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 Post subject: Reinforce?!
PostPosted: Sun Jul 30, 2006 5:17 pm 
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On my weapon and armor, exactly what does reinforce do?


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PostPosted: Sun Jul 30, 2006 5:42 pm 
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I don't know for sure, but I've heard different theories. One is that reinforce is calculated in with balance, attack power, weapon, etc. in order to determinte how much damage you will do to a certain target.


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 Post subject:
PostPosted: Sun Jul 30, 2006 7:02 pm 
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i've also read somewhere that higher reinforce causes durability to go down slower. this -almost- makes some kind of weird sense to me, but like he said, nobody seems to know for sure.


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 Post subject:
PostPosted: Sun Jul 30, 2006 10:35 pm 
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When I raise the physical reinforce on my weapon (say from 0% to 9%) my actual damage on my character sheet shows a good 5-10 damage increase.

I don't know on armor, but I'm almost positive that reinforce is part of the damage calculation for weapons. Might be something like (str*reinforce min) to (str*reinforce max) extra damage on your sheet.


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 Post subject:
PostPosted: Fri Sep 29, 2006 11:30 am 
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I think I found out how armors reinforce values are calculated.

Take all equipment off from your character and write down the base phy and mag def values. Then

item's final phy def = (base phy + item phy def)*reinforce% + item phy def + item str amount


example:
base phy def =25
item phy def = 32.5
phy reinforce = 8.9%
item str = 2

final phy def = (25+32.5)*0.08 + 32.5 + 2 = 4.6 + 32.5 + 2 = 39,1 = 39

So that's 9.1 phy def increase to final def value. That's about 30% increase just for that item.

example 2: same item's int reinforce increase
base mag def = 49
item mag def = 56
mag reinforce = 14.7%
item int = 2

final mag def = (49+56)*0.147 + 56 + 2 = 15.4 + 56 + 2 = 73.4

Mag def bonus from reinforce was 15.4 ie. about 30% increase

If you want to calculate whole reinforce bonus for your armor set, you'll have to do the same calculation for each armor part and then sum up the reinforce def bonus values.

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