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 Post subject: Dymer Rebirth [Open Beta][Release:01/07/2014]
PostPosted: Mon Jun 23, 2014 12:05 am 
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Welcome to Dymer Rebirth

https://www.youtube.com/watch?v=WOQK-ruJRuI
https://www.youtube.com/watch?v=GB5CEAvug_I

After a long await, we finally present to you the Dymer Rebirth... A server that will mark the beginning of a new Era on the Silkroad Private gaming.

We are proud to introduce a complete remake in regards to the past versions of Dymer or Devias. What is the difference? Jobbing and a web-interface that will allow you to act on-the-go by selling or purchasing items on a newcoming WebMall, available to anybody willing to sell their goods without needing to be online.

Our goal is to take the files to their top potential by creating a way to always be doing something even while not being on your computer. A server finally thought for the people who can't be there 24/7.

The WebInterface has been boosted with mobile-compatibility and an Ajax Based interactive system to take out load times so that it works as an application on a cellphone. Multiple systems are under development to increase the possibilities towards what you can do with any mobile device on the go.

We have created Events that automatically create tables on the database with their results to implement an event viewer on the site for any participant or expectator to review anytime...this comes along with automatic rewards to every participant's Storage which include Coins and multiple items granted at random or depending on the event.

The game automatically rewards the top jobbers every end of the week and grants a custom Jobber Name with its Top number (for the top 3 of every job). The Coins get converted automatically upon relog, based on the Contribution your character has and you will also be able to view your Coin History on your Character WebPanel.

Right now you can Reset your Skills and Stat Points from your WebPanel aswell with a single button. This module has an inventory view and a basic review of your character ingame live information.

If you would like to participate on the Beta Testing, please Register at the site with a valid email address to be able to activate your account. Random registrants will be emailed with their corresponding Beta Keys to be able to finish the activation process of their accounts in order to be able to login ingame. The Beta Members will be selected the June 17th, 20th and 23rd.

Thanks to all who have supported the development of this server in the shadows and to all of those who gave us great ideas to implement on the server as upcoming features.

Currently, we are set on the following:

Ingame Specifications:
  • Server Status: Image
  • Website Status : Image
  • Cap: 80
  • Experience/Skill Point Rates: x70
  • Regions Enabled: Abyss Maze, Dymer Hall, Donwhang, Jangan, Roc, Hotan, Temple.
  • Drop Rate: x15 (rate increased for parties, instances and event zones)
  • Alchemy Rate: x0.8
  • Job Rate: x80
  • Gold Drop Rate: x5
  • Silks per Hour: 1 => 5(after the 1st month active / max 15 per day)
  • Skill Points: 100k
  • Starter Pack: 1 Stack of 1k HP/MP Pots, 20 Speed Pots, 1 Wedding Avatar and Hat, 11 Reverse Returns.
  • Website: [url="http://dymernetwork.net/"]Dymer Network Home Page[/url]
  • Facebook: [url="https://www.facebook.com/DymerRebirth"]Dymer Network Facebook[/url]
  • Official Client:
    [url="https://mega.co.nz/#!ds9jxQyS!pQaaXYtMvUFosZLAgHFBr2dWxVIT1SXYdzBUq0AH8sY"]Mega[/url]
Server Features:
  • FW enabled (JG, Bandit, Hotan).
  • Working Guild Icons.
  • CTF enabled.
  • Elixirs, Potions, Stones and much more can be stacked to a high amount.
  • Disabled Advanced Elixirs.
  • Disabled Devil & Angel Spirit.
  • Removed Vigor grains(25%) from the NPC.
  • Removed Job penalty.
  • Removed Consignment Merchants.
  • Only Jangan, Donwhang Hotan and Roc Mountain(mobs adjusted to lvl 80) are enabled.
  • Changed Cerberus and Captain Ivy spawn area.
  • Unique respawntimes lowered.
  • Special items dropping at Uniques.
  • Jobtitles for the top jobbers of the week(Inc. Thief-CheatChecking Mechanism)
  • All new avatars enabled.
  • Daily Events
  • Ingame live support in following languages: English, German, Spanish, Turkish, Arabic
  • Mercenaries working!
  • Job Temple enabled(adjusted to lvl80).
  • Alot of droppable silk stuff so that everyone can become a good player even without donating.
  • Modified map(important places of our server added on the ingame map)
  • Uniques can spawn literally anywhere on their assigned region (Randomized Spawns).
  • New Uniques added: Dymer, Abyss Wizard, Abyss Witch, Str/Int Uniques of the Abyss Maze, Underworld Spirit and Lost Spirit.
  • New Quests added to achieve temporal titles ingame that boost your berzerker damage depending on the hardness of the Title.
  • Added new Abyss Cave and Abyss Maze with their respective special closed-in features for those who undertake the challenge of going into them.
  • Scripted Events that will let you participate easily and get rewarded automatically by following the instructions given by the GMs whenever a Event is started.
  • New Seals are added with different achievement possibilities.
  • Seal of Dymer pieces are now sold for different groups of coin amounts that will mean that you will get different ways of achieving this equipment, but always keeping you active on enough systems at once to keep everyone doing something.
  • Automatic Title updaters implemented for the limited edition titles as Ghost Busters or Unique Hunters. The lose of a title will get you back to your latest achieved title if the title achieved earlier is meant to remain on your character.
  • Weekly Roc Spawn.
  • Job Alias is automatically the same as your character's name.
  • Old pvp capes work when you are in PvP mode !
  • New normal zerk, title zerk, and title party zerk
Start Items:
  • 100k sp
  • 5m Gold
  • 1 Wedding Avatar (Dress / Hat)
  • 11 Reverse Scrolls

Dymer Special Shop:
Spoiler!


Seal of Dymer Shop:
Spoiler!


New Quests:
Spoiler!


Coin System
Spoiler!


Title Grant-Back System
Spoiler!


Oblivion Realm
Spoiler!


New berserk modes:
Spoiler!


Old style PvP Capes:
Spoiler!


Daily and Weekly Events
Spoiler!


Blood of Dymer Seal
Spoiler!


Master Skills
Spoiler!

New Temple Entrance
Spoiler!


Ingame Screens
Spoiler!



Thanks to all who have supported the cause of bringing this awesome community back together, and also bemindful that Beta Members receive 2k silk for the beta test.


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 Post subject: Re: Dymer Rebirth [Open Beta][Release:01/07/2014]
PostPosted: Wed Jun 25, 2014 9:10 pm 
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Location: Antelope Valley, CA
This was actually interesting to me, and then I didn't get accepted to Beta, so I guess there goes that idea.

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 Post subject: Re: Dymer Rebirth [Open Beta][Release:01/07/2014]
PostPosted: Wed Jun 25, 2014 10:55 pm 
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Posts: 1172
Location: mavnation.
.curve didn't get into the beta? wow this server doesn't know what it's doing gg no re


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 Post subject: Re: Dymer Rebirth [Open Beta][Release:01/07/2014]
PostPosted: Thu Jun 26, 2014 12:13 am 
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Posts: 5167
Location: Antelope Valley, CA
srsly though.

For a server that's currently at 39/1000 you'd think that pretty much anyone who signed up would get into the beta.

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 Post subject: Re: Dymer Rebirth [Open Beta][Release:01/07/2014]
PostPosted: Sun Jul 06, 2014 10:58 pm 
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Joined: Jun 2014
Posts: 46
Location: ~'-.,.-`~`-.,
What happened with this server ?

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