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 Post subject: Unique drops
PostPosted: Sat Aug 12, 2006 10:56 am 
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Unique drops come with 400% durability but repair invalid.

Some say its useless cause u cant repair it,

some say after using up all the 400% durability(0 durability), only then

can u repait it but only to 100%(original durability without 400% increase)

So which is correct???


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 Post subject:
PostPosted: Sun Aug 13, 2006 1:19 pm 
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It is repair invalid, which means it cannot be repaired however i believe some people have got round this with the new alchemy update by using the stone that changes durability to make it have normal durability and be repairable......(please correct me if im wrong anyone)

thanks
FFGIRL


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 Post subject:
PostPosted: Mon Aug 14, 2006 1:36 am 
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FFGIRL wrote:
It is repair invalid, which means it cannot be repaired however i believe some people have got round this with the new alchemy update by using the stone that changes durability to make it have normal durability and be repairable......(please correct me if im wrong anyone)

thanks
FFGIRL


i think youre right!
i dont really know
but seems totally possible
:)


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 Post subject:
PostPosted: Mon Aug 14, 2006 8:57 am 
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theres no tablet for reseting durability, only one that adds durability


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 Post subject:
PostPosted: Mon Aug 14, 2006 9:06 am 
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There is a tablet for reseting the durability % (ruby) and another one for adding durability (jade)
I don't really know what would happen if you reset the durability %.

Edit: oops I think there is no ruby one.

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Last edited by FireStorm on Mon Aug 14, 2006 9:15 am, edited 1 time in total.

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 Post subject:
PostPosted: Mon Aug 14, 2006 9:09 am 
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master (jade) is for add durablity..

U mind telling me the name of the tablet that resets durability if there is even 1.


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 Post subject:
PostPosted: Mon Aug 14, 2006 9:58 am 
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Unless theyre just adding more durability so that they can use it for longer. we need someone to clear this up before everyone goes around buying useless weapons lol


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 Post subject:
PostPosted: Mon Aug 14, 2006 10:54 am 
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Yep. The unique drops have always been useless. And they still are.

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 Post subject:
PostPosted: Mon Aug 14, 2006 2:24 pm 
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unique dropped weapons are not useless. A nuker for instance can get a cheap sword that barely loses durability. Sure it won't be worth by the time you move on to the next weapon, but they go for cheap. One of my guildmates got a 52+3 sword for 200kish, sure beats 1.5m. Armor is like that too.


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 Post subject:
PostPosted: Mon Aug 14, 2006 7:18 pm 
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what I've always wondered is:

why would uniques drop such terrible weapons and items? In the world of SRO where there are sos and soms running rampant, wouldn't it make more sense if the item drops from uniques actually counted for something? I mean, killing one is an accomplishment, and that should at least be adequately rewarded.

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 Post subject:
PostPosted: Tue Aug 15, 2006 6:35 am 
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PO_Live wrote:
what I've always wondered is:

why would uniques drop such terrible weapons and items? In the world of SRO where there are sos and soms running rampant, wouldn't it make more sense if the item drops from uniques actually counted for something? I mean, killing one is an accomplishment, and that should at least be adequately rewarded.


the drops are usually very strong (plussed up), minus the fact that they can't be repaired that's all... and sometimes they do drop sox's but like always those are very rare

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