_Scarlett_ wrote:
For group pvp I prefer pach/fire/force more than fire/cold since you can remove- and give debuffs, and also ress if no euro w/ cleric sub is available (or competent on when and who to ress).
The chance of running into a party without cleric (subbed) mastery is like 0.00001% You're right on the idiots that don't know how to party play though.
Fire/Ice fairs well in both, I personally prefer Force archers but then again I don't like group pvp.