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 Post subject: cSRO
PostPosted: Fri Jul 20, 2007 12:59 am 
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I have two question about it right quick:

1.) Why is there not that many people that play on it? you would think the chinese would be all over this one, but i guess not, well in europe anyways.

2.)Whats a good build, i went ahead and selected a cleric, so if anyone can tell me what to build off that would be nice! also i wanted to know how can u have a sub when u have the rod n stuff out, i guess you would have to change all of it just to attack or something?

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--Euro--
SlapItOnHard,Pure Str,Warrior,Axes,Lv.28[InActive]
WhosHairy,Pure Str,Rogue,Daggers,Lx.8[Bulding/InActive]
--Chinese--
Someting Wong,Pure Str,Heuksal,Glavie,Lv.22[Main]
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 Post subject: Re: cSRO
PostPosted: Fri Jul 20, 2007 6:07 pm 
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xJAWZx wrote:
I have two question about it right quick:

1.) Why is there not that many people that play on it? you would think the chinese would be all over this one, but i guess not, well in europe anyways.

I think this only applies to the server we are in. I believe the rest of them are populated. Not sure though.

xJAWZx wrote:
2.)Whats a good build, i went ahead and selected a cleric, so if anyone can tell me what to build off that would be nice! also i wanted to know how can u have a sub when u have the rod n stuff out, i guess you would have to change all of it just to attack or something?


The European party play consists of three "jobs" - puller, tanker, nuker, and healer. The best pulling job would be a crossbow weilding rogue, but this "job" is not that important since almost anyone can pull mobs to the party.

Tankers - warriors - are the safe builds to make, in a sense that almost any party can still provide rooms for tankers. The same goes for nukers, like wizards or maybe even warlocks, due to the high damage that they deal.

Healers, such as clerics and bards, are hardly used as main builds but are used as submasteries. One of the main problem why this is so, is because parties usually need only one to two clerics and one bard, while they can have, or even prefer, as many tankers and nukers.

As for rogues, I'm not really sure what role they play on parties. The same goes for warlocks. Their debuffing skills usually end up useless since the nukers can right away kill the mobs even without them.


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 Post subject: Re: cSRO
PostPosted: Fri Jul 20, 2007 10:52 pm 
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Prophet Izaach wrote:
xJAWZx wrote:
I have two question about it right quick:that play on it? you would think the chinese would be all over this one, but i guess not, well in europe anyways.


1.) Why is there not that many people
I think this only applies to the server we are in. I believe the rest of them are populated. Not sure though.


I think the server capacity is higher,and isn't there just one..?

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 Post subject: Re: cSRO
PostPosted: Fri Jul 20, 2007 11:01 pm 
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Cinema wrote:
Prophet Izaach wrote:
xJAWZx wrote:
I have two question about it right quick:that play on it? you would think the chinese would be all over this one, but i guess not, well in europe anyways.


1.) Why is there not that many people
I think this only applies to the server we are in. I believe the rest of them are populated. Not sure though.


I think the server capacity is higher,and isn't there just one..?


When you translate the game into english, I think only one server pops up. Not sure about this though.


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 Post subject:
PostPosted: Sat Jul 21, 2007 1:53 am 
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i dont know even with me playing the europe addition in cSRO, i just need some either thinking or help about either to pick either one of the builds i narrowed down:

Warlock/Wizard
Cleric/Wizard: My plan for this build was this exactly, i was gonna just lvl up my cleric but be mainly a wizard and get those skills up also, just keep killing thing but when i need the healing buffs i will switch to the cleric rod and heal people real quick or ress them, but once i reach lvl 20 i will quit being a wizard and sell all of that stuff(Even if i can delevel wizard to get sp back), but become a full cleric because i can heal the whole party instead of just indiv. like 1-19 does, which is a pain.

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--Euro--
SlapItOnHard,Pure Str,Warrior,Axes,Lv.28[InActive]
WhosHairy,Pure Str,Rogue,Daggers,Lx.8[Bulding/InActive]
--Chinese--
Someting Wong,Pure Str,Heuksal,Glavie,Lv.22[Main]
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 Post subject:
PostPosted: Sat Jul 21, 2007 1:55 am 
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i dont know even with me playing the europe addition in cSRO, i just need some either thinking or help about either to pick either one of the builds i narrowed down:

Warlock/Wizard: i can curse or watever the monsters, then i will switch to my staff and kill the monster, so that way i can contribute both helping the party in both ways(Killing, and supporting).

Cleric/Wizard: My plan for this build was this exactly, i was gonna just lvl up my cleric but be mainly a wizard and get those skills up also, just keep killing thing but when i need the healing buffs i will switch to the cleric rod and heal people real quick or ress them, but once i reach lvl 20 i will quit being a wizard and sell all of that stuff(Even if i can delevel wizard to get sp back), but become a full cleric because i can heal the whole party instead of just indiv. like 1-19 does, which is a pain, or i can just stay being a wizard and a cleric for the whole time, whatever is best i will pick.

Whatever seems best to you put! i really wanted to be a cleric, but i dont know any easy way to be one untill lvl.20, because it is entirely to hard to be in a party and do it indiv., but then again is one of the most important contributors in the party, but being a warlock/wizard would def. help alot also!

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--Euro--
SlapItOnHard,Pure Str,Warrior,Axes,Lv.28[InActive]
WhosHairy,Pure Str,Rogue,Daggers,Lx.8[Bulding/InActive]
--Chinese--
Someting Wong,Pure Str,Heuksal,Glavie,Lv.22[Main]
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