BlazenDynamo wrote:
hi i wanted to know if its worth making a cold char.. ive heard ppl say no cause of this new alchemy and pills, but id like to prove them wrong by making a str cold blader..is this build accualy good?? or does it do so little damage that ill have to switch to fire or light??
Friend, there is nothing to prove. In many western fantasy games, ice/cold spells are very effective and do lots of damage. Not so with SRO. The damage is horrible, just look at the stats, and the only saving grace is a status that can be potted away or reduced to nothing with alchemy. What is there to prove?
I know 3 lvl 60+ bladers who are farming to get fire, and get rid of cold, and a lvl 45 blader, who is now doing the same within my guild.
All it takes to prove my point, is to get an ice-blader to pvp with me using a cape. I wear no armor at all, only the jewelry with anti-freeze, and use no pots. I use a measley lvl 8 bow (so I don't kill you before you see the effect), and you try to freeze me. Then we count how many times you cancel a buff. With 2, 3, and 4 arrow combos, the count has never gone over 0.
Ice, in this game, has a defensive property. Ice shield and the passive are like no other. Good element for the nuker, or the archer who has no shield nor extra hp (like the glaiver).
Str builds already do weak damage, adding ice will make you all the weaker, and as I have said to many other aspiring icers, what you save in hp pots, you will spend in mp pots. Ice in SRO is not an effective weapon.