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 Post subject: (Cleric Here) Help with some questions?
PostPosted: Thu Aug 23, 2007 6:21 am 
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Im a lvl 30 cleric playin' in hercules and im just pure cleric i would like to ask some questions

1. Wht sub tree should i take?

2. Wht job is best suited for a Cleric?

3. How much profit will i get if i do a 1* trade run from samarland to constantinople?
4. Is it a must for cleric to have a wolf?

thanks in advance. =)

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Last edited by Slade on Thu Aug 23, 2007 6:54 am, edited 1 time in total.

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 Post subject:
PostPosted: Thu Aug 23, 2007 6:24 am 
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1.) None.. unless you have a LOT of extra sp, and don't mind 9 gapping for a while.

2.) Doesn't matter, you should job in a group anyway.

3.) I would the the same you make from Jangan -> Donwhang. Not much at all.

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 Post subject:
PostPosted: Thu Aug 23, 2007 6:27 am 
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I would still like to hear from some other people



Thanks in advance.

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 Post subject:
PostPosted: Thu Aug 23, 2007 6:28 am 
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1. Well, it depends. Some clerics enjoy taking bard, for noise. You dont need to take all skills in a sub.

2. Same As Ito

3. If memory serves me right, a 1* lvl 30 should get you 140-160k

4. Moved to Appropriate Section :)

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 Post subject:
PostPosted: Thu Aug 23, 2007 6:34 am 
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The money amount will depend apon what transport you take, what selection of goods you take, and what lvl trader you are.


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 Post subject:
PostPosted: Thu Aug 23, 2007 6:47 am 
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1. If you look at the way the skills are for Cleric, you can see that there are two kinds. One kind is a healer cleric. This healer wears garments and the mastery gives you a passive that enhances your heals when you wear them. Your second kind I call a battle cleric. It wears protector and has passives that increase defense. Heals are not as effective but buffs are enhanced. There are two sets of heals if you notice, similar, but optimized for one type over another. If you choose to level ALL the skills and be both kinds of healer in one, prepare to farm.

note: I chose to be both healers in one and I do not have a second mastery except lvl 10 warrior for Shield Trash, just a fun skill that can save your azz.

2. If you are a pure int Cleric, I suggest Thief or Trader. You are best suited as a support player. Hunters are offensive and as such, you dont really have skills that work well that way. I went with Trader for the extra protection of the ox and being able to boost the hunters making them better able to protect my fragile self. lol

3. The % changes often. It depends on how many ppl are making that trade. The less ppl trading between any two cities, the better the return on your investment. Its often better to choose small amounts of each type of trade good. You pack a camel with one kind and as you turn them in, you can see your % going down, down, down. The harder the route, or less used, the bigger the %.

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 Post subject:
PostPosted: Thu Aug 23, 2007 6:51 am 
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nightbloom wrote:
1. If you look at the way the skills are for Cleric, you can see that there are two kinds. One kind is a healer cleric. This healer wears garments and the mastery gives you a passive that enhances your heals when you wear them. Your second kind I call a battle cleric. It wears protector and has passives that increase defense. Heals are not as effective but buffs are enhanced. There are two sets of heals if you notice, similar, but optimized for one type over another. If you choose to level ALL the skills and be both kinds of healer in one, prepare to farm.

note: I chose to be both healers in one and I do not have a second mastery except lvl 10 warrior for Shield Trash, just a fun skill that can save your azz.

2. If you are a pure int Cleric, I suggest Thief or Trader. You are best suited as a support player. Hunters are offensive and as such, you dont really have skills that work well that way. I went with Trader for the extra protection of the ox and being able to boost the hunters making them better able to protect my fragile self. lol

3. The % changes often. It depends on how many ppl are making that trade. The less ppl trading between any two cities, the better the return on your investment. Its often better to choose small amounts of each type of trade good. You pack a camel with one kind and as you turn them in, you can see your % going down, down, down. The harder the route, or less used, the bigger the %.





If i use sheild trash will i be able to use it with my cleric rod>?

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 Post subject:
PostPosted: Thu Aug 23, 2007 6:59 am 
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Yup, it's one of the few transferable skills.

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 Post subject:
PostPosted: Thu Aug 23, 2007 7:02 am 
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nightbloom wrote:
Yup, it's one of the few transferable skills.



Do you suggest me to add the sheild trash? Night bloom > thanks>

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 Post subject:
PostPosted: Thu Aug 23, 2007 7:15 am 
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Im not sure I would suggest it. I like it cause I can push an opponent away while I wait for my HP to be 100% for Offering or another skill to recharge. It's not that useful for actual life and death situations, but fun for PVP.

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 Post subject: Hmm
PostPosted: Thu Aug 23, 2007 7:26 am 
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Ill think about adding tht skill

And is neccesary for cleric to have a wolF?

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 Post subject:
PostPosted: Thu Aug 23, 2007 7:42 am 
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I have one, but I think I have only used it a few times. lol I have it for looks I guess. Usually I am buffing and healing, not attacking, so it just stands there and looks pretty. That may change later, I dont know. Its easier to level one up from low level to high level tho WITH you, rather than trying to level one when you are high level so maybe it is better to get one now, just in case.

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 Post subject: Hmm
PostPosted: Thu Aug 23, 2007 7:59 am 
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So I think im gonna get the wolf for looks


I got offer for lvl 31 wolf no name on hercules server for 1.5m is it cheap



THanks for all ur answers nightblloom..

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 Post subject:
PostPosted: Thu Aug 23, 2007 8:05 am 
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I wouldnt know a good price on your server, Ive never played a different server for more than a few days before.

And you are welcome. I dont mind helping a fellow cleric. ^^

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 Post subject: Hmm
PostPosted: Thu Aug 23, 2007 8:14 am 
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Thanks.

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 Post subject:
PostPosted: Thu Aug 23, 2007 12:54 pm 
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1) I have taken Bard as a sub for speed buff; noise; and mana recharge. I believe another common option is to take Warlock for extra damaging spells.

2) If you job in a group I can see any Job for a cleric. If you job solo you would probably want Trader.

4) I do not think it is a must to have a wolf. I have one for extra damage and occasional tanking but there are many times that I have not had the wolf out and been just fine.

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 Post subject:
PostPosted: Thu Aug 23, 2007 7:02 pm 
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Bard gives good buffs... here is a list of skills that will continue once you equip the cleric rod:
- Mana Cycle - hundreds of mp/sec for 16 sec
- Moving March - speed
- Noise - anti-aggro (champions and giants still aggro tho)
- Temptation - confuse (mob atks other mobs)

Warlock would also be a good choice. Just focus on reducing the mob's atk and def. Sleep/Stun are always helpful, too.

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