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 Post subject: Str Glaver or Int Spear?
PostPosted: Wed Oct 08, 2008 2:38 am 
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Is it True that STR Glaver hits less with phy. damage than Pure Int Spear with phy. attacks. ( both using heskual skills)

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 Post subject: Re: Str Glaver or Int Spear?
PostPosted: Wed Oct 08, 2008 2:51 am 
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um thats like asking if a pure str blader nukes do more damage than a pure int s/s






















































































































































































NO

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 Post subject: Re: Str Glaver or Int Spear?
PostPosted: Wed Oct 08, 2008 2:54 am 
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ive seen int spears hit more with ghost spear than str glavers.. like me lvl90 pure int spear with +3 spear.. hit a anelope 9k with lvl51 heskual skills and a lvl86 glaver hit 7k

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 Post subject: Re: Str Glaver or Int Spear?
PostPosted: Wed Oct 08, 2008 3:10 am 
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yes. The pure int will hit harder normally, but when a crit comes the dmg is incomparable. The int will go from normal 7k to 9k crit. The glaiver will go from 5k to 18k crit or something funny like that. This is because crit is based on ur str points.

With this in mind, there SHOULD be a perfect balance for every cap between int and str where you will have ideal hp, hit harder than normal, and crit hard enough to kill... course this takes so much experimenting.... kinda pointless unless you know all the algorithms for this game, which is what some ppl are trying to do last i checked.

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 Post subject: Re: Str Glaver or Int Spear?
PostPosted: Wed Oct 08, 2008 3:12 am 
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thats kool, but crit. for chinese is like.... rlly gay lol like +1000 damage? lol

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 Post subject: Re: Str Glaver or Int Spear?
PostPosted: Wed Oct 08, 2008 8:14 am 
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Goseki wrote:
yes. The pure int will hit harder normally, but when a crit comes the dmg is incomparable. The int will go from normal 7k to 9k crit. The glaiver will go from 5k to 18k crit or something funny like that. This is because crit is based on ur str points.

With this in mind, there SHOULD be a perfect balance for every cap between int and str where you will have ideal hp, hit harder than normal, and crit hard enough to kill... course this takes so much experimenting.... kinda pointless unless you know all the algorithms for this game, which is what some ppl are trying to do last i checked.
70:70 build? ^^

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 Post subject: Re: Str Glaver or Int Spear?
PostPosted: Wed Oct 08, 2008 11:35 am 
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I think the imbue makes the damage higher

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 Post subject: Re: Str Glaver or Int Spear?
PostPosted: Wed Oct 08, 2008 1:05 pm 
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Int based characters will always do higher overall normal dmg alongside their skills than a Str char could (that's combined WITH imbue).

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 Post subject: Re: Str Glaver or Int Spear?
PostPosted: Wed Oct 08, 2008 4:50 pm 
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if the int char imbues yes they will but if the int char doesn't imbue they will hit like 400.

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 Post subject: Re: Str Glaver or Int Spear?
PostPosted: Thu Oct 09, 2008 8:56 am 
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advisor wrote:
Is it True that STR Glaver hits less with phy. damage than Pure Int Spear with phy. attacks. ( both using heskual skills)


Your signature sais level 90... is that what you want to be? Becouse if you
are 90 lvl, you have been in sro at least a year and you should notice that :D


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 Post subject: Re: Str Glaver or Int Spear?
PostPosted: Fri Oct 10, 2008 11:11 pm 
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PeroMed wrote:
advisor wrote:
Is it True that STR Glaver hits less with phy. damage than Pure Int Spear with phy. attacks. ( both using heskual skills)


Your signature sais level 90... is that what you want to be? Becouse if you
are 90 lvl, you have been in sro at least a year and you should notice that :D


nah fool iam new to chinese... got this chac. from friend i had euro..

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 Post subject: Re: Str Glaver or Int Spear?
PostPosted: Sun Oct 12, 2008 5:23 pm 
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Goseki wrote:
yes. The pure int will hit harder normally, but when a crit comes the dmg is incomparable. The int will go from normal 7k to 9k crit. The glaiver will go from 5k to 18k crit or something funny like that. This is because crit is based on ur str points.

With this in mind, there SHOULD be a perfect balance for every cap between int and str where you will have ideal hp, hit harder than normal, and crit hard enough to kill... course this takes so much experimenting.... kinda pointless unless you know all the algorithms for this game, which is what some ppl are trying to do last i checked.


Lol wat. Even my Warrior doesnt do more than double the damage, and it uses phy damage only, unlike a chinese char.

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 Post subject: Re: Str Glaver or Int Spear?
PostPosted: Mon Oct 13, 2008 8:52 am 
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it will hit harder since their imbunes give them a higher edge on damage, when with physical users they can take a lot of hits. STR - Health, INT - Damage that's how i've always seen it :S

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 Post subject: Re: Str Glaver or Int Spear?
PostPosted: Mon Oct 13, 2008 3:13 pm 
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Blinxx wrote:
it will hit harder since their imbunes give them a higher edge on damage, when with physical users they can take a lot of hits. STR - Health, INT - Damage that's how i've always seen it :S


nothing wrong abt that ...

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 Post subject: Re: Str Glaver or Int Spear?
PostPosted: Mon Oct 13, 2008 9:04 pm 
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Except now with snow shield: STR: tanking INT: damage, and during snow shield tanking too (not as good as STR but VERY good)


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 Post subject: Re: Str Glaver or Int Spear?
PostPosted: Tue Oct 14, 2008 6:57 pm 
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LockStar. wrote:
Goseki wrote:
yes. The pure int will hit harder normally, but when a crit comes the dmg is incomparable. The int will go from normal 7k to 9k crit. The glaiver will go from 5k to 18k crit or something funny like that. This is because crit is based on ur str points.

With this in mind, there SHOULD be a perfect balance for every cap between int and str where you will have ideal hp, hit harder than normal, and crit hard enough to kill... course this takes so much experimenting.... kinda pointless unless you know all the algorithms for this game, which is what some ppl are trying to do last i checked.


Lol wat. Even my Warrior doesnt do more than double the damage, and it uses phy damage only, unlike a chinese char.



Srry :oops: , i looked at it again, was from about 9k-16k crit. Still a much larger increase than any pure int's crit ><.. now if only pure int could crit like that.... heh :P

As for the snow shield. I'm not so sure about a pure int spear, but a pure int s/s, with max snow (i'm only using 40% and it's working well still) and max ironwall (still 2 lvls short of maxing :P) i can run from spawn, cast snow and ironwall, all the way to opponent's side, take the flag, and run back without dying 70% of the time. 90% of the time i can make it to their side and steal the flag. For a 1 vs 1 pvp. My friend's 76 glaiver (i'm only 73) attacks goes from 4k- 1k or so per hit. So yeah... with the buffs, a pure int is pretty much a tank for about 15 secs.... than he has to rely on some skills for the next 1 min 45 secs until snow runs out.... then he has to run like mad :P

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 Post subject: Re: Str Glaver or Int Spear?
PostPosted: Wed Oct 15, 2008 12:58 pm 
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ints dont really need to crit :S a nuke is basically a crit...


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 Post subject: Re: Str Glaver or Int Spear?
PostPosted: Wed Oct 15, 2008 7:14 pm 
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yeah, but the cast time can be interrupted. For pure str, the crit comes randomly, and it's pretty much impossible to cancel. For a int, you can tell when they are about to nuke, and if you can kb, or stun, that will usually stop it depending if you manage it in time or not.

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 Post subject: Re: Str Glaver or Int Spear?
PostPosted: Tue Oct 21, 2008 5:59 am 
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int spear like double damage to str glavier for sure
gears only make the difference

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 Post subject: Re: Str Glaver or Int Spear?
PostPosted: Tue Nov 18, 2008 5:39 am 
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It is True that Int Spear Does More Damage Than STR Glaver.

AND Int s/s does more damage than STR Blader.

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 Post subject: Re: Str Glaver or Int Spear?
PostPosted: Tue Nov 18, 2008 6:52 am 
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well you want more damage or life?
ints dont have much hp but it has big damage and its the opposite for str


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