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 Post subject: i r Nub
PostPosted: Tue Jan 27, 2009 6:43 am 
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Hi SRF,

I'm planning on starting a new FF nuker. Some questions I have are:

1) Which build is the strongest for PvP? (Pure, Hybrid, S/S, Spear, etc... )
2) What does 70:70 INT mean? o_O

Any other suggestions or advice would be greatly appreciated. Thanks. :)

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 Post subject: Re: i r Nub
PostPosted: Tue Jan 27, 2009 6:57 am 
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Pure INT is the best for any nuker.
Spear = more damage, but less defence
Sword/Shield: less damage, but more defence (preferred IMO)

70:70 means that your physical balance:magical balance is 70:70. You can check 70:70 by pressing "C" in-game.

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 Post subject: Re: i r Nub
PostPosted: Tue Jan 27, 2009 8:09 am 
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rck shx pike wrote:
Pure INT is the best for any nuker.
Spear = more damage, but less defence
Sword/Shield: less damage, but more defence (preferred IMO)

70:70 means that your physical balance:magical balance is 70:70. You can check 70:70 by pressing "C" in-game.


Why do you prefer S/S? It might be better for PvP but in PvE spear pwns IMO. You don't need extra defense because you'll kill mobs before they even get close to you. I, myself have a spear nuker right now (5x) and do use S/S however from time to time. But only when facing giants.

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 Post subject: Re: i r Nub
PostPosted: Tue Jan 27, 2009 8:13 am 
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Tsume wrote:
rck shx pike wrote:
Pure INT is the best for any nuker.
Spear = more damage, but less defence
Sword/Shield: less damage, but more defence (preferred IMO)

70:70 means that your physical balance:magical balance is 70:70. You can check 70:70 by pressing "C" in-game.


Why do you prefer S/S? It might be better for PvP but in PvE spear pwns IMO. You don't need extra defense because you'll kill mobs before they even get close to you. I, myself have a spear nuker right now (5x) and do use S/S however from time to time. But only when facing giants.


Shield = extra item to put stats on like +5 SR and +5 INT for example.

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 Post subject: Re: i r Nub
PostPosted: Tue Jan 27, 2009 7:24 pm 
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Hello and welcome to Silkroad online!

I have been playing Silkroad Online, off and on for over 3 years. I have brought a character to the level cap (a pure str bow) only to be sorely disappointed on what I was told about pure Chinese builds.

The damage calculations in this game are complex and not straight forward. Much of the advice you find others giving are usually cookie cutter builds others had shared with them when they first started. When they get close to the level cap, they do not want to consider the idea that they had been led down the wrong path this whole time, and will thus often defend their build, right or wrong, to the end, when they finally quit the game out of frustration and go play something else.

My best advice to you is to go with what feels right. Review the skill trees at http://sro.mmosite.com to get a feel of for each mastery's strength and weakness.

To simplify things, in general, for str-heavy builds, weapon plus fire, plus any third mastery is usually pretty solid, for int heavy builds, lightning plus cold are essential. Some die-hard folk insist fire is a better choice for int-heavy builds, but the passives and the damage for fire clearly favor strength builds. Read the skill descriptions yourself, and don't let anyone else, not even me, persuade you in this. I am just trying to give direction, up to you to feel your way around the room, mate.

Take the time to look at the damages listed on Chinese weapons and European weapons. Take note that European weapons do more damage. But European weapons will either do magical damage or physical damage. Chinese weapons, on the other hand do both physical and magical damage. The 2 damages added together make the Chinese weapon damages more comparable to Euro weapons. Thus Euros should always go either pure int or pure str, with little to no hybridization, and for Chinese, well, hybridization would be a better plan.

There is no such thing as 'best build'. The game is enough about rock-paper-scissors to say that each build has its strengths and weaknesses. What makes a build great are the players who play them, so you really need to find your style, and then learn how to make it 'best'.

That being said:

70:70 build is where you put in just enough stat points in both str and int to keep your physical and magical balances close together. When you first start off, you will be puting all stat points into int to bring the magical balance closer to your physical balance, from there, it will be more like 69:70, but as you go in levels, both balances will increase.

Is this the 'best' build? No, there is no such thing. It is, however, a very good build as it had been brewed up by someone I knew personally. His method for coming up with this build was done very (scientifically) methodically. It was tested for bow build, and seems very suitable for spear as well.


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 Post subject: Re: i r Nub
PostPosted: Tue Jan 27, 2009 7:52 pm 
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theCoder wrote:
I have been playing Silkroad Online, off and on for over 3 years. I have brought a character to the level cap (a pure str bow) only to be sorely disappointed on what I was told about pure Chinese builds.

I don't like pure STR builds either. But they are not weak, it actually depends on how you use it. Pure STR bow is the last build I'd ever make, pure str for me would be either blade or glaive, I don't think you'd get disappointed if you had gone with blade or glaive. Bow for me is hybrid. (even then I do not know if I'd make a bow because I simply dun really like it) :P

theCoder wrote:
Some die-hard folk

:love:

theCoder wrote:
insist fire is a better choice for int-heavy builds, but the passives and the damage for fire clearly favor strength builds.

Fire is not completely better for int-heavy builds, it's just that as I don't care about losing speed, I'd prefer fire even if it deals slightly less damage. Lightning would probably be overall better for pure int, because it has shouts and most of the things in it help more pure ints. Also, I like to be kind of different, so maybe that's why I prefer it too. It's all a matter of preference, it's not better neither worse, In my opinion.

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 Post subject: Re: i r Nub
PostPosted: Wed Jan 28, 2009 12:08 am 
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rck shx pike wrote:
70:70 means that your physical balance:magical balance is 70:70. You can check 70:70 by pressing "C" in-game.


Thanks for the reply. How should I distribute my points every level? 2:1? (Int:Str)

One more thing, how much damage on average can a S/S nuker do going 2:1 at, say, level 32?

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 Post subject: Re: i r Nub
PostPosted: Wed Jan 28, 2009 2:20 am 
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Hocomest wrote:
Thanks for the reply. How should I distribute my points every level? 2:1? (Int:Str)

No, take off your equipment everytime you level and increase int or str in order to increase your mag balance or phy balance (respectively) to get as near as possible to 70 phy balance and 70 mag balance (generally you'll only get 69:70 or smtg like that).

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 Post subject: Re: i r Nub
PostPosted: Wed Jan 28, 2009 2:29 am 
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raphaell666 wrote:
Hocomest wrote:
Thanks for the reply. How should I distribute my points every level? 2:1? (Int:Str)

No, take off your equipment everytime you level and increase int or str in order to increase your mag balance or phy balance (respectively) to get as near as possible to 70 phy balance and 70 mag balance (generally you'll only get 69:70 or smtg like that).


I tried distributing 2 Int and 1 Str per level on nivlam's calculator and it got pretty close. 67:73 (Str:Int). Is that ok?

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 Post subject: Re: i r Nub
PostPosted: Wed Jan 28, 2009 2:42 am 
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Hocomest wrote:
raphaell666 wrote:
Hocomest wrote:
Thanks for the reply. How should I distribute my points every level? 2:1? (Int:Str)

No, take off your equipment everytime you level and increase int or str in order to increase your mag balance or phy balance (respectively) to get as near as possible to 70 phy balance and 70 mag balance (generally you'll only get 69:70 or smtg like that).


I tried distributing 2 Int and 1 Str per level on nivlam's calculator and it got pretty close. 67:73 (Str:Int). Is that ok?


occasionally u'll need to go 2 Str 1 Int to keep ur balances at 70:70 (69:70)

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 Post subject: Re: i r Nub
PostPosted: Wed Jan 28, 2009 3:06 am 
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Hocomest wrote:
I tried distributing 2 Int and 1 Str per level on nivlam's calculator and it got pretty close. 67:73 (Str:Int). Is that ok?

It's not hard at all to get to 70:70. I suggest you to do what I said so I don't think you'll mess things up. Try reading here for further help: viewtopic.php?f=5&t=95919

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