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ryu_the_red
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Post subject: max mastery with skills is 69, but we can take mastery lvl.. Posted: Thu Mar 15, 2007 3:23 am |
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Joined: Mar 2007 Posts: 29
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max mastery with skills is 69, but we can take mastery lvl.. above that:
i plan to take fire to 150 or 140 - its maximum
and lightning to 110 or higher
This is according to a guide, and some1 who told me taking mastery lvl above 70 increases damage by 1%.
Could some1 clarify this issue.
eg. is only damage increased, are other skills also increased like passives or temporaries.
for example in lightning i am not using no damage dealing skills - only temporary damage increases and temporary speed increses and concentration.
So should i take lightning to 110, is there a benefit?
Please give me ur opinions.
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Elemental
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Post subject: Posted: Thu Mar 15, 2007 3:38 am |
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Joined: Mar 2007 Posts: 261 Location:
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Buddy, youre getting WAY ahead of yourself. We have 80 cap right now, I dont even see 90 cap for a long time. Plan for one of these, not a 150 cap. And hopefully by the time we have a 90 cap, there will be skills after lvl 69.
_________________ <<banned from SRF for bot admission. -SG>>
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ryu_the_red
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Post subject: Posted: Thu Mar 15, 2007 4:05 am |
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Joined: Mar 2007 Posts: 29
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user
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Post subject: Posted: Thu Mar 15, 2007 4:18 am |
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Joined: Dec 2006 Posts: 3053 Location: A place far far away
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ryu_the_red wrote: though the cap is 69 - ive heard / read that u can still lvl further in say fire to 140 or 150. see sp calculator: http://bobtheveg.dyndns.org/SRO/Char_Build_Applet/u can lvl further than 69.
yeah, he didn't say you cant, he just said you should be more realistic and play for a 90 cap max
yes, with 1 extra lvl, you get 1 more % in dmg
i have not read anything about increasing your buffs efficiency by raising the mastery lvl
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Advancechao
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Post subject: Posted: Thu Mar 15, 2007 5:39 am |
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Valued Member |
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Joined: Dec 2006 Posts: 449 Location:
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I don't see why to plan for a 150 cap when barely any of us will ever get there, even if it is released. And it would take an INSANE amount of SP to even get 1 tree there o_O
I would plan on a 90, and maybe even 100, gap.
_________________ Adv4nc3chao: Level 89 Hybrid Warlock/Cleric Quit since Jan. 2009
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ryu_the_red
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Post subject: Posted: Thu Mar 15, 2007 5:56 am |
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Joined: Mar 2007 Posts: 29
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k thx
1% is prob not worth 3-5-10,000 kills
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StealMySoda
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Post subject: Posted: Thu Mar 15, 2007 11:30 am |
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Ex-Staff |
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Joined: Sep 2006 Posts: 5245 Location:
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Even if you could upgrade past the level cap, it would COST ALOT of sp to upgrade even one tree.
_________________
Ooh, I got a sexy ex-staff title!
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RelicLV
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Post subject: Posted: Thu Mar 15, 2007 9:43 pm |
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Joined: Mar 2007 Posts: 68 Location: RIGA
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ryu_the_red
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Post subject: so after lvl 80.... Posted: Sat Mar 17, 2007 7:11 am |
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Joined: Mar 2007 Posts: 29
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so after lvl 80.... we lvl with SP's rather than XP's correct?
So if i have enough SP's to lvl 2 times can i do this. ie lvl with SP's when i get them?
THX
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shoto
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Post subject: Posted: Sat Mar 17, 2007 9:22 pm |
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Frequent Member |
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Joined: Oct 2006 Posts: 1459 Location:
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ok to the poster....the cap is 80 right now. You CANNOT take your skills past 80...not 90 not 110 not 150...this has not been released for our version of sro yet. And other people stop confusing thsi guy, he thinks that the cap that the lvl cap is 80 but you can take skills higher.
YOU can't, you have 300 max points to work with...so you can't take your skills that high.
_________________
Mysterious Death Desert
Mysterious desert that causes mysterious deaths
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lemontwist
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Post subject: Posted: Wed Mar 28, 2007 11:42 am |
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Joined: Mar 2007 Posts: 27
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To the topic starter:
You can lvl ur masteries to 80 if u are lvl 80. The mastery cap is 300 and will remain 300 FOREVER!
If u plan on playing SRO for lets say 10 years to come, and plan on reaching the 150 lvl cap, u can only have 2 masteries at 150.
Forget about more than 1 force tree maxed out if u plan so ahead. Joymax will never raise the mastery cap because that is the way they planned it. They want players to make different builds and move away from stereotype builds.
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