viewtopic.php?t=43909It's all in there; if you haven't read that guide already, I'd highly recommend it
You don't need to get either of the first 2 trees in Force
There's also a (small) link to an outdated guide on how to be a force blader in the sense of being a party healer/rezzer
I started a conventional fire/light/ice blader after reading that guide, and I love it.
The tanking ability is insane - party giant, and 3 or 4 other assorted types of mujigis in mid-40s is just nuts, but damn good fun
I did have ice for the imbue and the passive, but realised that the latter was the only thing I was using, and ice was only at lvl 30, and my friend who I often play with can unfortunately die often as a wiz, so decided to change ice to force
Maybe there'd be a substantial difference at cap - but I don't know how far I can realistically lvl, nor whether I'll pvp much - but for now I dont need ice
Tbf, currently I almost only use Rebirth Art, but that's especially useful if the person dying is your only party cleric
Force passive is very handy for the extra mana
And I find Natural therapy good to chuck up either if I'm tanking a LOT of mobs (which I'm prone to do

), or if the party INT's are taking a beating or likely to take aggro
As a tank, you can stop mid-battle and rezz someone while still absorbing the hits, or even use heal if you see someone struggling.
I don't expect to replace a cleric in any shape or form, but Force is far more useful to me than ice, for now