Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Tue Sep 22, 2009 9:07 pm
Advanced Member
Joined: Mar 2007 Posts: 2094 Location:
Strwarrior wrote:
@John i meant 1v1, and yes, sjsro only sells 9th dg, but its 90 cap, not 100 actually its all luck i know that, but new skills give people who know how to play the char more chances to win.. it happened like this (was jobbing), i saw him in my way(i know i was going to die with 2 nukes or 3), i used soul spear soul and lucky stun and 2 cirts :O, then ghost spear also critted and he died(we have 70 cap skills)
P.s, dont reply in quotes please >.<
The fact that it would be 70 cap, means you can invest in 4 trees through for allowing for the come back of one of the best int builds I've seen the dual weapon s/s/s in my opinion.
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Wed Sep 23, 2009 3:18 pm
Active Member
Joined: Jul 2008 Posts: 591 Location: Valhalla <3
Ashikiheyun wrote:
BloodyBlade wrote:
at 70cap, are people immune to status'es like frozen and frostbite? Because lv50 ice nuke is ftw
I don't remember if it's 70 or 80 cap where you could become immune with fire shield + accessories, can't remember >.>
Since the immunity % on accessorrys are the same on each degree, it would have been possible to become immune at 60 cap aswell, so yeah, at 70 cap they were able to be immune
_________________
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Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Thu Sep 24, 2009 5:00 pm
New Member
Joined: Feb 2009 Posts: 35 Location: USA
I played on Troy during 60 cap, 70 cap, and 80 cap. And my build was 107% INT balance with full blue +6 gear. As a dual wep char, it was not extremely difficult to take down glavies.
_________________ ecSRO Level 90 Pure INT S/S Lvl 76 Sun +7 Sword
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Thu Sep 24, 2009 8:19 pm
Active Member
Joined: Aug 2007 Posts: 706 Location: USA
SilentShade wrote:
Since the immunity % on accessorrys are the same on each degree, it would have been possible to become immune at 60 cap aswell, so yeah, at 70 cap they were able to be immune
Yep I remember on Aege, lotri was immune during 60 cap. I he spent a lot of time buying up frost resist jewelry. Then there was no alchemy, jewelry just dropped with random chance of one or two blues.
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Sat Sep 26, 2009 8:53 am
Active Member
Joined: Nov 2007 Posts: 920 Location: OTL
80 cap with 80 skills and I'll join (No Euro tho). 80 cap-80 skills, was the best cap ever. Oh and I played since the November 2005, so I know how the 70 cap was
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Sat Sep 26, 2009 3:04 pm
Advanced Member
Joined: Mar 2008 Posts: 2084 Location: somewhere around here
VeniVidiVici wrote:
80 cap with 80 skills and I'll join (No Euro tho). 80 cap-80 skills, was the best cap ever. Oh and I played since the November 2005, so I know how the 70 cap was
i disagree, i think that cap 70 was indeed the best cuz cap 80 brought new skills and snow shield, and most importantly, suns. this is just my opinion tho
_________________ Locar @ ecsro/fembria lvl 90/70 (got bored of sro, letting my chars rest for a long long long time)
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Sat Sep 26, 2009 3:11 pm
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Joined: Apr 2009 Posts: 1105 Location:
Maybe we could add in the lvl 80 skills at lvl 70 Make all 70-80 skills lvl 70. Would draw people to going 3 trees instead of 4. Only people with tons and tons of free time would be able to get 4 trees ff.
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Sat Sep 26, 2009 3:14 pm
Advanced Member
Joined: Mar 2008 Posts: 2084 Location: somewhere around here
Nick Invaders wrote:
Maybe we could add in the lvl 80 skills at lvl 70 Make all 70-80 skills lvl 70. Would draw people to going 3 trees instead of 4. Only people with tons and tons of free time would be able to get 4 trees ff.
the beauty of cap 70 was the 4 trees, like a blade/bow or a blade/glavie, why to make that?
edit: or a full force + weapon mastery int
_________________ Locar @ ecsro/fembria lvl 90/70 (got bored of sro, letting my chars rest for a long long long time)
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Sat Sep 26, 2009 3:40 pm
Frequent Member
Joined: Apr 2009 Posts: 1105 Location:
iztupido wrote:
Nick Invaders wrote:
Maybe we could add in the lvl 80 skills at lvl 70 Make all 70-80 skills lvl 70. Would draw people to going 3 trees instead of 4. Only people with tons and tons of free time would be able to get 4 trees ff.
the beauty of cap 70 was the 4 trees, like a blade/bow or a blade/glavie, why to make that?
edit: or a full force + weapon mastery int
I don't know. It was a suggestion?
Make the lvl 71-80 skills worth no sp? lol Really, I don't care as long as it was as good as the 80 cap. I started playing during the 80 cap with 70 skills but then a month or 2 later they added euros. I've seen vids of the 70 cap though, was pretty awesome.
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Sat Sep 26, 2009 4:16 pm
Advanced Member
Joined: Mar 2008 Posts: 2084 Location: somewhere around here
Nick Invaders wrote:
iztupido wrote:
Nick Invaders wrote:
Maybe we could add in the lvl 80 skills at lvl 70 Make all 70-80 skills lvl 70. Would draw people to going 3 trees instead of 4. Only people with tons and tons of free time would be able to get 4 trees ff.
the beauty of cap 70 was the 4 trees, like a blade/bow or a blade/glavie, why to make that?
edit: or a full force + weapon mastery int
I don't know. It was a suggestion?
Make the lvl 71-80 skills worth no sp? lol Really, I don't care as long as it was as good as the 80 cap. I started playing during the 80 cap with 70 skills but then a month or 2 later they added euros. I've seen vids of the 70 cap though, was pretty awesome.
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Sat Sep 26, 2009 5:12 pm
Regular Member
Joined: Jan 2008 Posts: 246 Location: Heesch
I've mainly be busy with school last days, and other then some core changes I didn't really do much. I'm hoping to make a start with movement soon, as I don't have to implement the serverside collisions.
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Sat Sep 26, 2009 8:42 pm
Active Member
Joined: Nov 2007 Posts: 920 Location: OTL
iztupido wrote:
VeniVidiVici wrote:
80 cap with 80 skills and I'll join (No Euro tho). 80 cap-80 skills, was the best cap ever. Oh and I played since the November 2005, so I know how the 70 cap was
i disagree, i think that cap 70 was indeed the best cuz cap 80 brought new skills and snow shield, and most importantly, suns. this is just my opinion tho
The nice thing about 80 cap was that even with sun it was hard to kill someone. But william could remove sun/som from the server, and it would still be balanced. The 70 cap skills are borig, 80 cap skills are way better.
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Sat Sep 26, 2009 9:40 pm
Active Member
Joined: Jan 2008 Posts: 563 Location: TEXAS!!!
Agreed, but I'm probably just saying this cause I started SRO maybe 2 weeks before 80 cap was implemented and didn't get to see the real 70 cap. Make a seperate with 80! lol
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Sun Sep 27, 2009 7:06 am
Regular Member
Joined: Jan 2008 Posts: 246 Location: Heesch
hemagoku wrote:
r u gonna ever reply to my pm ?
If you can't act normally; no. But, start learning a programming language first and come back. Then I'll tell you more.
@80 cap: I'll see how it goes, if the server gets released to the public it'll be 70-cap no matter what. If I see that after a time people get boring and want a 80-cap, it might be an option.
@<Edit>: I started working on some SQL saving/loading, and after some tries I think I've got a built in NO-DC client, so no 3th party programs are really needed anymore :").
Post subject: Re: JaveQ: New Silkroad private server is born! <INGAME NOW!!>
Posted: Sun Sep 27, 2009 11:30 am
Advanced Member
Joined: Mar 2008 Posts: 2084 Location: somewhere around here
William.D wrote:
hemagoku wrote:
r u gonna ever reply to my pm ?
If you can't act normally; no. But, start learning a programming language first and come back. Then I'll tell you more.
@80 cap: I'll see how it goes, if the server gets released to the public it'll be 70-cap no matter what. If I see that after a time people get boring and want a 80-cap, it might be an option.
@<Edit>: I started working on some SQL saving/loading, and after some tries I think I've got a built in NO-DC client, so no 3th party programs are really needed anymore :").
cool cool ^^
_________________ Locar @ ecsro/fembria lvl 90/70 (got bored of sro, letting my chars rest for a long long long time)
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