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 Post subject: Power leveled char parties
PostPosted: Wed Apr 02, 2008 6:30 pm 
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Wow I was just in the worst mujigi party I have ever been in. Why was it terrible......because powerleveled char's suck!!!!!!!! I can't believe the difference in quality players from when I was in the mujigis a few months ago on Kewtie vs's now on HotiTati. Lvl 42 tank was afraid to go tank and taunt because he was going to get hit and die!! lol Tanks were running around just wailing on stuff where they shouldn't have been, ints were rushing the lure and leaving the cleric out in the open to fend for themself. People were going afk every 5 minutes, just as they would do while getting powerleveled, I guess they forgot they were in a party.

Seeing the backlash first hand of how crappy powerleveled players are really makes me sad. There used to be a time when ppl played, and also were willing to learn how to party correctly. These ppl should have learned to party back in the kokoru's and sungs, but now instead we have ppl that aren't learning to party until mujigi's, Penons, and PEGS. Maybe by the time they make it to bones they might have a clue as to what they are doing?? Even then, I doubt it.

I love my rogue, I really do, but after the last few pts I have been in, I look forward to getting back on Kewtie and into a party where people actually know what they are doing. Where you don't have to ask for Quota and buffs every 3 minutes because ppl don't know when to give them. Where the cleric heals, the tanks do their job, and the ints are on top of their game.

After seeing this mess today, I can officially say, Venus has been dumbed down by the powerleveled idots that have no idea what they are doing, and better yet, are to stubborn to learn and take direction on how to play.

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 Post subject: Re: Power leveled char parties
PostPosted: Wed Apr 02, 2008 6:42 pm 
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Come play with NJA Kewtie! Our parties rock because we play together and know our roles.

I am to the point that if the party isnt at least half my guild, I wont play. I get tired of being left out to dry by tanks intent on killing the Party Giant and forgetting to watch the damage dealers. Or wizards deciding to be tankers (lol ok i do do this sometimes, we are all human :oops: ) or clerics holy word crazy when they should be healing.

I like our parties because we are nice to each other. We dont scream if you pull too many mobs on accident, or the cleric and/or tanks dont rebuff fast enough or the wiz keeps wandering off. We gently remind and if you dont shape up your out! lol :D

We generally have a party at Mujigi between 7pm - 10 pm cst. Real players welcome.

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 Post subject: Re: Power leveled char parties
PostPosted: Wed Apr 02, 2008 6:42 pm 
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Well, i'm sure there will lots of flames to follow shortly on this post.

But I'd like to add, since I cam to Venus, I have tried to discourage power leveling for that very reason. The fact of the matter is, it will never be erraticated. It's something that Joymax implemented into the game and ppl exploit it for everything they can, just as they do with everything in this game. There are more cheaters, than there are regular hard working players.

Think back in the days of good ole NES. The only way to get cheats back then was to subscribe to nintendo power magazine. Bot's wan to make their 50mil a week plvling. Plays want to level fast. For what reason they want to lvl fast, I have no idea. Plvling a chinese char? who cares, not much knowledge needs to go into any of those builds, they were designed as solo chars. Euro chars however were not designed for soloing. They were integrated as team players. Everyone hears of the euro power these chars have but the power comes from a team. Not a solo euro. I've spent the last month trying to teach power lvld players how to party play in the sung's, penons, mujigi's, Pegs, you name it. After a while of ppl not listening it gets frustrating. I learned euro party play from some of the best players in the game, and I try to pass on that knowledge to other players. It might be something they can only learn it time, or maybe they should delete their char and start a chinese char.

The fight against plvl will never be won. You can only hope that some of those plvl players have an iq > 10. Otherwise, you can just enjoy the euro noobfest and be more selective about who you party with.


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 Post subject: Re: Power leveled char parties
PostPosted: Wed Apr 02, 2008 6:59 pm 
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Kewtie wrote:

I look forward to getting into a party where people actually know what they are doing. Where you don't have to ask for Quota and buffs every 3 minutes because ppl don't know when to give them. Where the cleric heals, the tanks do their job, and the ints are on top of their game.
.

That is SO TRUE, l8ly I have to beg almost EVERYONE, Tankers for Physical fence and Pain Quota and I have to shout in the PT chat "USE FK-ING TAUNT WHEN U LURE !", how hard is it?! it's pathetic...when I join any of those horrid PTs, I'm supposed to de-lvl not lvl up !

Same goes to most Clerics, they stop healing and go attacking mobs ! they forget when to rebuff, they dunno that STR builds won't need the INT buff ! it's stupid and painful...
also, there are those pure STR Warriors with sub cleric, who think that they cud actually keep a party alive (same applies to STR Bards)


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 Post subject: Re: Power leveled char parties
PostPosted: Wed Apr 02, 2008 7:38 pm 
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Blame the tankers, I was there too. I was trying to keep the cleric alive with that wizard KB, Hazel wanted me to attack mobs when they were'nt even getting lured decently instead of telling the tanks to actually lure the mobs to them first. I was doing what I could do.

Oh btw, I don't blame all the tankers, in case you didn't realize eirlys was doing her job way better than the other tankers when shes lvl 40 only. Besides, Kewtie, you complain when you weren't really playing either. You just stood there most of the time, I don't see how you actually helped the party.

The cleric was afk :/ he should be blamed here imo

You gotta understand that it doesn't rely of the fact you were plvled or not. It depends on how smart you are. A good player will learn fast and become good, with or without plvling, whereas a bad player wont. Even if he goes through 40 lvls by himself he will still suck. You can take a noob to water but you can't make him drink.

I've got plvled many times and yet I do my job as a wizard very well, I wasn't doing it well back there cause it actually takes good tankers and clerics to let a wizard do his job decently, otherwise the mobs get aggroed on the wizard and he eventually dies.

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 Post subject: Re: Power leveled char parties
PostPosted: Wed Apr 02, 2008 7:45 pm 
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I dont think she meant you feat. Just that many people on venus have been plvled, well alot of newer people, and they cant play their character because they dont know how to, thats all.:)

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 Post subject: Re: Power leveled char parties
PostPosted: Wed Apr 02, 2008 7:50 pm 
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deathtoall wrote:
I dont think she meant you feat. Just that many people on venus have been plvled, well alot of newer people, and they cant play their character because they dont know how to, thats all.:)

Man, she was in our party today..; and it pretty much sucked... thats probably why she is complaining... But people just need to understand that it doesn't depend on how much you get plvled, ok maybe a litle bit but not enough to take into consideration on the fact you are a noob or not. As I said, if one is a noob, you can make him go through 40 lvls without getting plvled he won't learn. You can always train a noob, but it will only become a trained noob. It doesn't sound serious, I know, but it's the truth :/ and it's the same the other way around... when you know what you are doing and if you are smart, then you're a good player, even when you only know the basics and stuff. It's much more about smartness man, not knowledge... you get my point.. a smart guy finds out how to play in parties and play his character very quickly...

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 Post subject: Re: Power leveled char parties
PostPosted: Wed Apr 02, 2008 8:04 pm 
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Feataler wrote:
Blame the tankers, I was there too. I was trying to keep the cleric alive with that wizard KB, Hazel wanted me to attack mobs when they were'nt even getting lured decently instead of telling the tanks to actually lure the mobs to them first. I was doing what I could do.

Oh btw, I don't blame all the tankers, in case you didn't realize eirlys was doing her job way better than the other tankers when shes lvl 40 only. Besides, Kewtie, you complain when you weren't really playing either. You just stood there most of the time, I don't see how you actually helped the party.

The cleric was afk :/ he should be blamed here imo

You gotta understand that it doesn't rely of the fact you were plvled or not. It depends on how smart you are. A good player will learn fast and become good, with or without plvling, whereas a bad player wont. Even if he goes through 40 lvls by himself he will still suck. You can take a noob to water but you can't make him drink.

I've got plvled many times and yet I do my job as a wizard very well, I wasn't doing it well back there cause it actually takes good tankers and clerics to let a wizard do his job decently, otherwise the mobs get aggroed on the wizard and he eventually dies.


Completely agree with this.


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 Post subject: Re: Power leveled char parties
PostPosted: Wed Apr 02, 2008 8:56 pm 
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yet, are to stubborn to learn and take direction on how to play.


I would say it's more of a problem with this than being plvl'd I've gone to low level parties a few times and have tried to instruct players how to play. They either stand their trying to tell me it's not them KB the mob (when you just watched them do it) or after you tell them several times where to stand they end up running all over the place. Some people are too ingrained from all the solo grinding they had to do on the bot populated servers, that their habits are still there and need to be broken.

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 Post subject: Re: Power leveled char parties
PostPosted: Wed Apr 02, 2008 9:44 pm 
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SlyckMyx wrote:
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yet, are to stubborn to learn and take direction on how to play.


I would say it's more of a problem with this than being plvl'd I've gone to low level parties a few times and have tried to instruct players how to play. They either stand their trying to tell me it's not them KB the mob (when you just watched them do it) or after you tell them several times where to stand they end up running all over the place. Some people are too ingrained from all the solo grinding they had to do on the bot populated servers, that their habits are still there and need to be broken.


Yeah, I'm amazed at how many kamikaze wizards there are... or clerics & bards that are AFK or attacking mobs. And then when they get in trouble, what do they do? They run AWAY FROM THE TANKS... AWAY FROM THE CLERICS. They run off on their own into more aggro mobs. Instead of either accepting their fate to lose 2%, or maybe be last second saved by a Sprint Assault from a tank, they take off. And then they spam for res while the whole party is tanking 6-7 pt mobs.

Then there's the rogues and wizzy's who just can't live without Life Control, Extreme or Desperate because they want every last ounce of damage, even tho they normally have downtime between pulls. Yes, it is really nice to use it, but adapt a little. When you are getting killed because your party isn't on top of their game or because your location has mobs spawning in the middle of the pt, just turn it off.

Clerics... don't use Bless Spell every time the cooldown wears off... save it for when the short period of extra armor is useful. I usually see Bless Spell cast between pulls because the cleric is not busy and thinks "OH, I can cast this again!" By the time the mobs show up, it's worn off and we're waiting for the cooldown to expire... which happens right about the time the mobs are dead.

Warlocks... I've only been in a few parties with warlocks but easily half the time they're just along for the ride. You have many skills. Learn to use them. And no, not on the regular mobs. There are lots of party mobs that need debuffing.

Then of course the tanks that pull when it's not their job... or who KD/KB relentlessly. OK, there is a time for KB, there is a time for KD... when it means you will save someone else (or yourself) from death or lots of dmg, then yes... do it. Otherwise, tanks, you are not the damage dealers. Your job is aggro and meat shield.

And as far as sharing buffs, please do share them... but do so appropriately. There's really no need to give Phys Fence to an int unless you're fighting low lvl mobs in a disorganized noob party. Share Phys Fence with the other tanks. And I really don't understand giving Pain Quota to an int either. Maybe I'm wrong, but if they're getting hit bad enough for it to make a difference, aren't they pretty much doomed anyway? I'd say add quota to your puller for sure, then distribute it out to anyone else who is going to take a lot of damage on a regular basis. Every party I've been in the wizzies just DEMAND PF and PQ so they can go kamikaze.

And Everyone's job is TEAMWORK. Support each other in the best way your class can... not in every way possible. Use your buffs wisely, play in an organized manner, and know your place.

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 Post subject: Re: Power leveled char parties
PostPosted: Wed Apr 02, 2008 9:58 pm 
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PileOfMush wrote:
SlyckMyx wrote:
Quote:
yet, are to stubborn to learn and take direction on how to play.


I would say it's more of a problem with this than being plvl'd I've gone to low level parties a few times and have tried to instruct players how to play. They either stand their trying to tell me it's not them KB the mob (when you just watched them do it) or after you tell them several times where to stand they end up running all over the place. Some people are too ingrained from all the solo grinding they had to do on the bot populated servers, that their habits are still there and need to be broken.


Yeah, I'm amazed at how many kamikaze wizards there are... or clerics & bards that are AFK or attacking mobs. And then when they get in trouble, what do they do? They run AWAY FROM THE TANKS... AWAY FROM THE CLERICS. They run off on their own into more aggro mobs. Instead of either accepting their fate to lose 2%, or maybe be last second saved by a Sprint Assault from a tank, they take off. And then they spam for res while the whole party is tanking 6-7 pt mobs.

Then there's the rogues and wizzy's who just can't live without Life Control, Extreme or Desperate because they want every last ounce of damage, even tho they normally have downtime between pulls. Yes, it is really nice to use it, but adapt a little. When you are getting killed because your party isn't on top of their game or because your location has mobs spawning in the middle of the pt, just turn it off.

Clerics... don't use Bless Spell every time the cooldown wears off... save it for when the short period of extra armor is useful. I usually see Bless Spell cast between pulls because the cleric is not busy and thinks "OH, I can cast this again!" By the time the mobs show up, it's worn off and we're waiting for the cooldown to expire... which happens right about the time the mobs are dead.

Warlocks... I've only been in a few parties with warlocks but easily half the time they're just along for the ride. You have many skills. Learn to use them. And no, not on the regular mobs. There are lots of party mobs that need debuffing.

Then of course the tanks that pull when it's not their job... or who KD/KB relentlessly. OK, there is a time for KB, there is a time for KD... when it means you will save someone else (or yourself) from death or lots of dmg, then yes... do it. Otherwise, tanks, you are not the damage dealers. Your job is aggro and meat shield.

And as far as sharing buffs, please do share them... but do so appropriately. There's really no need to give Phys Fence to an int unless you're fighting low lvl mobs in a disorganized noob party. Share Phys Fence with the other tanks. And I really don't understand giving Pain Quota to an int either. Maybe I'm wrong, but if they're getting hit bad enough for it to make a difference, aren't they pretty much doomed anyway? I'd say add quota to your puller for sure, then distribute it out to anyone else who is going to take a lot of damage on a regular basis. Every party I've been in the wizzies just DEMAND PF and PQ so they can go kamikaze.

And Everyone's job is TEAMWORK. Support each other in the best way your class can... not in every way possible. Use your buffs wisely, play in an organized manner, and know your place.


Well said.
Its just how experienced you are on your build. Do you know how to play your build correctly?In a share pt teamwork is key to getting lots of exp and not dying

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 Post subject: Re: Power leveled char parties
PostPosted: Wed Apr 02, 2008 10:15 pm 
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Yeah, I think I've stated before that I'm against plvl because it creates a bunch of people unable to play their build. It's for that reason I see it as an equivalent to botting in the skill regards. You get something for having done nothing, and in the end you get nothing.

Now all we need is more tanks like Wyvern and you'll be good to go! :twisted:

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 Post subject: Re: Power leveled char parties
PostPosted: Wed Apr 02, 2008 10:29 pm 
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the point is it is because people are noobs, which means new to their build or not experienced in playing it. And how do you not get experience Thirty or forty levels into playing it? Power leveling. So that is the issue as she said. Now yea, it can be that you just have such a good pt that it doesnt effect it if you do your job badly, but most of the time its people who rather as many said, plevel compared to learn how to play. Thank god I dont plevel, its my first warrior and everyone would make fun of me and beat me up and take my lunch money and not let me in their parties. I mean that happens now, but i atleast learned my build.

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 Post subject: Re: Power leveled char parties
PostPosted: Wed Apr 02, 2008 10:32 pm 
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pfft.. Getting plvled all the way is pathetic.. What's the point of even playing the game if you ain't the one playing anyways.. and when you finally do, you suck at it.

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 Post subject: Re: Power leveled char parties
PostPosted: Wed Apr 02, 2008 11:21 pm 
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I was not just standing there to stand there. And I was not attacking you per say. When I was standing there, it was either because I had to wait while asking for buffs, or luring would have been a waste of time since I had no where to lure to since everyone was either afk or doing their own solo routine in a party. Why would I hurry out and lure to come back and drop off the mobs on the ints? Ask an int what their biggest tank/lure pet peeve is, I bet they will say when the tank/lure'er drops the mobs off on the cleric and the ints. This has been hard for me to learn not to do, especially when lure'ing for mobs that are quite a bit higher than my lvl.

Anyways, for you to take it personally was not cool, nor was it for you to say that Witch was telling you to attack the mobs without telling the tanks what to do. He was telling the tanks what to do, as well as everyone else there. That is where my problem lies, char's that have made it high enough to be in the mujigi's and still need to have a lvl 75 there to tell them how to use their char. Witch was there as a favor, as always, to help, and once again like always there were those people that did not wish to listen. In fact I never had anything negative to say about you at all. You went afk, we let you back in when you came back, and even then we kept you alive. But I never once said anything about the way you play. But thanks for your support and confidence in my playing abilities. It is great to know that I suck as a lure'er.

Maybe I need to go back to the manyangs to learn how to be a rogue right, I bet I could still get a party going there too! lol

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 Post subject: Re: Power leveled char parties
PostPosted: Thu Apr 03, 2008 12:19 am 
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lol, yep. If I wasn't in that party the other day, then I was in it's clone.

And of course it was all my fault for being a chicken tanker apparently. lvl39, 9 gap = crap armour @ Mugijis. = 3-4 mugijis hit me at the same time = dead no matter how good the cleric. Hell, i've been critted for 4k there (only have more if vital increase is on). And am I sitting around doing fkin nothing. NO. But hey, I'm chicken.

I was taunting as much as I could...and then trying to save the wizzy's pathetic ass while they go and aggro/tank every fkin thing in site, and and and...my fault for not getting in there and saving them. Noooo, leave the one's I'm tanking to sprint assault the one you just CAN'T run away from so my taunt would actually work, and then, the one's I were tanking now run over to the cleric and smack him around! You just HAVE to tank it then blame the tankers for meh. I'm ranting. Feels better off my chest anyway.

Gah! Plvling sucks balls. GROW SOME AND LVL UP IN A GRINDING PARTY :x

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 Post subject: Re: Power leveled char parties
PostPosted: Thu Apr 03, 2008 12:52 am 
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Maybe its just their first character? You never know. If you find someone in the party who is doing their build wrong, try to help them out. In the end, you'll have gained a better party, and a reliable tank/wiz/cleic/bard/warlock/whatever that you can add to your friends list. Not everyone is powerleveled, its just the ones who are give a bad name to those really trying to learn. Ofcourse, theres always a limit. Some people, even if you try to teach them will never learn. I'm pretty sure its easy to tell these apart though.


Mujigi's are still very young. This isn't something that is new, its been around since Venus has started, and back then there was no powerleveling. Why?

Level 1-5 - Mainly solo
Level 5-40 - The "nooby" parties. Rarely any huge mob pullings like in generals. People killed 3 mobs at a time max.
Level 40-80 - The REAL grinding begins. Tanks can tank more, and can start pulling huge groups of 10-20 penons.


Reason why people didn't know how to level at these levels back at the start of the game was because its a whole DIFFERENT aspect of the game. Grinding changes drastacally, and they had to relearn it. I wasn't in the party though, so I got no idea. It might have been completely screwed from the start, but even a monkey can be taught simple tasks such as tanking. :wink:

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 Post subject: Re: Power leveled char parties
PostPosted: Thu Apr 03, 2008 3:17 am 
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ThisIsAvalon wrote:
but even a monkey can be taught simple tasks such as tanking. :wink:


I'm probably very biased here but it always seems to me the wizards cause all the trouble. Robes + MM + Life Control = kamikaze. Tanks just shake their heads watching these bozos zooming around. I've had another tank take Phys Fence off me while I was tanking pt mobs to try to give it to a Wiz who was already within an inch of his life trying to cast his light AOE to get the pt off him, making the regulars aggro to him as well.

I'm just venting, too. I know it'll get better as I get up into higher levels and some of these guys figure out they need to calm down.

I just wish I had a more regular schedule so I could get in sync with a good party every day and not end up in parties with 2 familiar faces and 5 random ppl. Why does RL have to get in the way of my fantasy game? TISNF!!! :D

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 Post subject: Re: Power leveled char parties
PostPosted: Thu Apr 03, 2008 6:59 am 
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HTVHitokiri wrote:
the point is it is because people are noobs, which means new to their build or not experienced in playing it. And how do you not get experience Thirty or forty levels into playing it? Power leveling. So that is the issue as she said. Now yea, it can be that you just have such a good pt that it doesnt effect it if you do your job badly, but most of the time its people who rather as many said, plevel compared to learn how to play. Thank god I dont plevel, its my first warrior and everyone would make fun of me and beat me up and take my lunch money and not let me in their parties. I mean that happens now, but i atleast learned my build.


Read the first quote below

Quote:
But people just need to understand that it doesn't depend on how much you get plvled, ok maybe a litle bit but not enough to take into consideration on the fact you are a noob or not. As I said, if one is a noob, you can make him go through 40 lvls without getting plvled he won't learn. You can always train a noob, but it will only become a trained noob. It doesn't sound serious, I know, but it's the truth :/ and it's the same the other way around... when you know what you are doing and if you are smart, then you're a good player, even when you only know the basics and stuff. It's much more about smartness man, not knowledge... you get my point.. a smart guy finds out how to play in parties and play his character very quickly...


Quote:
I was not just standing there to stand there. And I was not attacking you per say. When I was standing there, it was either because I had to wait while asking for buffs, or luring would have been a waste of time since I had no where to lure to since everyone was either afk or doing their own solo routine in a party. Why would I hurry out and lure to come back and drop off the mobs on the ints? Ask an int what their biggest tank/lure pet peeve is, I bet they will say when the tank/lure'er drops the mobs off on the cleric and the ints. This has been hard for me to learn not to do, especially when lure'ing for mobs that are quite a bit higher than my lvl.

Anyways, for you to take it personally was not cool, nor was it for you to say that Witch was telling you to attack the mobs without telling the tanks what to do. He was telling the tanks what to do, as well as everyone else there. That is where my problem lies, char's that have made it high enough to be in the mujigi's and still need to have a lvl 75 there to tell them how to use their char. Witch was there as a favor, as always, to help, and once again like always there were those people that did not wish to listen. In fact I never had anything negative to say about you at all. You went afk, we let you back in when you came back, and even then we kept you alive. But I never once said anything about the way you play. But thanks for your support and confidence in my playing abilities. It is great to know that I suck as a lure'er.

Maybe I need to go back to the manyangs to learn how to be a rogue right, I bet I could still get a party going there too! lol


You are not supposed to lure when you're a rogue, cause when the wizard will attack it, the mob will eventually go on the wizard. You can't say a rogue can "lure" that's impossible in a party unless the rogue does very very high damage.

Witch asked me several times why I was not fighting, I kept saying that I won't attack non aggroed mobs cause I don't feel like dieing again. I was only attacking the mobs that were on eirlys cause she knows how to play her character and I'm sure I can nuke efficiently with her around. But I wasn't fighting the other mobs because, the other guys didn't knew how to play their builds, they were fighting party giants, I attacked one and it came on me when I wasn't even the one dealing the most damage on him.

It's not easy to play a tanker, I already tried one, you gotta be fast thinking. Now if you let noobs play difficult builds, obviously you won't get a good result.

Quote:
lol, yep. If I wasn't in that party the other day, then I was in it's clone.

And of course it was all my fault for being a chicken tanker apparently. lvl39, 9 gap = crap armour @ Mugijis. = 3-4 mugijis hit me at the same time = dead no matter how good the cleric. Hell, i've been critted for 4k there (only have more if vital increase is on). And am I sitting around doing fkin nothing. NO. But hey, I'm chicken.

I was taunting as much as I could...and then trying to save the wizzy's pathetic ass while they go and aggro/tank every fkin thing in site, and and and...my fault for not getting in there and saving them. Noooo, leave the one's I'm tanking to sprint assault the one you just CAN'T run away from so my taunt would actually work, and then, the one's I were tanking now run over to the cleric and smack him around! You just HAVE to tank it then blame the tankers for meh. I'm ranting. Feels better off my chest anyway.

Gah! Plvling sucks balls. GROW SOME AND LVL UP IN A GRINDING PARTY


If you aren't abble to tank decently then don't come. Nuff said. The pt giant was getting attacked by you and yet it came on me. Obviously, you can't handle him, and thus you were just fighting him to show us that you were doing something, without really using taunt.


Quote:
I'm probably very biased here but it always seems to me the wizards cause all the trouble.


I never attack mobs that aren't aggroed specially when I already died 20 times. I was fighting mobs that were aggroed. Hazel was telling me to do so when they weren't really aggroed on tanks so it's not my fault if they leave the tankers and attack me instead. And I almost never use life control.

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 Post subject: Re: Power leveled char parties
PostPosted: Thu Apr 03, 2008 7:17 am 
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Yeah. A noob = someone new, inexperienced. That was before everyone throws it around for any possible meaning. you'll stay new and inexperienced if someone levels you while you sit on your horse, even if you are buffing that person, you wont be experienced in real partying. So thanks for having me read that once again. But teaching people new is how you get good people. What is a trained noob? You learn how to play and become "good" by getting experience. You start off as a noob, end up a better player. People aren't "born" perfect tanks, wizards, buffers. Its learning from your party, taking directions to understand your role, thats how you learn.

Luring and holding aggro is a big difference. The Rogues lure monsters toward the party, the warriors grab them then and hold aggro. An experienced party and pull it off quite well and we have several times. If kewtie did what she describes, it was what she should do. You dont keep pulling mobs into the ints while the others are running around. I know a few who do that and ends up with a free trip to town for the entire group.

As big of a gap as he has, Sacrifice is an effective tanker. I play with him at Mujigis and he does fine. The sad part of tanking is sometimes the party giants wont listen and stay on you always. They should, yes. But even with Vital Increase and constant taunts I've had them turn to another person even momentarily, which is enough to kill some. He played the build for months on a different server, and has redone a tanker once again here, I really doubt he would act as though he is taunting in order to fool you. I've partied with plenty of people lately who are Warriors and seriously cannot tank, and I've partied with Sacrifice for a long long time now and he wouldnt be one of them.

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 Post subject: Re: Power leveled char parties
PostPosted: Thu Apr 03, 2008 7:25 am 
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Few things I wanna say.

First, a rogue CAN pull mobs, they simply just have to pull next to a warrior, and the warrior would attack the pt mobs that were pulled and taunt the ones that were on the warrior before(normal mobs should die instantly by multiple wiz AoEing). In -60 pts though, rogues should only pull little because the warrior will not keep aggro on massive mobs since there isnt howling taunt.

Second, wizzies should only attack mobs that are aggroed by the warrior, or normal mobs that u accidently aggro or a warrior loses (normal mobs should die fast, and its bad for warriors to sprint to those mobs, as he would lead the whole group of mobs to the ints). Exception I guess is protecting a cleric, if the cleric is the only one with res

Third, why do u need a 9 gap for a warrior at mujis? Warrior having a gap is the worst class for having a gap. You can just constantly keep like a 2 gap, so you would at least get some decent armor on. Besides, warriors dont need much sp as compared to other classes, and it isnt a must to level up all attacking skills the max at all times.

And my last thing to say, anyone can learn how to play a class, if you can simply use some logic or watch another person that can do their job correctly. Took me a few days of playing a warrior to get used to it, and know errors I make such and such. Also, you can always give a kick to those who never listen.. although u may lose your party like that sometimes.

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 Post subject: Re: Power leveled char parties
PostPosted: Thu Apr 03, 2008 7:32 am 
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Feataler wrote:
If you aren't able to tank decently then don't come. Nuff said. The pt giant was getting attacked by you and yet it came on me. Obviously, you can't handle him, and thus you were just fighting him to show us that you were doing something, without really using taunt.


Holy fk! You are sooo right! I saw that pt giant leave the mountain side I was trashing it up, sidestepped me and went for you! That ptg really should try out for the NBA.

Note to self. Only tank on mobs 11 lvls lower than me, so I can tank decently, with or without a cleric present in the party! That way the wizards who die can still call me noob chickenshit and doesn't use taunt. Since they are still grinding on mobs that can 1-2 hit them.

BTW, what the fk is taunt??

And I have to say sorry to Witchhazel. I wasn't in your party, but I saw you @ mujigis @ southern end of the bridge. I immediately thought plvl :x and ran back north. After reading Kewties post, I see that you were there just helping giving advice, so my apologies for that ^^.

As for having a 9 gap. Well I'm not doing for fun aye? Mugjis, great spawn location and lots of parties >.>. Once I hit 40 I will have enough sp to zero gap to 60 and have all the skills I want maxed all the way to and including lvl 60.
So, if you're pissed that you lose 2% when you die, but can make it back in a good party in a matter of minutes, then, it takes me 30min-hr to get it. Mujigi party giant gives me 0.2% xp, to give you an idea (but the sp is FKING awesome ^^)

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Last edited by Dian Jie on Thu Apr 03, 2008 7:45 am, edited 1 time in total.

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 Post subject: Re: Power leveled char parties
PostPosted: Thu Apr 03, 2008 7:41 am 
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Dian Jie wrote:
BTW, what the fk is taunt??

I've heard it's a wizard skill.. not 100% sure though.

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 Post subject: Re: Power leveled char parties
PostPosted: Thu Apr 03, 2008 8:37 am 
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Shadow wrote:
Dian Jie wrote:
BTW, what the fk is taunt??

I've heard it's a wizard skill.. not 100% sure though.


Taunt is a warrior's skill to get mobs attention (aggro). The higher ur taunt skill's lvl, u will get more aggro. The more aggro u get, the less aggro ur wizards get and they'll be safer and can nuke like hell. Same goes to ur cleric. To get more info on warrior's skill, try to search on warrior's guides.

As for plvled char being sux, yes I do aggree on that. BUT, i said "plvled char" means it's atleast 80% or more being plvled than being play by the owner of the char. It's different with getting plvled by friends/guildies/unionmates just a bit to get to let's say lvl 64 for new weapon etc. The most important thing is "excessive plvling is bad".

The biggest problem in a s.ucky pt is they dont trust each other. Tankers dont trust the cleric, cleric dont trust the tanker, wizards dont trust the bard (mp potting at 90%) and so on. Why is this happening? It's because they dont pt together as much, they dont know each other, they dont know the real capabilities of others. And sometimes, they just dont know how to pt/play.

How to fix this thing? I know it's hard but u can do something other than just let the pt to die. GUIDE THEM, TELL THEM WHAT TO DO, ENFORCE ON IT, TELL THEM WHY IT IS BETTER TO DO THIS AND THAT, TELL THEM WHY IT'S WRONG TO DO WHAT THEY DID. If u can explain the logic, and let them learn, u will get a future pt buddies. If they become defensive and still doing the wrong thing, just boot him out from the pt and they will know how stupid they've been.

Trust me, been there done that. Try to make ur pt very informative. Sometime ppl just dont have a clue what to do because of lacks of reading/researching and not enough play time on their char. Yes they sux because they dont know how to play. CHANGE it, teach them how to play and they will play more instead of getting plvled. If we dont change what's wrong, dont expect it to change itself. I'm all out to make the community better. You should too.

Just my 2 cents.

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 Post subject: Re: Power leveled char parties
PostPosted: Thu Apr 03, 2008 10:07 am 
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HTVHitokiri wrote:
Yeah. A noob = someone new, inexperienced. That was before everyone throws it around for any possible meaning.


No, actually, that is AFTER people started throwing it around. What you describe is a newb. A n00b is someone who should know better, but refuses to learn. Leroy Jenkins is generally considered a n00b. For other examples, visit http://www.n00bstories.com.

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 Post subject: Re: Power leveled char parties
PostPosted: Thu Apr 03, 2008 10:15 am 
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Whoa whoa whoa.

Leroy Jenkins? Noob? That man is a friggen legend! (because his antics made me laugh so hard)

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 Post subject: Re: Power leveled char parties
PostPosted: Thu Apr 03, 2008 10:18 am 
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My worst party experiences have been with Chinese characters. They usually don't realize they have to fight differently if they want to help out in a party style grinding. Still, I've seen my share of bad Euro parties as well. Since I'm playing either bard or cleric (never both at the same time) I usually take charge of the party. As a cleric, I only heal the designated tankers. It's their task to try and keep the mobs on them, and the non-tanker's task to make sure they don't get targeted beyond the tanker's control to save them. If someone dies due to their own stupidity, they can wait until I can safely res them. 1 person gets designated to pull in new mobs. Bless is reserved for heavy fighting situations and emergencies. It usually takes a few deaths before people understand the meaning, but generally it works out quite nicely.

Bards are still generally underestimated. Aside from their buffs they keep the wizards blasting, the clerics healing, the aggro reduced, and can do a decent amount of damage in between (which can heal their own MP). It's just a lot of work if you want to do it well, but quite rewarding.

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 Post subject: Re: Power leveled char parties
PostPosted: Thu Apr 03, 2008 10:19 am 
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Dian Jie wrote:
Whoa whoa whoa.
Leroy Jenkins? Noob? That man is a friggen legend! (because his antics made me laugh so hard)


Exactly, Leroy is an experienced player that should know better than to pull stupid stunts like that. That's the (old school) definition of a n00b.

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 Post subject: Re: Power leveled char parties
PostPosted: Thu Apr 03, 2008 10:30 am 
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Yeah. A noob = someone new, inexperienced. That was before everyone throws it around for any possible meaning.




You are confusing newbie with noob. A newbie is what you say, he starts as we all do, and learns. A noob is generaly stupid, and will never learn no matter how many levels he goes through, cause he thinks he pwns too much already and no one can teach him anything, he refuses to learn, as some people said above.

But anyway, I'm gonna give up with this story. I've read a post on odyssey forums that made me change my opinion on plvling. It was juts a failed paryt anyway.

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 Post subject: Re: Power leveled char parties
PostPosted: Thu Apr 03, 2008 1:37 pm 
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Most people that think of other people as noobs are noobs themselves.

To be truely Pro one must rise above the Noobness and petty name calling and live on a Higher plain, I for example am Pro and nolonger see the need to engage in conversation or parties with lesser players (generaly everybody).

Take a page out of my book, learn from the master.... Think of everybody as a noob all of the time, then you will never be disapointed or let down.

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