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 Post subject: Clarification about armor types plz...
PostPosted: Wed Feb 07, 2007 12:59 pm 
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My character is wearing all armor. When I press the C key (I think that's the one), it shows that my "magical defense" is actually higher than my physical. It shows this on individual pieces of my armor as well. But armor is supposed to provide mostly physical defense, right? There were also two other terms mentioned..."physical/magical balance" and physical/magical reinforcement". What exactly do these terms mean?

Also, while wearing armor, I picked up a pair of cotton boots (garment) and they had that red coloring...like what appears around stuff you can't use. They were two levels below me and they were for a male. I thought you could switch armor types any time just by putting it on. Is there something I'm not seeing?


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PostPosted: Wed Feb 07, 2007 1:38 pm 
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All "armors" have higher magical defense than physical defense on their individual items. The fact that armor provides the most physical defense is just a comparative statement with respect to the the physical defense of protectors and garments.

Terminology I'm not so sure of. This is a pretty good thread though. http://www.silkroadforums.com/viewtopic.php?t=24529

The cotton boots are red because you can't equip them yet. You can't mix garments and armor. You have to unequip all your armor before you can equip the garment. Only armors and protectors are allowed to be mixed and matched (used at the same time).

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 Post subject: Re: Clarification about armor types plz...
PostPosted: Wed Feb 07, 2007 1:42 pm 
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ocheagle wrote:
My character is wearing all armor. When I press the C key (I think that's the one), it shows that my "magical defense" is actually higher than my physical. It shows this on individual pieces of my armor as well. But armor is supposed to provide mostly physical defense, right?

Out of Garments, Protectors, and Armor; Armor has the MOST physical defense.



ocheagle wrote:
There were also two other terms mentioned..."physical/magical balance" and physical/magical reinforcement". What exactly do these terms mean?

Physical and Magical balance - how you determine damage multipliers for your character.

The more STR you have the more hp you'll have - the more you'll crit
- The less physical damage you will take- the more physical damage you will output.

The more INT you have the more mp you'll have - the most dmg you can do comes from this - The less magical damage you will take






ocheagle wrote:
Also, while wearing armor, I picked up a pair of cotton boots (garment) and they had that red coloring...like what appears around stuff you can't use. They were two levels below me and they were for a male. I thought you could switch armor types any time just by putting it on. Is there something I'm not seeing?


You can't wear Armor or Protector while you are wearing garments.
You CAN wear armor and protector together.

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PostPosted: Wed Feb 07, 2007 2:07 pm 
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Thank you very much for explaining this. I appreciate your time.


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 Post subject: Re: Clarification about armor types plz...
PostPosted: Wed Feb 07, 2007 5:18 pm 
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Xanovaria wrote:
The more STR you have the more hp you'll have - the more you'll crit


The amount of times you crit is independent of your STR or INT points, it has to do with the crit of your weapon and your luck.

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PostPosted: Wed Feb 07, 2007 8:01 pm 
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when choosing armor types, you gotta take what build your using into account too, you wouldn't want to fight magical mobs when you are pure STR in armor or you will be a world of pain.


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 Post subject: Re: Clarification about armor types plz...
PostPosted: Wed Feb 07, 2007 11:53 pm 
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EllisD wrote:
Xanovaria wrote:
The more STR you have the more hp you'll have - the more you'll crit


The amount of times you crit is independent of your STR or INT points, it has to do with the crit of your weapon and your luck.

wrong -

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 Post subject: Re: Clarification about armor types plz...
PostPosted: Thu Feb 08, 2007 12:45 am 
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Xanovaria wrote:
EllisD wrote:
Xanovaria wrote:
The more STR you have the more hp you'll have - the more you'll crit


The amount of times you crit is independent of your STR or INT points, it has to do with the crit of your weapon and your luck.

wrong -

wrong


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