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[ 9 posts ] |
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AvengedSevenfold
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Post subject: Nuker Question, please comment Posted: Wed Dec 06, 2006 10:21 pm |
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Joined: Aug 2006 Posts: 120 Location:
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I have a question about my build. im not pure int, but keep my mag. balance at 85% everytime i lvl. (without my armor on of course). but yea, im pure lightning/heauksal and i add some extra on force (lvl 26, im lvl 34 atm) but if i wanted to become a btter nuker should i lvl up fire to 30 as well? (of coruse start to lvl it too like my other ones)
so yea, just a question, thanks
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Psam
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Post subject: Posted: Wed Dec 06, 2006 10:25 pm |
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Joined: Dec 2006 Posts: 43 Location:
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Would be better to delevel force altogether and replace it with fire ^^ as force is usless for an int user.
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GuruSikh
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Post subject: Posted: Thu Dec 07, 2006 12:45 am |
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| Valued Member |
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Joined: Nov 2006 Posts: 383 Location: Wandering this small world, for my purpose in life.
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I agree, force is not good for int, but if you want to make a healer char, make a full str char with force as one of the main masteries.
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AvengedSevenfold
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Post subject: Posted: Thu Dec 07, 2006 1:49 am |
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Joined: Aug 2006 Posts: 120 Location:
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alright, kool, thanks. any other comments would be greatly appreciated
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cj11
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Post subject: Posted: Thu Dec 07, 2006 2:25 am |
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| Regular Member |
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Joined: Nov 2006 Posts: 200 Location:
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Basically what they said,force is a useless tree,healer is a boring character to play.
If you really want to be a nuker,restart because your not that far into the game,and do it right,thats my 2 cents
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hammer2k2
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Post subject: Posted: Thu Dec 07, 2006 6:23 pm |
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| Casual Member |
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Joined: Jul 2006 Posts: 91 Location: Omnipresent
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Force was just useful to me when I was doing the Taoist quest because of the Lvl 1 harmony circle (I kept dying because I was hybrid Int+Server Lag). I didn't have much use for it at higher levels so it stayed at lvl2x. If I was going to go for the level cap, then I would delevel it when I need the 20+ mastery levels that it occupies. My suggestion, just leave force at its current level and delevel it later when you need to.
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PR-Solja
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Post subject: Posted: Thu Dec 07, 2006 6:34 pm |
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Joined: Nov 2006 Posts: 203 Location:
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Hey wasup everyone. why is force a useless tree? I'm making a H-Int nuker/support char and my main purpose for this char is to help my guildmates, lvl up and res them when they die. Now what is the difference between a Int healer or a Str healer?
_________________ If Knowledge Is Power, Then To Be Unknown Is To Be Unconquerable.
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AvengedSevenfold
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Post subject: Posted: Thu Dec 07, 2006 6:47 pm |
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Joined: Aug 2006 Posts: 120 Location:
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yea, i like hammer's idea. thats what i was planing on doing. i wasnt lvling up force as to so much be a healer, but for harmony therapy and res (for my guildmates during trade/theif runs, etc ...)
but yea, ill leave it as it is right now, and lvl up fire occasionally after i famr a lot of SP, thanks
any more suggestions will greatly appreciated, thanks
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oktaytheazer
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Post subject: Posted: Sat Dec 09, 2006 12:25 am |
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| Frequent Member |
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Joined: Nov 2006 Posts: 1123
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PR-Solja wrote: Hey wasup everyone. why is force a useless tree? I'm making a H-Int nuker/support char and my main purpose for this char is to help my guildmates, lvl up and res them when they die. Now what is the difference between a Int healer or a Str healer?
well a monster will smak you so hard only 1 hit and bang you dead on the floor shouting "resssssssssssssssss" and if your pure str u got lotsa hp monsters atack you but you still have time to ress someone till you die lol
but if you dont just wanna use force to ress but to heal or make a harmony or whatever lol its not such a bad skill anyway i think it realy is a good skill cose i love ressing peps 
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