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djkelvz
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Post subject: question on overupgrades (+3) (+4) (+5) (+6) Posted: Thu May 11, 2006 7:45 am |
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Joined: Apr 2006 Posts: 118 Location:
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Questions from a noobie:
1) Does the weapon's degree affect the chances of overupgrading? I have been seeing higher-level weapons going to +4, +5 even.
2) Does the weapon's durability also affect the chances in overupgrading?
3) Are there any possible ways to increase my chances of success in upgrading?
thanks for replying! 
_________________ "Justice without Power is Empty; Power without Justice is Violence" - Miyamoto Musashi
Character: Col_Mustang
level: 1x Sword
build: Int-Hyb/Cold/Lightning
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RaiKiRii
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Post subject: Posted: Thu May 11, 2006 7:49 am |
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Joined: Jan 2006 Posts: 1351 Location:
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1) nah it's just that lower level weapons arnt worth adding +3 to cuz they wont resell for anything near how much its costs to get it there
2) not sure but its recommended somewhere to have it at full durability before trying to enhance it
3) there are theories but nothing concrete 
_________________ Lvl:6x
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djkelvz
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Post subject: Posted: Thu May 11, 2006 8:17 am |
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Joined: Apr 2006 Posts: 118 Location:
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thanks! Had tried it myself, though. I ad a +3 lvl 29 bow (durability = 61), +4 lvl 32 bow (durability = 62) and a +4 lvl 26 bow (durability = 70). I thought maybe there is a better chance of overupgrading weapons with 60 ~ 70+ durability. I guess I need to experiment further. 
_________________ "Justice without Power is Empty; Power without Justice is Violence" - Miyamoto Musashi
Character: Col_Mustang
level: 1x Sword
build: Int-Hyb/Cold/Lightning
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Suwin Tzi
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Post subject: Hijack! Posted: Wed May 17, 2006 5:39 am |
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Casual Member |
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Joined: Mar 2006 Posts: 81 Location:
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Munak!!! Must go whack with +5 broad sword!! On my Agi Swordie!! And this time, Bongun's not going to stop me!! Muahahahaa!!
*runs off with lvl 40 swordie*
*gets mobbed by30hydras*
Ack!! Rez plz!! I hav leaf!!
*leaf gets jacked*
Nuuuuu!!
*resed by priest and gets pked*
WTF?
_________________ The meaning of life, is...
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Kew
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Post subject: Re: question on overupgrades (+3) (+4) (+5) (+6) Posted: Wed May 17, 2006 6:00 am |
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Joined: Feb 2006 Posts: 1024 Location:
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djkelvz wrote: 3) Are there any possible ways to increase my chances of success in upgrading? using lucky powder
oh! and crossing fingers.. helps a lot 
_________________ Kewanaar - Bakemasters
Lv6x - Trader Lv3 - Hunter Lv2 // Wolf - Huan
I'm a legend in my spare time!
Quit :/
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unreachable
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Post subject: Posted: Wed May 17, 2006 6:26 am |
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Joined: Apr 2006 Posts: 72 Location:
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does anyone think there are certain "points" of an items. for example, kind of like a roller coaster. in certain occasions it's easy to get to +3, but sometimes its hard to get to +5 but after so many elixirs it goes there with ease, same goes for +7 etc. depending on how it dropped.. whoever is lucky enough to get to the part of the roller coaster where it's close to +5 or +7, then maybe this can be true? who knows, im just throwing things out there, trying to help find out how alchemy works.
_________________ Server: Athens
Name: unbeatable
Guild: http://www.silkroadforums.com/viewtopic.php?t=5470 - HYPHY
Guild LVL: 3
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kitary
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Post subject: Posted: Wed May 17, 2006 6:54 am |
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Joined: Apr 2006 Posts: 1222 Location:
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If you ask me there is no spoon .. eehm trick This is wat i think about alchemy alchemy simply works like a chance calculation done by a program , its simple random numbers , 90% chance , 50% chance 30% chance , thats it , there probbly isnt any trick to it at all Sro probbly has some list that looks like this with Lpowders adding something like 5% to the roll +1 = 80% +2 = 70% +3 = 60% +4 = 50% +5 = 40% +6 = 30% +7 = 20% +8 = 10% +9 = ????
probbly the only trick would be chaos theory , as in the more ppl doing alchemy , the more the program has to generate rolls the more negative rolls will happen on pretty high chances
_________________
IGN: Catnium
I quit sro ,
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antix
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Post subject: Posted: Wed May 17, 2006 12:42 pm |
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Joined: Apr 2006 Posts: 1608 Location:
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1) No, it is just more worth it to upgrade higher level weapons, becuase you grow out of low level weapons quickly.
2) No. Durability just tells you how long that you can train before having to repair it.
3) Use lucky powder, that will help a little bit. Lucky on your weapon is supposed to help, but I have had lucky items that still fail. Also, look at higher level people that upgrade their weapons, they tend to give some hints. Or just ask Athena. 
_________________ This is a game, You're invited. www.lost.eu/572c4
redneck wrote: Holy crap how do u drop 1 gold piece?
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XMoshe
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Post subject: Posted: Wed May 17, 2006 1:42 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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kitary wrote: probbly the only trick would be chaos theory , as in the more ppl doing alchemy , the more the program has to generate rolls the more negative rolls will happen on pretty high chances
so if we do it after a inspection when the server is almost empty it should be easier to get it +5/6/7 and so on 
_________________
Props to chrisorg for the sig <3
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djkelvz
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Post subject: Posted: Thu May 18, 2006 5:15 am |
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Joined: Apr 2006 Posts: 118 Location:
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XMoshe wrote: kitary wrote: probbly the only trick would be chaos theory , as in the more ppl doing alchemy , the more the program has to generate rolls the more negative rolls will happen on pretty high chances so if we do it after a inspection when the server is almost empty it should be easier to get it +5/6/7 and so on 
now that you mention it, i clearly remember having successful overupgrades when there were lesser people with opened stalls, and running somewhere in donwhang. hmmmmm...... 
_________________ "Justice without Power is Empty; Power without Justice is Violence" - Miyamoto Musashi
Character: Col_Mustang
level: 1x Sword
build: Int-Hyb/Cold/Lightning
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Quyxz
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Post subject: Posted: Thu May 18, 2006 6:55 am |
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Advanced Member |
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Joined: Apr 2006 Posts: 2369 Location: The Netherlands
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Another question, when equipment or a weapon is +0 and you use an elixir on it. Will it always go to +1, or not? So do I need to use lucky powder then ?
_________________
One oldskool matherfacker
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djkelvz
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Post subject: Posted: Thu May 18, 2006 9:39 am |
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Joined: Apr 2006 Posts: 118 Location:
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I had experiences with alchemy failing at +1....it's sooooo sad...... 
_________________ "Justice without Power is Empty; Power without Justice is Violence" - Miyamoto Musashi
Character: Col_Mustang
level: 1x Sword
build: Int-Hyb/Cold/Lightning
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