Barotix wrote:
Lorenzo wrote:
It happens in job a lot, if the opponent runs a little bit slower than you, you catch him, your charater start his nuke / KD , but when it s ready to launch , the guy is too far and you must run again ...
it s just very stupid...
wear garnment, or get light imbue, buy speed scroll , gale drug , quit the game before you get bored...
..., but in SRO once the animation has started the hits register unless the opponent is dead. Thats why I don't understand his problem.
it happens to me very often :
1- I run after someone,
2- I catch him back ,
3- As I am close enought my char do a " break " to start his knockdown or nuke .
3bis - the other guys runs a bit farther and become "out of range to launch the attack"
4- My char start running again .
Basically you can't pursue someone with :
1- klik on him once
2- klik on a skill
It would provoke the strange behavior described above.
You have to run close enough to him first
and then klik the disered skill.