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 Post subject: A bunch of questions :)
PostPosted: Thu Apr 05, 2007 10:03 pm 
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I still haven't had a decent answer to this even from the alchemy guides: what are the blues? Can someone give their all information, ieg what means str+ int+ etc. I would be very happy :)

Another question, concerning the selling prices of elements, tablets and stones, how much to ask for them? (My server is Alexander if it matters...)

My character is pure str guy @ lvl 18, is 1697 sp at that point a good amount if you want to build a multi-skilled character? (heuksal, fire and lightning, at least to begin with :D ) I tend to keep my gap at 5-8 all the time.

And how much does it effect when ur item has +1-+5 after it's name? Like what's the eventual benefit?

And the soX items also... still haven't got a clue of the eventual benefit of different kinds of sox inventory...

(I've like read all the tutorials provided at this site and still like 60% of the game is a total :? to me :D )


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 Post subject: Re: A bunch of questions :)
PostPosted: Thu Apr 05, 2007 10:14 pm 
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MastahSee wrote:
I still haven't had a decent answer to this even from the alchemy guides: what are the blues? Can someone give their all information, ieg what means str+ int+ etc. I would be very happy :)
Check the link in my signature, i havent had a chance to update that post in a while,but there will be more added information to come

Another question, concerning the selling prices of elements, tablets and stones, how much to ask for them? (My server is Alexander if it matters...)
The price varies greatly according to the elements, tabs, and stones in question. Look around in stalls on your server to get a rough idea of what they are worth

My character is pure str guy @ lvl 18, is 1697 sp at that point a good amount if you want to build a multi-skilled character? (heuksal, fire and lightning, at least to begin with :D ) I tend to keep my gap at 5-8 all the time.
You can never have too much SP. Your going to have to farm at one point in time, and i would recommend farming as opposed to just leveling the whole game with a 5-8gap. Going your route, it will take you forever to level and will probably get bored of the game very quickly. Check out the farming guide in the Guides Tutorials section

And how much does it effect when ur item has +1-+5 after it's name? Like what's the eventual benefit?
Each + is roughly equivalent to an extra lvl. So a 16+3 bow would have close to the same stats as a lvl 19+0 bow. Higher + means more power

And the soX items also... still haven't got a clue of the eventual benefit of different kinds of sox inventory...
SOX items (Seal of Star, Seal of Moon, Seal of Sun) are enhanced versions of regular weapons. A Seal of Star weapon is roughly equivalent to a +5 weapon, Seal of Moon is roughly +10, and Seal of Sun is roughly +15. They are better than a regular weapon of the same level in every way.

(I've like read all the tutorials provided at this site and still like 60% of the game is a total :? to me :D )

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 Post subject:
PostPosted: Thu Apr 05, 2007 11:00 pm 
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Str int on your equitpment adds to your overall str and int damage. It takes on to the numbers you increase everytime you level up, except only when that item is equipted. You also get a very very small amout of hp or mp bonus. For the rest of the blues there self explanitory, durability upgrade attack rating upgrade ect... astral and immortal you can read what the do from the item mall. Oh lucky stones inc. your chances of getting a + on a armor or weapon, it's like using a lucky powder.

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