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 Post subject: The Settlers 7: Paths to a Kingdom
PostPosted: Mon Apr 05, 2010 12:05 am 
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Hi guys :)

Anyone got The Settlers 7?

I'm downloading it right now (on my new 50 Mbit connection = 5MB/s :D).

Saw some good stuff about it. Basically I've played a lot of the previous games in the series, but the main reason I got the new one, is because I will hopefully have an active online gaming experience on it now.

I'll post some high res screenies soon.

EDIT: Screenies :)


http://img12.imageshack.us/i/settlers7r ... 03294.png/
http://img171.imageshack.us/i/settlers7 ... 03291.png/
http://img397.imageshack.us/i/settlers7 ... 03290.png/
http://img25.imageshack.us/i/settlers7r ... 03282.png/
http://img689.imageshack.us/i/settlers7 ... 03281.png/
http://img218.imageshack.us/i/settlers7 ... 03265.png/
http://img695.imageshack.us/i/settlers7 ... 03264.png/
http://img138.imageshack.us/i/settlers7 ... 03234.png/

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HejsaN wrote:
cpinney wrote:
download more ram.

Where? Did not find any on google. :soosad:


Last edited by [SD]Twysta on Mon Apr 19, 2010 5:38 am, edited 1 time in total.

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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Mon Apr 05, 2010 3:18 pm 
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I've got Heritage of kings on CD =/
it's a very fun game, and I love how lively your little villages look, but I hate how the new settlers turned cartoony :(

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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Mon Apr 05, 2010 5:41 pm 
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I thought the same. However, the gameplay late-game and online on the ladder is awesome :)

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HejsaN wrote:
cpinney wrote:
download more ram.

Where? Did not find any on google. :soosad:


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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Tue Apr 06, 2010 4:59 pm 
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poehalcho wrote:
I've got Heritage of kings on CD =/
it's a very fun game, and I love how lively your little villages look, but I hate how the new settlers turned cartoony :(

Heritage of kings was my favorite of the series. I may get this.

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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Wed Apr 07, 2010 7:56 pm 
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Seventh????

I think I have the Settlers III cd around here somewhere... I just bought it recently.. err... 11 years ago? Oh my.

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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Tue Apr 13, 2010 8:01 am 
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My friend was playing it when he came over.

Looks pretty awesome.


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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Tue Apr 13, 2010 2:10 pm 
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Enjoying Ubisoft's awesome DRM?


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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Wed Apr 14, 2010 6:10 am 
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Just finished the campaign, gonna play some skirmish games and then start playing online and on the ladder :)

This game is really good and underrated, maybe it is the DRM indeed.

Gameplay is awesome, it is a REAL rts now in online gameplay, you have to be quick and strategy is everything, more than other RTSes.

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HejsaN wrote:
cpinney wrote:
download more ram.

Where? Did not find any on google. :soosad:


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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Wed Apr 14, 2010 2:28 pm 
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[SD]Twysta wrote:
I'm downloading it right now (on my new 50 Mbit connection = 5MB/s :D).


Isn't 50Mbit supposed to be (50/8) = 6.25MB/s?

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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Thu Apr 15, 2010 11:36 pm 
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woutR wrote:
[SD]Twysta wrote:
I'm downloading it right now (on my new 50 Mbit connection = 5MB/s :D).


Isn't 50Mbit supposed to be (50/8) = 6.25MB/s?

Yes. Let's hope he doesn't have a cap..what a waste that'd be.

stupid Canadian isp's -_-

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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Fri Apr 16, 2010 8:38 pm 
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Azilius wrote:
woutR wrote:
[SD]Twysta wrote:
I'm downloading it right now (on my new 50 Mbit connection = 5MB/s :D).


Isn't 50Mbit supposed to be (50/8) = 6.25MB/s?

Yes. Let's hope he doesn't have a cap..what a waste that'd be.

stupid Canadian isp's -_-


I'm Dutch Azilius :)

And yes Woutr, it is, but this was just downloading the game from steam which was the first thing I did with the new connection :)
I haven't ever reached 6MB/s yet, but I have reached 5.5MB/s.I got 5.6 with a torrent yesterday actually.

The game is great. I'm enjoying it so much...

It has some amazing features, that really show that settlers has more than just building.

Anyone at all got it? Or thinking about buying it?

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HejsaN wrote:
cpinney wrote:
download more ram.

Where? Did not find any on google. :soosad:


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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Sat Apr 17, 2010 12:38 am 
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Post some screenies, Twist

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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Sat Apr 17, 2010 2:44 pm 
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Ok I'll make some today.

EDIT : Alright guys here are some screenshots.

Graphics are fully maxed out. AA, Shadows and everything else maxed.
Taken on 1920x1080p full HD.

As you can see the level of detail is awesome. You can zoom in quite far. The graphics are so much better than most other RTS games where you have massive amounts of moving objects.

EDIT2: Gonna have to post you guys the links since they are 5.5 MB each :P

http://img12.imageshack.us/i/settlers7r ... 03294.png/
http://img171.imageshack.us/i/settlers7 ... 03291.png/
http://img397.imageshack.us/i/settlers7 ... 03290.png/
http://img25.imageshack.us/i/settlers7r ... 03282.png/
http://img689.imageshack.us/i/settlers7 ... 03281.png/
http://img218.imageshack.us/i/settlers7 ... 03265.png/
http://img695.imageshack.us/i/settlers7 ... 03264.png/
http://img138.imageshack.us/i/settlers7 ... 03234.png/

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HejsaN wrote:
cpinney wrote:
download more ram.

Where? Did not find any on google. :soosad:


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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Sun Apr 18, 2010 12:14 pm 
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I got it, and played through a level or 3 on the tutorial. It's just so darn slow :soosad:

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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Sun Apr 18, 2010 1:58 pm 
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hmmm... it looks pretty nice, but that distance blur is a little annoying =/. the vulcano looks awesome though.
I think I'll gets

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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Sun Apr 18, 2010 3:31 pm 
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Those screens look very nice..

Can you tell me about the game? Whats the objective etc..

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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Sun Apr 18, 2010 10:39 pm 
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Settlers is based on several aspects.

First is your Economy. This consists of your city, and the food production.
So you start off building some grain farmers, windmills and bakerys. That's bread income.
Then you can make fishing huts for more income. Bread and fish is Normal Food.
Second food chain is Fancy Food, these are Sausages. You can produce these in 2 ways.
A hunter, which catches deer, and a butcher, which produces Meat (Fancy Food). Second option is having a Pig Breeder. This guy provides pigs for the butcher.

Once you have that set up, and a solid income, you can move on. Don't know if you've played Settlers before, but Settlers 7 is completely different, see below.

There are 3 branches in the game : Trade, Militairy, and Technology.
Each branch offers many rewards and useful things, and all of these branches have so called Victory Points, which is the way to win any game in Settlers 7. This takes time, as they are deep in the Boards, read below.

Trade speaks for itself, you need to be able to reach a Trading Port, or a Marketplace to be able to Trade. You build an Export Office, and then you can start trading certain items, for other items. There is a HUGE variety available, and technically you could have ANYTHING traded for ANYTHING if you set up proper trade routes which takes time. You make Traders and these will not only Discover new trade routes on the Trading Board (see this is as a board game, you have to expand to get to the better ones), but they also make the trades you tell them to.

Technology consists of a Church, and the Technology board (again, like a board-game, the best ones are deep into it). You build your Church, and then you can make Novices (priests) that can discover Technologies, which again takes time. Just like the Export Office for traders, the Church can be upgraded to produce better traders/priests that will get better technologys etc.
The technologys are the most useful things in the game pretty much, as you can get perks like "+50% movement speed on all your Troops". Or, "+30% ranged damage on all troops". But also perks that are useful in your Economy, like for example "grain millers and grain farmers work twice as fast". There are roughly 20.

Militairy speaks for itself as well, you make a Stronghold in which you can train several types of soldiers. This can also be upgraded like the Export Office and the Church, to train better soliders. Again, the Militairy branch offers a handful of Victory Points like the other 3 branches, they are given to you when you meet certain criteria. Note that most VP's are Dynamic, meaning that when your enemy gets more of that certain criteria, he gets the VP.

These are the 3 branches. Note that all 3 require a lot of resources to be set up as well, which is the next part of the game. For example, a Priest will need Cloth and Food to be made.
A trader will need the same, and Militairy will need weapons etc. All of these have to be produced by you as well.

Then there are a few other important things. You can speed up your whole production chains by placing the Storehouses properly. Here is where you store the outcome of all the production buildings, and the Carriers from each Storehouse carry it around in your empire to get it to certain other chains. For example, the most important thing in the game, is that you can set certain production buildings to use Fancy Food, and boost their output. This is good when you have a solid food income, you can boost for example the Blacksmith's outcome, to make him output 2 swords instead of 1 when you provide him with Fancy Food.
Other than this, there's a Prestige tree, which is basically like a skill tree in SRO for example. Or a spec tree in WoW. You get certain useful things from them. Prestige is gained through Prestige Points, which you get from conquering new sectors, and placing Prestige Objects. The points can buy you useful things like the "Storehouse upgrades" which puts 1 additional carrier at the storehouse you upgraded. Speeds up production and distribution. Another one is "Geology" which can put your miners to Geologists when your mine is Depleted, so they can still find ore. Note that the Prestige tree contains all the Branch building upgrades. The church upgrades, the Stronghold upgrades, and the the Export office upgrades. So yes, Prestige is very impotant.


You win by either completely wiping out your opponent(s) from the map, or by Victory Points. Victory points is how most games end, and they are acquired in all 3 branches, and by expanding etcetera. For example there's a VP for having most coins. There's a VP for owning most Sectors (Sectors is how you expand in settlers, step by step). There's another for Most militairy units. But also all branch VP's, like having the most Trading Routes discovered, or having a certain Technology researched etc.

I think that's a pretty good summary of the game, in what became quite a wall of text :P

I'm personally really enjoying it, because it offers many different ways to win. In the end, it's mostly about being fast with your branch. For example you could be doing 2 branches at the same time (Technology and Militairy), but keep in mind that you obviously need alot more resources for both of these to be able to keep up with your enemy(s). But you could also focus purely on 1 branch (Militairy for example), to rush your enemy before he's even got an army up on its feet.


Scarth wrote:
I got it, and played through a level or 3 on the tutorial. It's just so darn slow :soosad:



Yeah. It's pretty slow. But note that you can easily win a game within an hour, just depends on how good you are with certain things ;) You gotta build a solid Economy first.. :)

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HejsaN wrote:
cpinney wrote:
download more ram.

Where? Did not find any on google. :soosad:


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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Mon Apr 19, 2010 1:29 am 
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I'm undecided if I should get this.

Is the city building like simcity, where you can build roads and infrastructure, or more like dawn of discovery where you just build buildings.

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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Mon Apr 19, 2010 5:37 am 
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Yes you build roads as well.

The way you place buildings, and thus roads, and storehouses, has a big impact on the rest of the game. You can also upgrade these roads to make your settlers move faster on them etc later on in the game.

I really recommend this game :)

The DRM is absolutely farked up by ubisoft, but the game itself is underrated.

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HejsaN wrote:
cpinney wrote:
download more ram.

Where? Did not find any on google. :soosad:


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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Mon Apr 19, 2010 9:53 pm 
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Sounds a lot like anno 1404.

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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Wed Apr 21, 2010 4:29 pm 
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Dloaded, I'm trying to kill the DRM now D:
Pain in the Ass thing. If it wasn't for the DRM I'd perhaps consider buying it =/. Ubi Soft screwed us over, they don't deserve the money imo.

(mod can delete message if not approved :P, though I feel that this should be discussed...)

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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Fri Apr 23, 2010 8:28 pm 
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Haha good luck with that poe :P

But yea, the DRM sucks bigtime. The way I see it, they fight pirating really hard and well, they just farked up on this one.

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HejsaN wrote:
cpinney wrote:
download more ram.

Where? Did not find any on google. :soosad:


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 Post subject: Re: The Settlers 7: Paths to a Kingdom
PostPosted: Sat Apr 24, 2010 6:53 pm 
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[SD]Twysta wrote:
But yea, the DRM sucks bigtime. The way I see it, they fight pirating really hard and well, they just farked up on this one.

The way I see it... Those who pirate it get a better product without being dependent on net connection. Kind of fail way of fighting piracy.

Settlers 3 at least had good pirate protection.. hehehe.

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