ok, so last night i decided to try to work out a formula for how much
exp/sxp you'd get, depending on how much of a buffer you have on your
levels.
in the end, it almost drove me insane. does anyone know EXACTLY how
the game figures it out? i was gonna be helpful and post a nice neat
formula, but i can't seem to GET a nice neat one.
anyways, from what i've noticed, with your level and mastery level not
changing, you get the same ratio of EXP:SXP, no matter what monster
you fight. for instance, when i was on lvl 12 with mastery 9, all enemies
were giving me 60.3% exp and 39.7% sxp. so, that means that the
enemies just give you a certain amount of xp, and the game splits it up
depending on your buffer(which most people already knew, i just wanted
to get numbers on it)
the problem is there's not a set % for a certain buffer. it also seems to
depend on your level in general. for instance, with no buffer at all, at level
2, you get 31.6% EXP. at level 3, it's 41.2%, and at level 13, it's 75.3%.
so that's the first thing that threw me off.
anyways, like i said, i can't find a hard fast formula, but maybe if we poll
some data together we can come up with something. here's mine to start:
Level : Mastery Level : EXP% : SXP%
1 : 0 : 16.2 : 83.8
2 : 0 : 23.8 : 76.2
2 : 1 : 27.2 : 72.8
2 : 2 : 31.6 : 68.4
3 : 2 : 36.4 : 63.6
3 : 3 : 41.2 : 58.8
---------------------
12 : 9 : 60.3 : 39.7
13 : 9 : 56.7 : 43.3
14 : 9 : 52.4 : 47.8
15 : 9 : 47.0 : 53.0
15 : 10 : 54.1 : 45.9
---------------------
13 : 13 : 75.3 : 24.7
well, that's what i have. feel free to post more.