The Iconoclast wrote:
1. How many masteries would I be able to max out with the 300 Mastery Level Cap? I'm aiming to max out Fire, Lightning, and Heuksal completely. I'd also like enough Force mastery levels to Res.
2. Is the Heuksal mastery really worth levelling up all the way? As an INT user, how much will a high level Heuksal move help me? Should I stop at an early level and use the SP masteries for something else?
3. I hear people praising the Must-Piercing Force skill, but I also notice that the Fire mastery has a similar move called "Flame-Body Wisdom". Can they both be used at the same time or is it a waste to spend SP points on both of them?
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+200 Points to whoever responds!
1. 300? Up to 300 masteries then. You don't need to max heuksal on a nuker.
2. Don't waste it on skills in the heuksal tree, at most the only skill you should be using for a nuker is the cheolsom force which adds HP ( the passive ).
3. Must piercing force increases magic damage by a %.. flame body wisdom increase physical damage by a % and is no good for a nuker.
You're a nuker, you want skills that can help you in pvp, against mobs, or do magic damage basically. You need 0 skills in heuksal ( after level 30.. before is ok to help you level since you don't have nukes ) except the passive. The passive is a good skill because at level 60 it adds over 1000 HP. Also, you won't need to raise heuksal above 60 because the passive maxes out at level 6. In the light/fire trees there are only few skills you want to level.
Light:
Imbue - don't touch it.
Piercing force series - max it.
Wind walk series - not essential but very useful. Max these ( the ghost walk is EXTREMELY useful in pvp and to move between monsters while grinding ).
Lion shout series - not really essential. most get them because they're 'mini nukes'. Once you get all 3 books you can fire them nearly instantaneously one after another. You can also fire one or two or three off right after you nuke a monster making for a good finishing skill. It's up to you but I maxed this.
Concentration series - max it. it's good in pvp and in pvm.
Thunderbolt force - it's a nuke, max it =D
Heaven's force - max it.
( Basically light is all maxed except for the imbue. )
Fire:
Imbue - Max it. This is hands-down the best imbue for a nuker. It's the strongest damage-wise, and deals fire which is very nice. Later on at level 70+, most people using shields will be invincible to ice so the ice imbue is useless and is gimp in attacking strength.
Fire shield series - Only max this if you're a sword/shield for pvp or whatever else. This is one of the best skills you can get as a nuker for defensive purposes. At level 68 the emperor book ( 4th book, added next week ) will reduce 78% status effect meaning 22% in jewels and you're immune to a status error.
Flame body series - don't touch it.
Fire protection series - good for magic defense. Gives you more mdef and helps versus nukers and pvpers that use imbues. I'd say max it.
Fire wall series - it's useless.. you can get it if you want because it's cool looking and fun to play with but utterly useless ^^
The nuke - common sense. Now you can get book 2 with just 1 level on book 1.. and book 3 with just 1 level on book 2.. but I urge you to level them. Book 1 leveled all the way to the max ( 16 levels I believe ) is very strong, same with Book 2 ( 13-14 levels max I believe ). Book 3 is good for pvp as it hits an area surrounding the primary target.
Flame devil force series - don't get this, useless.
Hope that helps. Btw I'm a level 60 pure int nuker ^^.