Joined: Oct 2011 Posts: 26 Location: sands of time
Random question, what has more damage? Europe rogue with secondary cleric or maybe warlock for sleep/stun or maybe warrior for fun or Chin Bow with fire imbue and max light for piercing force?
Both at lvl 110 with all skills at 110 maxed
Last edited by ahmeda0526 on Tue Jan 10, 2012 4:32 pm, edited 1 time in total.
I think dagger can be better, but you lose too much defence for a good offence.
_________________ So in the first week in college i went with jeans and the pajama's shirt. Didn't notice what i was wearing till after i returned home.
Well thats where your stun & sleep would work in. However you asked for strongest damage of those classes. If you want survivability & high damage, its sort of a toss up but i'd assume a rogue/cleric could do more damage then a Bow. Then again, I never did either build in iSRO so i dunno personally
Last few servers Ive done Warrior/Warlock as my main. I enjoy it a lot, mostly because so many go for the Warrior/Cleric cookie cutter build, so I like doing something different. Ive also been on a private server last few months, so Im trying to remember how it is on iSRO.
Rogue/Lock: considering the Sleep is still 20 seconds, You'd want to Vampire touch, stun (by the time you're finishing vampire touch they hopefully were beginning an attack you can interrupt), do the couple debuffs/dots you see fit for the situation, and sleep. If you dont touch them, i think its 15-20 seconds for sleep, letting you swap to daggers and hit them. 1v1 is going to depend a lot on if you can be quick, and if Disease lands from Vampire all your other stuff should land on them as well.
In group PvP you'd have more wiggle room, as you can be healed/buffed and work as a strength warlock if you want then switching to rogue when you chose.
Chinese Bow: All those Knockbacks will keep you alive quite a while, use them when you need space to let your potions catch up to damage. If you go Fire/Light, you can phantom away as well to put space between you. If you tried Fire/Force, you could debuff them to hit pretty hard, as well as heal yourself (Id probably do it sparingly). It also has a stun which coupled with Strongbow (i believe is the one that stuns), you have some nice control at your disposal to keep them where you want them.
Bow dmg is shit. Rogue/Warlock has the strongest dmg. Bow just survives longer with kb spamming.
How do I know.
Me: 114 pure int nuker 11d normal +7 set, nova +5 acc, and rare +9 s/s.
VS
113 bow Bow, rare +7 gear, legend +12 bow, rare +7 acc. Dies within 15 secs. I just used ironwall, no snow. If he uses kb, i use snow and he dies the moment he stops using kb spam.
VS
112 warlock/rogue Rare +12 gear. legend +12 daggers, rare +12 acc If he debuffs me and I don't get them off in time with pills, he wins. If I do and get my snow up and ironwall in time, he dies.
VS
113 rogue/cleric *fixed* legend +12 gear, legend +12 acc, legend +12 daggers He wins. I only win if I get lucky and his healing cycle stops right before I get a kd.
_________________
.curve wrote:
Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.
Spoiler!
Last edited by Goseki on Wed Jan 18, 2012 8:39 pm, edited 1 time in total.
Rogue/Lock deals more damage than the others, that's what this thread was about.
Where's the typo? Rogue/Lock does more dmg, but survival rate is completely dependent on the debuffs. If timed wrong or someone manages to pill off the effects, you're fcked. Rogue/Cleric makes it so much harder to kill.
So if you want more dmg and less survival chance, go warlock/rogue. If you want to be able to kill and stay alive, go rogue/cleric.
_________________
.curve wrote:
Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.
Bow dmg is shit. Rogue/Warlock has the strongest dmg. Bow just survives longer with kb spamming.
How do I know.
Me: 114 pure int nuker 11d normal +7 set, nova +5 acc, and rare +9 s/s.
VS
113 bow Bow, rare +7 gear, legend +12 bow, rare +7 acc. Dies within 15 secs. I just used ironwall, no snow. If he uses kb, i use snow and he dies the moment he stops using kb spam.
VS
112 warlock/rogue Rare +12 gear. legend +12 daggers, rare +12 acc If he debuffs me and I don't get them off in time with pills, he wins. If I do and get my snow up and ironwall in time, he dies.
VS
113 warlock/cleric legend +12 gear, legend +12 acc, legend +12 daggers He wins. I only win if I get lucky and his healing cycle stops right before I get a kd.
How are daggers supposed to help a warlock/cleric <.<
_________________ So in the first week in college i went with jeans and the pajama's shirt. Didn't notice what i was wearing till after i returned home.
Bow dmg is shit. Rogue/Warlock has the strongest dmg. Bow just survives longer with kb spamming.
How do I know.
Me: 114 pure int nuker 11d normal +7 set, nova +5 acc, and rare +9 s/s.
VS
113 bow Bow, rare +7 gear, legend +12 bow, rare +7 acc. Dies within 15 secs. I just used ironwall, no snow. If he uses kb, i use snow and he dies the moment he stops using kb spam.
VS
112 warlock/rogue Rare +12 gear. legend +12 daggers, rare +12 acc If he debuffs me and I don't get them off in time with pills, he wins. If I do and get my snow up and ironwall in time, he dies.
VS
113 warlock/cleric legend +12 gear, legend +12 acc, legend +12 daggers He wins. I only win if I get lucky and his healing cycle stops right before I get a kd.
How are daggers supposed to help a warlock/cleric <.<
Ahh ok, I see it now. Fixed.
_________________
.curve wrote:
Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.
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