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 Post subject: Drop Rate
PostPosted: Wed Aug 08, 2007 6:47 am 
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Is the item drop rate being affected by the "lvl" of monsters being killed.
I mean whether it is better to kill "orange mobs" rather than white or green in case of items?

Thx


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 Post subject:
PostPosted: Wed Aug 08, 2007 6:54 am 
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you get the most drops from green mobs.

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 Post subject:
PostPosted: Wed Aug 08, 2007 10:17 am 
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and very very very few from blue mobs (if any).

And a tiny amount from dark red mobs.

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 Post subject:
PostPosted: Mon Aug 20, 2007 7:27 pm 
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What? I don't get that...Green mobs are foes that are lower lvl than you right? How can they drop more? :| doesn't make sense..and which case of loot does this affect? only gold or items aswell?

PS: soz to bring this up again, didn't want to make another topic about this :)
gz~


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 Post subject:
PostPosted: Tue Aug 21, 2007 1:58 pm 
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I guess it's because JM wants you to fight mobs your level - your lvl -4. No idea why but thats how it is. They also DONT want you to fight the blue mobs which are way below you, hence super low exp (<50 most of the time) and nearly no drops.

Can't really give you much of an answer for that.

I would say grind on green/orange for highest drop rate with green being THE HIGHEST, but orange giving more exp and still being almost same amount difficulty to kill.

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 Post subject:
PostPosted: Tue Aug 21, 2007 5:55 pm 
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green-white-orange seem to have nearly equal drop rates

The reason green is the best is they die faster. My rogue can kill white and orange in 2-4 hits (w/out skills).

green would be 1-2

faster kills = more drops

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 Post subject:
PostPosted: Tue Aug 21, 2007 6:25 pm 
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:shock: that a proven fact? :D anyway thx for reply *must kill faster*


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