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 Post subject: Alchemy question
PostPosted: Fri Jun 15, 2007 12:20 pm 
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If i use elixir and lucky powder
and i try to make a weapon from +1 to +2 and +2 to +3 will anything bad happen when it fail?


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 Post subject:
PostPosted: Fri Jun 15, 2007 12:20 pm 
it will go to +0 when it fails.

edit:

from +4 on, there is a chance the item will lose durability
to keep it from losing durability, put steady on it

from +4 on, there is a chance the item will be destroyed
to keep it from being destroyed, put immortal on it


Last edited by cin on Fri Jun 15, 2007 12:22 pm, edited 1 time in total.

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 Post subject:
PostPosted: Fri Jun 15, 2007 12:21 pm 
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as normal when it fails but it increase the success rate

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 Post subject:
PostPosted: Fri Jun 15, 2007 12:58 pm 
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wat tablet adds immortal and steady?


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 Post subject:
PostPosted: Fri Jun 15, 2007 1:02 pm 
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i don't really know sry

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 Post subject:
PostPosted: Fri Jun 15, 2007 2:42 pm 
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is it just a rumor or can a weapon go from +0 to +3 using only ONE elixier..someone told it was a trick XD has to do with buff then open alchemy window afterward :? :?

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 Post subject:
PostPosted: Fri Jun 15, 2007 3:01 pm 
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Ragnorak wrote:
is it just a rumor or can a weapon go from +0 to +3 using only ONE elixier..someone told it was a trick XD has to do with buff then open alchemy window afterward :? :?


BS. I don't think that's possible.

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 Post subject:
PostPosted: Fri Jun 15, 2007 5:03 pm 
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cin wrote:
it will go to +0 when it fails.

edit:

from +5 on, there is a chance the item will lose durability
to keep it from losing durability, put steady on it

from +5 on, there is a chance the item will be destroyed
to keep it from being destroyed, put immortal on it


Fixed!

Btw, to +3 a weapon with 1 elixer is bs.

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 Post subject:
PostPosted: Fri Jun 15, 2007 5:05 pm 
TwelveEleven wrote:
cin wrote:
it will go to +0 when it fails.

edit:

from +5 on, there is a chance the item will lose durability
to keep it from losing durability, put steady on it

from +5 on, there is a chance the item will be destroyed
to keep it from being destroyed, put immortal on it


Fixed!


thought that was still in discussion. theoretically, there should be
a chance of destroying the item going over +4, but on the forums
we havent seen proof of that so far.. idk i guess +5 will do ;)


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 Post subject:
PostPosted: Tue Jun 19, 2007 12:28 am 
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DAM i fail from +2 to +3 and now have to redo again


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