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 Post subject: 1:2 int sword
PostPosted: Tue Sep 15, 2009 9:19 pm 
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i know this might sound like it would fail but it can tank and deal more dmg then a blader. idk what do you guys think

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 Post subject: Re: 1:2 int sword
PostPosted: Wed Sep 16, 2009 1:34 pm 
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It can tank, but not as good with a blader. Tbh 1:2 IS too defensive: ints build are meant to deal damage, not to tank. 1:2 spear might be reasonable.. but still not good tbh.

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 Post subject: Re: 1:2 int sword
PostPosted: Wed Sep 16, 2009 11:20 pm 
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I would rather go with 1:5 build , since i asume you want to tank something nice..And go 100 Lighting/Bich/Ice ..Since you still need most defensive from the skill tree..And still wear garms to make up for the loss Mag Def.

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 Post subject: Re: 1:2 int sword
PostPosted: Thu Sep 17, 2009 10:39 pm 
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not really much hp to tank with, not really much damage to deal with the int points given

slytther wrote:
I would rather go with 1:5 build , since i asume you want to tank something nice..And go 100 Lighting/Bich/Ice ..Since you still need most defensive from the skill tree..And still wear garms to make up for the loss Mag Def.


and this, or fire/ice

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 Post subject: Re: 1:2 int sword
PostPosted: Fri Sep 18, 2009 3:20 am 
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u can try 70:70, but hybrid ints are more rare these days and cap limit makes it harder to build. why not just go pure int or pure str?

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 Post subject: Re: 1:2 int sword
PostPosted: Fri Sep 18, 2009 3:44 am 
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pizzagirl2008 wrote:
u can try 70:70, but hybrid ints are more rare these days and cap limit makes it harder to build. why not just go pure int or pure str?


because everyone is pure nowadays. imo hybrids are pure awesome

also, this

slytther wrote:
I would rather go with 1:5 build , since i asume you want to tank something nice..And go 100 Lighting/Bich/Ice ..Since you still need most defensive from the skill tree..And still wear garms to make up for the loss Mag Def.

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