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 Post subject: Force tree in Force :)
PostPosted: Fri Jan 02, 2009 12:43 am 
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simply Q
The force cure fix 2 bad status on me.
The cure theraphy fix 2 bad status on pt ppl.
Now for the Q:
Does the cure therapy work on me + 2 pt members or only pt members?
and if it works on me can i spamm the 2 skills after eachother
so it cures up to 4 stats at once on me?
thx


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 Post subject: Re: Force tree in Force :)
PostPosted: Fri Jan 02, 2009 12:53 am 
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those two skills cure different things. i think. not quite sure but that's why.

the force cure works for stuff such as burn, frostbite, shock, poison

and the cure therapy works for stuff such as bleed and dull

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 Post subject: Re: Force tree in Force :)
PostPosted: Fri Jan 02, 2009 1:16 am 
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Force cure therapy (Big green wave) affects all party members including you. :)
(You can tell because it says "simultaneous attacks:8")

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 Post subject: Re: Force tree in Force :)
PostPosted: Fri Jan 02, 2009 1:42 am 
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JKMB wrote:
Force cure therapy (Big green wave) affects all party members including you. :)
(You can tell because it says "simultaneous attacks:8")


iam gonna remove u from my friends list for that last sentence ^^
u make me look stupid..

anyway so if only one cures the special status no need to farm for the other ones then cuz i can easy be immun agianst cold and that kinda stuff


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 Post subject: Re: Force tree in Force :)
PostPosted: Fri Jan 02, 2009 10:30 am 
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Both cure ALL statuses except stun (its in "other statuses" or something like that), but imo Cure Therapy is useless because of the 30 sec cooldown.

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 Post subject: Re: Force tree in Force :)
PostPosted: Fri Jan 02, 2009 11:30 am 
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Confused wrote:
JKMB wrote:
Force cure therapy (Big green wave) affects all party members including you. :)
(You can tell because it says "simultaneous attacks:8")


iam gonna remove u from my friends list for that last sentence ^^
u make me look stupid..

anyway so if only one cures the special status no need to farm for the other ones then cuz i can easy be immun agianst cold and that kinda stuff

xD <3 :love: :love: And yeah, its pretty worthless cuz of the cool down, just get the single target one.

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* Zeus: Soul_Stealer - lvl 82 STR Warlock/Rogue - N/A / retired
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* Venus: JKMB - lvl 27 INT S/S - Grinding / inactive
Guild: PureEntity
* Venus: JKME - lvl 51 STR Warrior/Cleric - Ress'd / active
Guild: PureEntity


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 Post subject: Re: Force tree in Force :)
PostPosted: Fri Jan 02, 2009 11:53 am 
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even if cooldown's 30sec, it's not quite useless, cuz u dont need to click on urself or any1 to use it (it cures u & any1 in ur pt within the green radius..stated cure radius)

while the other skill cures any1 that's selected (meaning u'd have to select urself in battle to cure urself or risk curing ur opponent instead)


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 Post subject: Re: Force tree in Force :)
PostPosted: Thu Jan 15, 2009 11:11 pm 
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Ok guys now its time for farming my force..
So now i need some answers cuz iam lvling skills in force tree and i really dont wanna waste any sp here...
So should i take both or only one?
and do it both take away the spcecial stats like bleed and divsion..
or only fire/cold bla bla bla...
iam only intresst in the specail stats cuz iam imune on the normal stats


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 Post subject: Re: Force tree in Force :)
PostPosted: Fri Jan 16, 2009 12:15 am 
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Confused wrote:
Ok guys now its time for farming my force..
So now i need some answers cuz iam lvling skills in force tree and i really dont wanna waste any sp here...
So should i take both or only one?
and do it both take away the spcecial stats like bleed and divsion..
or only fire/cold bla bla bla...
iam only intresst in the specail stats cuz iam imune on the normal stats


Take both!

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 Post subject: Re: Force tree in Force :)
PostPosted: Fri Jan 16, 2009 7:02 am 
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If you want to save SP get the party one.

If you have a bit of SP to spare get the single target.

If you have a lot of SP get both.


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 Post subject: Re: Force tree in Force :)
PostPosted: Fri Jan 16, 2009 2:13 pm 
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If you want to spare SP, take the single one only. The party one is useless in PvP because of the long cooldown and cast time, and there aren't any mobs that give decay/weaken/bleed/division/impotent/etc. afaik.

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