a day,,,,,meaning that if you get disconnected 5 mins after entering you are out of luck? T_T

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 5:28 pm 
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TillTheEnd wrote:
Since the pharaohs Tomb is an Instance dungeon and only allow to enter 2x a day,,,,,meaning that if you get disconnected 5 mins after entering you are out of luck? T_T


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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 5:34 pm 
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_Dutchy_ wrote:
ontopic oO hmm the 2 dungoens look nice if you have to run room from room the botters gonna have a hard time =] this will really motivate poeple to acautly play and do party's again but still bad for chinese chars i supose since they will be locked out by euro's


No it won't. If the bot developers can't find a way to make the bot work with the new system everyone will just quit.

Instances etc are nice but what if you're at work at the time they open etc? :/

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 5:40 pm 
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XMoshe wrote:
_Dutchy_ wrote:
ontopic oO hmm the 2 dungoens look nice if you have to run room from room the botters gonna have a hard time =] this will really motivate poeple to acautly play and do party's again but still bad for chinese chars i supose since they will be locked out by euro's


No it won't. If the bot developers can't find a way to make the bot work with the new system everyone will just quit.

Instances etc are nice but what if you're at work at the time they open etc? :/



they are open 24/7.....but can only enter 2x within 24hrs

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 5:43 pm 
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_Dutchy_ wrote:
Deadsolid wrote:
The game has gotten to a point of being impossible to play without botting after 90 or 95 or w/e you consider as the cap. I think they might realize that and there may be things that they aren't telling us.


There is a difference between being to lazy to grind. and this game being impossible to play without bot i don't bot and i'm 98 got several guildmates aswell 100 FF legit.

ontopic oO hmm the 2 dungoens look nice if you have to run room from room the botters gonna have a hard time =] this will really motivate poeple to acautly play and do party's again but still bad for chinese chars i supose since they will be locked out by euro's


I will get lvl 110 Full farmed, as soon as the 110 cap comes out and I never botted. How easy is it to say that behind a computer screen? :roll:

Getting fully farmed even for euro's with parties takes an unimaginable amount of time, and your a chinese who's full farmed from scratch? Sorry, but I strongly doubt that. I am not throwing any bot accusations here, your character may have been given away by a friend. I find no convincing answer but the latter.

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 5:47 pm 
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TillTheEnd wrote:
XMoshe wrote:
_Dutchy_ wrote:
ontopic oO hmm the 2 dungoens look nice if you have to run room from room the botters gonna have a hard time =] this will really motivate poeple to acautly play and do party's again but still bad for chinese chars i supose since they will be locked out by euro's


No it won't. If the bot developers can't find a way to make the bot work with the new system everyone will just quit.

Instances etc are nice but what if you're at work at the time they open etc? :/



they are open 24/7.....but can only enter 2x within 24hrs


Well that means nothing but the following.

This new dungeon system will force people to buy more silks, how?
1- People will want to buy reverse scrolls when they die, to avoid the limited times of entering the dungeon.
2- People will be forced to repair using Repair hammer and pot using the pot packs 1500 pots each or so to avoid coming back to town.
3- People will want to maximize the exp gain per a dungeon round by purchasing gold tickets or premiums to attain the most exp per 1 round of the allowed two + the Allowed opportunity from the type of premium purchased.

Shall I say more? :roll:
This whole system is not for your pleasure or to keep away bots, but rather to force you to spend silks in a way or another. Hope I made it a little bit clear. :)

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 5:51 pm 
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majincooler wrote:
_Dutchy_ wrote:
Deadsolid wrote:
The game has gotten to a point of being impossible to play without botting after 90 or 95 or w/e you consider as the cap. I think they might realize that and there may be things that they aren't telling us.


There is a difference between being to lazy to grind. and this game being impossible to play without bot i don't bot and i'm 98 got several guildmates aswell 100 FF legit.

ontopic oO hmm the 2 dungoens look nice if you have to run room from room the botters gonna have a hard time =] this will really motivate poeple to acautly play and do party's again but still bad for chinese chars i supose since they will be locked out by euro's


I will get lvl 110 Full farmed, as soon as the 110 cap comes out and I never botted. How easy is it to say that behind a computer screen? :roll:

Getting fully farmed even for euro's with parties takes an unimaginable amount of time, and your a chinese who's full farmed from scratch? Sorry, but I strongly doubt that. I am not throwing any bot accusations here, your character may have been given away by a friend. I find no convincing answer but the latter.


If he like it to sit behind the computer all day long :roll:

No social life at all but whatever lol !

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 5:52 pm 
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majincooler wrote:

Well that means nothing but the following.

This new dungeon system will force people to buy more silks, how?
1- People will want to buy reverse scrolls when they die, to avoid the limited times of entering the dungeon.
2- People will be forced to repair using Repair hammer and pot using the pot packs 1500 pots each or so to avoid coming back to town.
3- People will want to maximize the exp gain per a dungeon round by purchasing gold tickets or premiums to attain the most exp per 1 round of the allowed two + the Allowed opportunity from the type of premium purchased.

Shall I say more? :roll:
This whole system is not for your pleasure or to keep away bots, but rather to force you to spend silks in a way or another. Hope I made it a little bit clear. :)


You are not forced to do anything. That includes buying silk.


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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 5:55 pm 
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majincooler wrote:

Well that means nothing but the following.

This new dungeon system will force people to buy more silks, how?
1- People will want to buy reverse scrolls when they die, to avoid the limited times of entering the dungeon.
2- People will be forced to repair using Repair hammer and pot using the pot packs 1500 pots each or so to avoid coming back to town.
3- People will want to maximize the exp gain per a dungeon round by purchasing gold tickets or premiums to attain the most exp per 1 round of the allowed two + the Allowed opportunity from the type of premium purchased.

Shall I say more? :roll:
This whole system is not for your pleasure or to keep away bots, but rather to force you to spend silks in a way or another. Hope I made it a little bit clear. :)


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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 5:56 pm 
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salmissra wrote:
fcking gay

how in the world am i supposed to farm for 110 -.- its like 1.5 mil from 100-110 -.-

so total sp for a FF 110 is like 2.5mil-3mil now >.<

Then don't play.

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 6:09 pm 
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BuDo wrote:
Wow.....it seems all subsequent caps after 90 came in such a hurry. Remember when the 70 and 80 caps where around for a good while? Every time you think you're getting close to the caps it jumps. Very discouraging. And then to hear Joymax saying that this new cap will be fun for players 100 and higher is even more discouraging.


It makes sense. Around lvl 70 and 80 caps, botting and power leveling weren't as huge of an issue. More people hand grinded, so everyone leveled more slowly on average. Now most people cheat their way to the top, and therefore get there quicker, 'requiring' more frequent cap raises.

I'd be happy if we didn't get another cap raise at all until a huge majority of the botting/cheating problems were cleared up. They do seem to be at least moving in that direction. Servers are populated a lot more often now rather than the deadlocked 3700/3500 that they were for the past year or 2.

Amro wrote:
<-- staying lv 101... its like 110 8)


Oh come on. That's only ONE level difference! You can do it!!

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 6:17 pm 
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TillTheEnd wrote:
XMoshe wrote:
_Dutchy_ wrote:
ontopic oO hmm the 2 dungoens look nice if you have to run room from room the botters gonna have a hard time =] this will really motivate poeple to acautly play and do party's again but still bad for chinese chars i supose since they will be locked out by euro's


No it won't. If the bot developers can't find a way to make the bot work with the new system everyone will just quit.

Instances etc are nice but what if you're at work at the time they open etc? :/



they are open 24/7.....but can only enter 2x within 24hrs


Lol damn I gotta read better xD Well that's nice I guess.

majincooler wrote:
_Dutchy_ wrote:
Deadsolid wrote:
The game has gotten to a point of being impossible to play without botting after 90 or 95 or w/e you consider as the cap. I think they might realize that and there may be things that they aren't telling us.


There is a difference between being to lazy to grind. and this game being impossible to play without bot i don't bot and i'm 98 got several guildmates aswell 100 FF legit.

ontopic oO hmm the 2 dungoens look nice if you have to run room from room the botters gonna have a hard time =] this will really motivate poeple to acautly play and do party's again but still bad for chinese chars i supose since they will be locked out by euro's


I will get lvl 110 Full farmed, as soon as the 110 cap comes out and I never botted. How easy is it to say that behind a computer screen? :roll:

Getting fully farmed even for euro's with parties takes an unimaginable amount of time, and your a chinese who's full farmed from scratch? Sorry, but I strongly doubt that. I am not throwing any bot accusations here, your character may have been given away by a friend. I find no convincing answer but the latter.


Ongfarm? You can easily farm with tickets there.

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 6:20 pm 
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Ongfarm? You can easily farm with tickets there.[/quote]

So you want to make a new character only for this ?

lolol :shock:

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 7:12 pm 
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Oops, Joymax did it again.

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 7:51 pm 
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Dutchy is legit. Him and a few others are some of the last pure legits I know of in Aege.

Some questions:


1. Does this mean we can now kill ROC??

2. Is the mastery cap going up to 330?

3. Battle arena is with this update right?

4. If I call "MINE. I SAW IT FIRSTies!!!" on the Saint Knight avatar for the AEGE server do ya think other players will respect that and not copy me and get it?

5. Is magic pop gonna have 11d sun weps? I REALLY REALLY REALLY do not want to wield that hideous blade.

6. I recently closed my gap. From 9gap to 2gap. Does that make me a fvcking idiot?!?

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 8:34 pm 
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SNAPPA77 wrote:
Dutchy is legit. Him and a few others are some of the last pure legits I know of in Aege.

Some questions:


1. Does this mean we can now kill ROC?? Yep

2. Is the mastery cap going up to 330? Yep

3. Battle arena is with this update right? Yep

4. If I call "MINE. I SAW IT FIRSTies!!!" on the Saint Knight avatar for the AEGE server do ya think other players will respect that and not copy me and get it? Of Course

5. Is magic pop gonna have 11d sun weps? I REALLY REALLY REALLY do not want to wield that hideous blade. Nope

6. I recently closed my gap. From 9gap to 2gap. Does that make me a fvcking idiot?!? Mmhm

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 8:49 pm 
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Toasty wrote:
majincooler wrote:

Well that means nothing but the following.

This new dungeon system will force people to buy more silks, how?
1- People will want to buy reverse scrolls when they die, to avoid the limited times of entering the dungeon.
2- People will be forced to repair using Repair hammer and pot using the pot packs 1500 pots each or so to avoid coming back to town.
3- People will want to maximize the exp gain per a dungeon round by purchasing gold tickets or premiums to attain the most exp per 1 round of the allowed two + the Allowed opportunity from the type of premium purchased.

Shall I say more? :roll:
This whole system is not for your pleasure or to keep away bots, but rather to force you to spend silks in a way or another. Hope I made it a little bit clear. :)


You are not forced to do anything. That includes buying silk.


Then enjoy spending years getting to the cap, that is if you manage to do so before you grow a beard. :)

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 8:51 pm 
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SNAPPA77 wrote:
Dutchy is legit. Him and a few others are some of the last pure legits I know of in Aege.

Some questions:


1. Does this mean we can now kill ROC??

2. Is the mastery cap going up to 330?

3. Battle arena is with this update right?

4. If I call "MINE. I SAW IT FIRSTies!!!" on the Saint Knight avatar for the AEGE server do ya think other players will respect that and not copy me and get it?

5. Is magic pop gonna have 11d sun weps? I REALLY REALLY REALLY do not want to wield that hideous blade.

6. I recently closed my gap. From 9gap to 2gap. Does that make me a fvcking idiot?!?


That's good for him, but I m not going to get into "how long he sat in front of his PC to achieve that.

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 9:36 pm 
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SnowShael wrote:
Toshiharu wrote:
Most likely is 105 then you'll have 110 as a 'plus' update lol


You guys really don't know how to visit a main site, do you? Let alone that CSRO went straight to 110.


The site didn't show 110 cap for me. The teaser wasn't up. Chill out, sir.

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 9:45 pm 
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Makaveli wrote:
Quote:
Ongfarm? You can easily farm with tickets there.


So you want to make a new character only for this ?

lolol :shock:


No, he said he was 98 and farmed but he didn't say how he got farmed (for 98/100 or 110 what ever) so I just gave the ongfarm option. If it's the case than farming would take like 3 months for 110..Depends how much you farm a day.

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 10:04 pm 
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majincooler wrote:
SNAPPA77 wrote:
Dutchy is legit. Him and a few others are some of the last pure legits I know of in Aege.

Some questions:


1. Does this mean we can now kill ROC??

2. Is the mastery cap going up to 330?

3. Battle arena is with this update right?

4. If I call "MINE. I SAW IT FIRSTies!!!" on the Saint Knight avatar for the AEGE server do ya think other players will respect that and not copy me and get it?

5. Is magic pop gonna have 11d sun weps? I REALLY REALLY REALLY do not want to wield that hideous blade.

6. I recently closed my gap. From 9gap to 2gap. Does that make me a fvcking idiot?!?


That's good for him, but I m not going to get into "how long he sat in front of his PC to achieve that.


Yes he is one of this kind I think :?

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 Post subject: Re: 110 Cap
PostPosted: Tue Feb 23, 2010 10:11 pm 
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anyone knows when this coming out?


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