The Blader – Concept & ComparisonThe Concept of a Blader:Bladers are notorious for “not being able to be killed, but not being able to kill a thing themselves.” While the latter part of the quote is not entirely true, the concept that a Blader is not able to be killed, certainly, is. A Blader is not meant to be a heavy damage-dealer. It is meant to be a Tanker, being able to have mobs upon mobs, hoards upon hoards, of enemies attacking it at once, and be able to tank through it all, and kill them one by one, sometimes by knocking down an enemy, sometimes by their Chains – and look cool, with the flashy Chains, and the sexy blades, and shields, throughout the entire process.
Cuchulainn wrote:
The idea of blade is to sacrifice damage for more defense. So in essence, you don't hit as hard as a glavie, but you can take more or more correctly, you take less damage overall because of the extra defense and the almighty block from your shield.
Blader VS. Glavier, STR-Heavy BowmenPros:Significantly more tanking ability – higher defense.
Saves money - Uses less pots due to it’s higher defense – this mostly applies to monsters, or players that use Physical Attacks. The difference in damage that a Blader and a Glavier, or Bowmen will take from a monster that uses a Magical Attack, like, say, an Earth Taoist, will not be as noticeable as the difference in damage that the two take from a Power Earth Ghost.
Has KD’s that knockdown the enemy, and unable them to attack for the time being – whereas the Blader can repeatedly stab the enemy while it’s down.
Has a Shield, which further increases defense, as well as blocking attacks – a block may be the deciding factor in a PvP battle between having the time to pot through a Critical from a Glavier, or Bowmen, or lying on the ground dead.
Cons: Significantly less damage than a Glavier or Bowman – both with regular attacks, and Criticals.
Does not have a Stun ability (pertaining specifically to a Glavier). The Stun ability, on top of immobilizing the enemy, does not allow the enemy to use pots during the Stun. The Stun also cannot be potted away.
Because of the less damage, a Blader also levels slower than a Glavier both. Bowmen level faster than Glaviers, and Glaviers level faster than Blader. (Typo pointed out by Kevv. Thanks!)
Blader VS. Spears, S/S, INT-Heavy HybridsPros:An insane amount of more tanking ability – higher PHYSICAL defense.
Massive HP, when compared to a Pure INT, or INT-Heavy Hybrid.
Saves money - Uses less pots due to it’s higher defense – this mostly applies to monsters, or players that use Physical Attacks. The difference in damage that a Blader and a Glavier will take from a monster that uses a Magical Attack, like, say, an Earth Taoist, will not be as noticeable as the difference in damage that the two take from a Power Earth Ghost.
Has KD’s that knockdown the enemy, and unable them to attack for the time being – whereas the Blader can repeatedly stab the enemy while it’s down.
Has a Shield, which further increases defense, as well as blocking attacks – a block may be the deciding factor in a PvP battle between having the time to pot through a Critical from a Glavier, or lying on the ground dead.
Cons: Has an immense amount of difference in MP – a INT-Heavy build will always have much more MP than a Blader.
INT-based builds will always have more Magical Defense than a Blader.
Spears, S/S, or a Hybrid, will always do significantly more damage than a Blader. The average damage from an INT build from a Nuke, will be higher than the average damage from a STR build, from a weapon skill. Yet, the Critical of a STR build will always do more damage than the Critical of an INT build – keep in mind that Nukes do not Critical. Either way, any PLAUSIBLE build in the game will almost certainly, always outdamage a Blader.
Much slower leveling speed. While INT builds are the top of the spectrum, in the aspect of leveling speed, a Blader is at the bottom.