papa59roach wrote:
mastery cap is 300. cant add more than that. notice that in guides, the reccomend mastery lvls are 80, 80 , 80 ,60. cuz that equals 300. also you never will be able to add more than that. so at final cap, 150, you'll only have 2 maxed masteries. as bad as it sounds, it makes the game a lot more interesting. cuz u have to figure out exactly what masteries u wanna raise
No,it's actually worse.Already people are complaining : all i can see is fire glaivers and stuff...150 cap = fire glaivers(bowmen) and light nukers.
Which, imo, would advantage the str (fire has mag defence, fire shield, phy attack increase passive n buff and also the highest damage of all imbues). For int's choosing to lvl up anything else but light would be a pretty bad move, since, not only you lack the 20% mag damage increase and the parry ratio increase, you would also be a slug, which is really no problem for a glaiver but a rea problem for the int, who can't afford the luxury of being pumelled.So i guess the only variety would be in character skin then...