These are randomly answered here and there.. so i thought i will post them here.. answers to all these quetions is a guide by itself. Almost all credit goes to EllisD for answring much of it on other post.
Some questions remained unanswered .. so i am posting the whole thing here.. someone answer them in quoted stepwise manner please so that it becomes a guide.
The questions below are basically a pm sent to EllisD by me.
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kindly explain the following - [ more questions will follow .. currently I am writing all those which I can remember ]
Some questions are in detail because that is how I am looking at the things.. do correct me if I am wrong.
Now lets FORGET about tablets, enchantments, stones, souls of stars etc
Considering I have a NORMAL weapon, I see following things and as a newbie I understand or make sence of stuff as follows .. correct me where I am going wrong -
EXAMPLE - I found a NORMAL level 13 glaive while hunting baby tigers. NOW - the weapon stats and their meanings [ meanings as a n00b like me understands it ] are as follows - Values are arbitary as I remember them.. they are not totally off the mark.
1) Weapon Type - Glaive --> I understand this
2) Weapon Degree - One --> This means its a basic weapon
Q - Does this mean that weapons in lets say character level range of 1 to 20 are Degree 1 weapons ? that from lvl 21 to 30 are Degree 2 weapons and so on ?
OR .. Does it mean that I found a crappy weapon but Degree 2/3 weapons with better stats for character level 1 to 20 may be available as mob drops? [ In which case I will keep hunting till i get a good glaive as lvling has really slowed down .. i take 5-6 hits to kill a single white name mob ]
Okies.. from below onwards things start getting real painful for me -
3) Physical Attack Power - 30 - 60 --> That when I just hit a mob with weapon without activating any spell, i do damage which is between 30 to 60 points per hit. [ Right now I am not negating the mob defence against physica attack etc.. just sticking to the weapon damage for better understanding ]
4) Magical Attack Power - 50 - 90--> WTF .. glaive is a physical damage weapon .. I have no Freaking idea why it has magic damage.
Q - Ok .. now when i activate River Fire Force .. glaive glows with fire .. I h it a mob, it does more damage usually than the physical attack power mentioned under point 3).
NOW, This damage is addtitional to the physical attack power in point 3), or its based on the magical attack power in point 4) .. to further simplify, lets say i do a best non critical hit .. then the damage would be -
60 [ max phy dmg ] + 90 [ max mag dmg ] OR .. because i have a spell on the glaive now, its now a magic damage weapon only and on best hit the damage will be just 90 max ?
5) Durability - 53/53 ( 10%) --> I think i understood this from your previous reply .. that an NPC shop will sell weapon which has 50/50 dura but this one i found has 53/53 which is 10% more than what sold in NPC shop.
6) Attack Distance - 1.8m --> Ok i am cool with this .. glaive has a longer handle so i can put in 2 hits before mob starts attacking me =)..so bows will have like 18 to 20 meters distance.. i guess
7) Attack Rating - 60 (8%) --> Hmm ... lets forget that 6% .. now I know that its 6% better than item sold at npc shop... Now i know that i will hit closer to max damage of either the physical damage or the magical damage or both combined as explained in your previous post. and will be clear as per the answer you would give for my question in point 4) above.

Critical - 5 (30%) --> First i thought that i had like 30% chance to pack in criticals, but now as i know that its just 30% better than critical value available from NPC purchased weapon.. what that 5 does ? may be compared to mobs critical blocking value or something ? that if mobs crit blocking value is just 2, i would punch in mega criticals on almost every shot or something ?
9) Physical reinforcement - 40.2% ~ 50.8%(4%) --> Okies 4% better than npc shop .. but .... what the heck is physical reinforcement
10) Magical Reinforcement - 60%~80%(8%) --> okies 8% better than npc shop.. BUT.. does it work in the same fashion as regards to question put in point 4) .. if yes, how is it calculated.