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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Sun Feb 01, 2009 11:33 am 
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Maybe more like NuclearSilo says,Silkroad is a game based on gear and not on build.

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Sun Feb 01, 2009 11:58 am 
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^Among chineses, maybe yes, but if we include all races, what can beat Warrior/Clerics with ease?

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Sun Feb 01, 2009 12:01 pm 
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Euro are OP is not the same think.
If you want to tank them FULL STR BLADER in armor and you can beat a Warrior,but in this case
Wizz will One shot you.
An hybrid str can tank it too in armor.

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Sun Feb 01, 2009 12:10 pm 
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lol guys
just visit the official forums once in a while to see capped players begging for the stat point change scrolls cuz they went hybrid & now they want to be pure .

any way i need to see hybrid build beating pure build in pvp to believe not just theories( has same gear of course cuz most of the hybrids around have sun gear & they think they are awesome beating +5 players lol) .

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Sun Feb 01, 2009 12:22 pm 
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Ricooo wrote:
No, I'm not talking about that... He had a few more str points and he did MORE damage then pure ints (because he has better gear) and could survive better.

Fixed.
I once made a table of dmg, using the uncompleted dmg formula to predict the dmg, assuming they share the same multiplier, got the result that pure int always does the max dmg, no matter what type he's fighting with, pure int in garment or pure str in garment, etc...

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Sun Feb 01, 2009 4:53 pm 
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im trying to go hybrid atm but i dont wanna screw it up and get confused with all the levels im adding str to :x

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Sun Feb 01, 2009 4:57 pm 
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Well, hopefully esro will go open soon.
Then u can try all these hybrid theories there

and then u will have pretty accurate data


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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Sun Feb 01, 2009 5:37 pm 
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First of all, as XMoshe also said, pure str's are not more likely to crit then a pure int, a pure str will just crit relatively higher.

I also believe what was said before is right, no matter if your pure str / hyb / int, you'll crit the same.
For example, a pure str bower hits 5k with a normal hit, and 9k with a crit.
a (pretty heavy) hybrid bower would hit 7k with a normal hit, and 9k with a crit (he'll just have less HP)
And a pure int woul hit like 8k, and 9k with a crit.

I got a bower myself though, and i must say i perfer Pure str, you also mentioned you should go hybrid so you'll be able to use a snow, as a Pure str bower, im easely able to keep up a 20% snow in pvp, unless my enemy is a nuker with a nice som/sun wep :)

It was also mentioned hybrids always hit higher then pure charackters, for chinese.
Though, its pretty obious the more int a char has, the higher he hits?
And the more str, teh higher his crits will be relatively to his other hits, and the more hp he will have.

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Sun Feb 01, 2009 5:46 pm 
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Hybrids aren't necessarily stronger than pure str. Nor is pure str stronger than hybrids (offensively speaking). From my experiments and observations and experience with both types, what I have notice is this:

1)A hybrid does have a higher imbued damage but a lower physical damage(as well all know), but don't forget that there are 2 things that goes into an attack. The physical attack power of the build as well as the magical attack power.

2) A pure str have a high physical attack damage and low magical attack damage.(as we all know again). Lowered imbue yes but the full str's physical attack makes up for the lowered imbued damage.

3) Crits are based on physical damage X 2. This is why people love pure str so much. But even though hybrids have a low physical damage, and their crit damage is not as much as a pure str, thier imbue makes up for the low crit.

I've concluded a long time ago that given all things equal in terms of lvl, gear, and masteries, both builds are not really stronger than each other...Its the survivability of the hybrid build that worries most people...and that has to do with gear..

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Sun Feb 01, 2009 7:04 pm 
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BuDo wrote:
Hybrids aren't necessarily stronger than pure str. Nor is pure str stronger than hybrids (offensively speaking). From my experiments and observations and experience with both types, what I have notice is this:

1)A hybrid does have a higher imbued damage but a lower physical damage(as well all know), but don't forget that there are 2 things that goes into an attack. The physical attack power of the build as well as the magical attack power.

2) A pure str have a high physical attack damage and low magical attack damage.(as we all know again). Lowered imbue yes but the full str's physical attack makes up for the lowered imbued damage.

3) Crits are based on physical damage X 2. This is why people love pure str so much. But even though hybrids have a low physical damage, and their crit damage is not as much as a pure str, thier imbue makes up for the low crit.

I've concluded a long time ago that given all things equal in terms of lvl, gear, and masteries, both builds are not really stronger than each other...Its the survivability of the hybrid build that worries most people...and that has to do with gear..


Yes! very good! +1

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Sun Feb 01, 2009 10:18 pm 
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Amalie wrote:
BuDo wrote:
Hybrids aren't necessarily stronger than pure str. Nor is pure str stronger than hybrids (offensively speaking). From my experiments and observations and experience with both types, what I have notice is this:

1)A hybrid does have a higher imbued damage but a lower physical damage(as well all know), but don't forget that there are 2 things that goes into an attack. The physical attack power of the build as well as the magical attack power.

2) A pure str have a high physical attack damage and low magical attack damage.(as we all know again). Lowered imbue yes but the full str's physical attack makes up for the lowered imbued damage.

3) Crits are based on physical damage X 2. This is why people love pure str so much. But even though hybrids have a low physical damage, and their crit damage is not as much as a pure str, thier imbue makes up for the low crit.

I've concluded a long time ago that given all things equal in terms of lvl, gear, and masteries, both builds are not really stronger than each other...Its the survivability of the hybrid build that worries most people...and that has to do with gear..


Yes! very good! +1


I have to disagree with this part a bit. Playing on Greece I've met my share of hybrids. Hybrid spear at this cap will pretty much always kill me unless I get extremely lucky and survive all his snow shield. Their damage is higher than mine..by a lot. (Str glaive vs hybrid spear same if not better gear than him) The only thing is, they too rely on snow shield just as much as ints and every time it runs out I get the upper hand. Just from my Greece PvP experience.

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Mon Feb 02, 2009 12:05 am 
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Nitro wrote:
^Among chineses, maybe yes, but if we include all races, what can beat Warrior/Clerics with ease?



Int archers at 100cap lol.

Snow, strongbow etc etc

when snow ends, kbkbkbkbkbkbkbkbkbkb.....


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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Mon Feb 02, 2009 12:24 am 
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Think of that, a hybrid blader could go 101/60 thats 13% lost in STR but a gain of 13% in INT. A blader can go as much hybrid as his tank abillities allow. Ask yourself if the 13% are worth it or not. Personally I'd never go lower than 100% on a STR hybrid but thats just me. If the DMG from the INT is such a increase that its worth it, you should do it - if not than not. That simple.

For a INT hybrid, you've got more freeroom to play with. E.G. something like 80/95, which would give you some insane increase in tanking abillietes + your damage is still amazing. For INT builds I'd say its more worth it going hybrid as for STR.

My INT build would be 70/100 Spear, skilling 100 Heuksal, 99 Lighting, 90 Ice, 11 Fire. Gets the most out of all.

The most important thing is to see WHAT you wanna be able to do with your build. If you want to last longer -> more STR, if you want more damage -> more INT.

On another note, we shouldnt think further than 100 cap, for now atleast. Imagine how force will dominate with the new debuff being stun. There are so much options that a 'universal' build would be just boring, because you have so much options its insane.

Notice : Im not sure about that INT hybrid if 80/95 is actually possible, correct me on that.

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Mon Feb 02, 2009 4:57 am 
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hmm should do a fraction test of all npc chinese weapons of phys over magic to see the ratios the game was designed for

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Mon Feb 02, 2009 5:37 am 
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The Furious Ninja wrote:
hmm should do a fraction test of all npc chinese weapons of phys over magic to see the ratios the game was designed for


mag:phy
Spear= 1.75:1
Sword= 1.70:1
Bow= 1.60:1
Glaive: 1.50:1
Blade= 1.45:1


afaik...they all come to about ~62%-65% naked phy bal and ~78%-80 naked mag bal...and ratios dont matter since they change when u have str/int on ur gear and so on...


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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Mon Feb 02, 2009 6:25 am 
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Razorhead wrote:
(imo, the only reason chin have both att powers is cuz of imbue availability)

Why have so many people ignored this one, very important, sentence?


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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Mon Feb 02, 2009 6:54 am 
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Question guys: At 100 cap I won't be able to keep snow shield, right? WIll hybrid still be worth it?

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Mon Feb 02, 2009 11:57 am 
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MrTwilliger wrote:
Razorhead wrote:
(imo, the only reason chin have both att powers is cuz of imbue availability)

Why have so many people ignored this one, very important, sentence?


cos chinese DONT HAVE TO USE IMBUES,
but whoever doesnt would fail because they are a main damage factor

i am waiting for attacks that are both magical AND physical, that would be true hybridity

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Mon Feb 02, 2009 12:35 pm 
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Ricooo wrote:
Question guys: At 100 cap I won't be able to keep snow shield, right? WIll hybrid still be worth it?


hybrids will have problems later caps for limited mastery, you can still have snow by sacrificing some light or w/e. but it will come to a point when taking a mastery so far down = not having it. this is why china should not go hybrid, not because of phy/mag attack, or better avg damage etc etc. china chars should focus and invest mastery/stat points on only one trait so in the end they are strong in that particular trait which will also help them fit into a party better (not just grind party,pvp,job,fw,gw..)and play their certain role of tanking or dealing damage.

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Mon Feb 02, 2009 4:20 pm 
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since you guys talk about how the masteries will affect hybrid int, let me remind you that the masteries will also affect pure str. Most pure str are using snow shiled and phantom or grass walk. At higher cap like lvl 110+,are they still be effective? let see....

the typical masteries for pure str would be weapon skills at lvl 110 and fire lvl 110. that is total of 220 mastery lvl. they can choose to use lvl20 ice to use snow and lvl 60 for light to use phantom and grass walk. At cap 120, weapon and fire skills take up a total of 240 mastery lvl, 20 go to ice and 40 go to light. At cap lvl 130, weapon and fire skills take up a total of 260 mastery lvl, 20 go to ice and 20 go to light. At cap lvl 140 (i hope this is the last cap), weapon and fire skills take up a total of 280 mastery lvl and 20 go to ice or 20 go to light.

So you see, the pure str are getting slower at every increase in cap, toward the end they will have a choice to pick between snow shield or speed. I watch many pvps most pure str build i know always use snow and phantom walk to take advantage of the int or euro build, especially the bowers that like to run around when his hp about to go down.

This doesnt mean pure str will be weaker, it just means that they cant take advantage of other builds.

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Mon Feb 02, 2009 4:28 pm 
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at the 90 cap hybrids work for Chinese chars. but think at the 150 cap when you can have 2 trees.. what then? i think bows will be the only good hybrids at the 150 cap.. the rest should be pure.. but that's just what i think and i could be wrong.. but once people only have 2 full trees a lot will change.

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Mon Feb 02, 2009 6:09 pm 
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F-22 wrote:
.....


losing snow and light would not affect pure str as it will for hybrids. now you see everyone use up all 300 mastery because its available to them. JM told even from beta to only use 2 masteries (euros even have this done automatically). so chi str will be same as euro warrior that dont have bard sub and will depend on bards in party or speed drug for speed. still at this cap for a pure str pvp 1v1 snow shield is not needed taking that both have about same gear. for int their problem is solved if they drop weapon mastery, go 150 fire and divide rest between ice and light. there are other possible combinations; they will be similar to euro wizard, no weapon skill, just nuke.

its only the hybrids ( str hybrids in this case ) that depends on snow shield and will suffer. ppl say "oh 110 cap is so far away like in 10 years !!"; i like to plan ahead so i am not the one dlvling 100 lvl of force when 110 cap comes out coz i dont have the mastery to support it.

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Mon Feb 02, 2009 6:53 pm 
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Sly wrote:
F-22 wrote:
.....


losing snow and light would not affect pure str as it will for hybrids. now you see everyone use up all 300 mastery because its available to them. JM told even from beta to only use 2 masteries (euros even have this done automatically). so chi str will be same as euro warrior that dont have bard sub and will depend on bards in party or speed drug for speed. still at this cap for a pure str pvp 1v1 snow shield is not needed taking that both have about same gear. for int their problem is solved if they drop weapon mastery, go 150 fire and divide rest between ice and light. there are other possible combinations; they will be similar to euro wizard, no weapon skill, just nuke.

its only the hybrids ( str hybrids in this case ) that depends on snow shield and will suffer. ppl say "oh 110 cap is so far away like in 10 years !!"; i like to plan ahead so i am not the one dlvling 100 lvl of force when 110 cap comes out coz i dont have the mastery to support it.


it does effect them since pure str are using snow shield just like int build. a lot of hybrids i know dont even use snow shiled. especially a hybrid s/s they would use iron wall against str build. like i mention above most str build are using skills that were never meant for them to use. dont tell me snow shield is for pure str.

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Mon Feb 02, 2009 8:03 pm 
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I'd have to disagree with you.
You forget to look at the mastery trees and what you can do with them. On 60/70 and even 80 cap (without the 80 skills) there where alot of hybrid characters who where great characters and way better then pure chars. Why? Because at 60/70 and beginning 80 cap you could have more mastery trees then you can have now. You are basically limited to only having 3 main trees. A hybrid int spear at 70 cap was able to and have heuksal, cold (phy def) fire (mag def + imbue/nukes) and light (speed+parry ratio) that in combination with a prot set was like the best of both worlds. However now you are limited in your choices in mastery trees and therefor you can only have a slight advantage in attack or defense and not both.
When it comes to 90 cap I would say that a pure chinese char is better then a hybrid seeing you are more limited in the amount of skills you can select that it almost doesn't benefit to go hybrid. Still it could be interesting if you find the right amount of balance in your magical % or physical % of your char but that won't be easy. Hybrid chars intend to get farked up quickly when you go too much hybrid. Its a risk you take.

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Mon Feb 02, 2009 8:11 pm 
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Bop wrote:
The Furious Ninja wrote:
hmm should do a fraction test of all npc chinese weapons of phys over magic to see the ratios the game was designed for


mag:phy
Spear= 1.75:1
Sword= 1.70:1
Bow= 1.60:1
Glaive: 1.50:1
Blade= 1.45:1


afaik...they all come to about ~62%-65% naked phy bal and ~78%-80 naked mag bal...and ratios dont matter since they change when u have str/int on ur gear and so on...

ya and what would be the point of having = magic and = physical damage , idk maybe it would be good hybrids though

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Mon Feb 02, 2009 8:12 pm 
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i thought u are a expert players>u
all u >only players>hardcore players>who only plays very much,spend his time ,and thats all,u all have a very huge experience of Silkroad playing,
but u all are making !@#$ of analize.lol!
lets began!
1)most of u are talking only about nuker>comparing hybrid and pure int nuker>1) dont forget that it is only now there <nuker>build,meaning>at cap lvl 150 for example if they will not increase max mastery cap (as everyone suppose) ,u will have only 1 element useful >so ,there will be no high lvl nukers>150 wep,150 main imbue,and 60 for shits.so you will be using phy and mag dmgs both, so....
2)for those who said hybrids and str builds hit the same crit>i made 20 or more chars overall,int and str mainly
CONSTANT dmg of int builds are higher than constant dmg of str builds,lets considere> int hit 130 ,str hit 100,>when they crit> int crit 150,but str crits 200,>but dont forget that str builds are not critting every 4 hit>meaning really low dmg/min(especially while pve ,very !@#$%^ disadvantage> except, Pacheon,which have anti-devil bow series,which increase crit chance(thatsa why, better to be mostly str when making pacheon build).
but u say that hybrid build,which ,logically must have crit and constant dmg between pure int and pure str build,hit the ~same crit as str? havent u thought why? Who gave hybrid chars extra dmg?lotttery?maybe game bug?
at this point i'll write 1 sentence>key
"A human will release it real power if there are a balance between mental(int) and physical power (in case of individualism>as everyone is unique)"
i think that most of u understood already what i wanna say>
now SRO!
as we know all chars have mag and phy dmg,at the begining of the game. Chinese chars as they havent nukes until lvl 30 use phy skills,while using imbue also,which is giving turning on ur mag dmg,(so > ur phy dmg(XX%)+mag dmg(XX%).
then ,if u already noticed,in lower lvl's ur mag or phy balance increase (for exmple) 1% for each 1 stat point,but in higher lvls ,it is ~3 or more stat points for 1% so this is meaning it will be better to be hybrid.
also,each time u lvl up ur mag and phy balances drop,and only 1 stat u can keep at high ratio,while other is dropping.but >i observed that in Silkroad, each time i try to increase 2%,am losing 3% of another stat's balance(at higher lvls>each lvl ~0.5% for ~0.9% lost.
so,i prooved that it is better to be hybrid if using wep tree skills(as i said above ,higher max lvl cap,worse nuker is being.>in case that they dont increase max mastery cap.

thatsa not only dmg ,but also ,hp ,mp, mag and phy def!
more hp and more def>meaning ,lower mp and lower mag def,>which is also maining ,if u are a pure str build,u will get higher dmg from int builds than phy builds,( and versa)that is also, one of the main points.
3)a simple logic,imagine.....
lvl 1>u have 1 str> u are doing 10 dmg ,a mob have 100 hp,>kill in 10 hit,
lvl 2>u gain 1 point,U have 2 str>u are doing 20 dmg(wow!!!!>ur dmg increase is 100%!!!!) killing the same mob in 5 hit,
lvl 3>u gain 1 point,U have 3 str>u are doing 30 dmg(just wow>ur dmg increase 50%>not as good as previous lvl)
lvl 4> and so on
am meaning u will gain less advantage,if u are only 1 main stat
and now ,DISCUSS!!!!
hope havent missed anything)
ty for reading up to the end,(bas english? yay,i know)

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Mon Feb 02, 2009 8:39 pm 
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Ricco we always think alike. All my Chinese al been hybrid y? Well as long as weapons chinese have both phy and mag dmg and ref well common sense. Even hybrid str can be good like my force 5:1 hybrid blader was great on Pluto before I went to Venus. 2:1 hybrid nuker s/s on 70 cap was godlike.

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Mon Feb 02, 2009 8:42 pm 
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Jdealer wrote:
I'd have to disagree with you.
You forget to look at the mastery trees and what you can do with them. On 60/70 and even 80 cap (without the 80 skills) there where alot of hybrid characters who where great characters and way better then pure chars. Why? Because at 60/70 and beginning 80 cap you could have more mastery trees then you can have now. You are basically limited to only having 3 main trees. A hybrid int spear at 70 cap was able to and have heuksal, cold (phy def) fire (mag def + imbue/nukes) and light (speed+parry ratio) that in combination with a prot set was like the best of both worlds. However now you are limited in your choices in mastery trees and therefor you can only have a slight advantage in attack or defense and not both.
When it comes to 90 cap I would say that a pure chinese char is better then a hybrid seeing you are more limited in the amount of skills you can select that it almost doesn't benefit to go hybrid. Still it could be interesting if you find the right amount of balance in your magical % or physical % of your char but that won't be easy. Hybrid chars intend to get farked up quickly when you go too much hybrid. Its a risk you take.


i will also remind you that at 60, 70, and early 80 cap there were no snow shiled skills. so the pure str build didnt take advantage of the int build. also, lightning chain, stone smash, and windless skills were added with stat effect. Those skills gave the str build better offense and defense. another reason why a lot of int build or hybrid int are not doing good in this cap because they dont have lvl89 necklace, lvl89 pants, lvl90 chest. since int build have less hp, with less defense they will die faster comparing to str build. you can thank joymax for messing up this cap. the only str build that i believe that got stronger is pure str bowers. pure str bladers only take advantage of others weak defense since most ppls dont have the last 3 items i mentioned above.

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Mon Feb 02, 2009 8:48 pm 
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NeloAngelo wrote:
i thought u are a expert players>u
all u >only players>hardcore players>who only plays very much,spend his time ,and thats all,u all have a very huge experience of Silkroad playing,
but u all are making !@#$ of analize.lol!
lets began!
1)most of u are talking only about nuker>comparing hybrid and pure int nuker>1) dont forget that it is only now there <nuker>build,meaning>at cap lvl 150 for example if they will not increase max mastery cap (as everyone suppose) ,u will have only 1 element useful >so ,there will be no high lvl nukers>150 wep,150 main imbue,and 60 for shits.so you will be using phy and mag dmgs both, so....
2)for those who said hybrids and str builds hit the same crit>i made 20 or more chars overall,int and str mainly
CONSTANT dmg of int builds are higher than constant dmg of str builds,lets considere> int hit 130 ,str hit 100,>when they crit> int crit 150,but str crits 200,>but dont forget that str builds are not critting every 4 hit>meaning really low dmg/min(especially while pve ,very !@#$%^ disadvantage> except, Pacheon,which have anti-devil bow series,which increase crit chance(thatsa why, better to be mostly str when making pacheon build).
but u say that hybrid build,which ,logically must have crit and constant dmg between pure int and pure str build,hit the ~same crit as str? havent u thought why? Who gave hybrid chars extra dmg?lotttery?maybe game bug?
at this point i'll write 1 sentence>key
"A human will release it real power if there are a balance between mental(int) and physical power (in case of individualism>as everyone is unique)"
i think that most of u understood already what i wanna say>
now SRO!
as we know all chars have mag and phy dmg,at the begining of the game. Chinese chars as they havent nukes until lvl 30 use phy skills,while using imbue also,which is giving turning on ur mag dmg,(so > ur phy dmg(XX%)+mag dmg(XX%).
then ,if u already noticed,in lower lvl's ur mag or phy balance increase (for exmple) 1% for each 1 stat point,but in higher lvls ,it is ~3 or more stat points for 1% so this is meaning it will be better to be hybrid.
also,each time u lvl up ur mag and phy balances drop,and only 1 stat u can keep at high ratio,while other is dropping.but >i observed that in Silkroad, each time i try to increase 2%,am losing 3% of another stat's balance(at higher lvls>each lvl ~0.5% for ~0.9% lost.
so,i prooved that it is better to be hybrid if using wep tree skills(as i said above ,higher max lvl cap,worse nuker is being.>in case that they dont increase max mastery cap.

thatsa not only dmg ,but also ,hp ,mp, mag and phy def!
more hp and more def>meaning ,lower mp and lower mag def,>which is also maining ,if u are a pure str build,u will get higher dmg from int builds than phy builds,( and versa)that is also, one of the main points.
3)a simple logic,imagine.....
lvl 1>u have 1 str> u are doing 10 dmg ,a mob have 100 hp,>kill in 10 hit,
lvl 2>u gain 1 point,U have 2 str>u are doing 20 dmg(wow!!!!>ur dmg increase is 100%!!!!) killing the same mob in 5 hit,
lvl 3>u gain 1 point,U have 3 str>u are doing 30 dmg(just wow>ur dmg increase 50%>not as good as previous lvl)
lvl 4> and so on
am meaning u will gain less advantage,if u are only 1 main stat
and now ,DISCUSS!!!!
hope havent missed anything)
ty for reading up to the end,(bas english? yay,i know)


why are you using greater than signs?

OnT: at higher cap pure int will suffer more from having 2 masteries than a hybrid would since they could only have light/ice and not be able to kill anyone or light/weapon and die in 3 or 4 hits while hybrids could have light/weapon and not be dead as fast

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 Post subject: Re: Proof chinese characters are meant to go hybrid.
PostPosted: Mon Feb 02, 2009 8:54 pm 
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F-22 wrote:

it does effect them since pure str are using snow shield just like int build. a lot of hybrids i know dont even use snow shiled. especially a hybrid s/s they would use iron wall against str build.


yah and after that 15 sec that hybrid int is on the ground if he doesnt use snow shield lol. come on, be realistic. i have a hybrid s/s lvl 87, 7:1 and i wish i had gone pure int. why? coz the extra 1k hp doesnt matter when fighting another of my same lvl and i kd them without imbue for 222 dmg only !!! so that added str was only for a little phy def and some hp, but i lost about 2k~2.5k of nuke damage.

F-22 wrote:

like i mention above most str build are using skills that were never meant for them to use. dont tell me snow shield is for pure str.


where do you see i am telling that? lol i am saying the exact opposite. the reason you see str with snow at this cap is because it is still possible to have 20 lvl ice or 30 for snow. but as it was before at 60/70 cap when snow wasnt here str did fine, and when the caps will go 100+ str will do fine without snow shield as well. only hybrid and int depend on snow and hybrids will have harder time to pick between masteries when cap rises coz they need more mastery to be strong.

i agree with Jdealer , he got the point.

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