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 Post subject: [Bard] Noise skill stopped working?
PostPosted: Wed Oct 17, 2007 4:49 pm 
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After the update, my noise skill (makes mobs non aggro till some level, same effect as harmony therapy) stopped working? I leveled up the skill to prevent being attacked by mobs below 40, and i get attacked by Kokuru's and Hun archers? More experiences with this bug?

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 Post subject:
PostPosted: Wed Oct 17, 2007 4:51 pm 
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 Post subject:
PostPosted: Wed Oct 17, 2007 5:04 pm 
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Kk after re-casting 5 times i think it's preventing like normal ... 8)

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err i know ium soudning weird but .. Mr Bow is my p.e teacher .. ARE YOU MR BOW? LMAO ?


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 Post subject:
PostPosted: Wed Oct 17, 2007 5:21 pm 
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i've had this before, needs to be recast to work. bug needs fixing tho

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 Post subject:
PostPosted: Wed Oct 17, 2007 5:38 pm 
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my favorite buff is bugged now figures

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 Post subject:
PostPosted: Sat Oct 20, 2007 8:40 pm 
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sometimes when you're on a pt they attack no matter if u have the skill on.

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 Post subject:
PostPosted: Sat Oct 20, 2007 8:44 pm 
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Tarks wrote:
sometimes when you're on a pt they attack no matter if u have the skill on.

same thing


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 Post subject:
PostPosted: Sat Oct 20, 2007 8:47 pm 
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christina wrote:
Tarks wrote:
sometimes when you're on a pt they attack no matter if u have the skill on.

same thing


Also sometimes on certain mobs whenever healing with cleric, it will attract the mobs to you.


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 Post subject:
PostPosted: Sun Oct 21, 2007 4:05 pm 
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Yea i think its bug my friend tested today an it doesnt work


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 Post subject:
PostPosted: Sun Oct 21, 2007 4:21 pm 
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ThatBluePerson wrote:
christina wrote:
Tarks wrote:
sometimes when you're on a pt they attack no matter if u have the skill on.

same thing


Also sometimes on certain mobs whenever healing with cleric, it will attract the mobs to you.


That's not a bug that was intended to be in the game.

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 Post subject:
PostPosted: Sun Oct 21, 2007 4:52 pm 
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I think sometimes it doesn't work if you run through a harmony circle, they like cancel each other out, then when you go out of the circle it's like noise isn't cast at all.

I dunno, but you said it worked after recasting, so that's fine.


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