3py0n wrote:
I think what Joymax should do it set up another itemMall item...but like...you don't have to be ingame to buy it? or something...they figure out that part...but the point of this item is a monthly pay kinda thing, similar to that of a monkey, if you want to keep it alive. You pay...say $5 CND every month for a reserved spot...so even if the weekend is jampacked, you can still get in as long as you paid that month. Yes, I've thought of how the others who don't play, may not be able to get in, that's why this example is here. Similar to that of a reserved slot in a cs server, say there are ONLY 100 max for Venice. And 100 people without the monthly pay are on. Then someone, say me, who paid $5 for this month wants to get on. Then a program will be run to check who is the most inactive (taking out the person that would affect the game the least or have the least affect on that person. i.e. a staller or an afk for 5 frickin hrs). Then I would be able to get on and so forth.
I have the normal connection problems server is full.
My problem is there are alot of afk stalls which in turn help cause the lag, not all the lag but it does contribute to some of it.
spaeking of connecting I wish they would implement a save name and password for us, some times when trying to connect I get that "disconnect from server " now Ihave 6 char on troy, 2 of them have long names and it is just apain every time I have to enter the name and password.