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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Fri Oct 16, 2009 12:34 pm 
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Is alchemy so freakin easy or am i lucky?

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Sun Oct 25, 2009 4:29 am 
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Spoiler!


Edit: Bump: Pictures @_@
Spoiler!

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Tue Oct 27, 2009 8:34 am 
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That armor looks real badass. Another reason to stop playing my soul hunter and switch to a class with cooler armor. :P
Say, what's evasion like, now in season 2 @ PvE... or at PvP for that matter?

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Tue Oct 27, 2009 2:24 pm 
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Redownloading this lol.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Tue Oct 27, 2009 4:36 pm 
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Evasion is like a beefed up defense stat. AA doesn't miss anymore but say someone -like a zerker- tries to AA you and they crit (assuming the miss), well instead of 2k+ they would crit 70. It's really funny. Cast Blessing of Wind then Invisibility and you'll have a crapload of evasion.

Just check it: ((base evasion + 1429)/.32) = a lot of evasion & you'll see small numbers. If You're going domi only put one point in kaz and the other one you get as SH because in the domi tree you have a stronger kaz and that other thing. Your nukes have been beefed up too because of 20% curse mastery & various DNAs. Vamp touch scales with int and does nice dmg, but it might as well be a domi exclusive because only domis take it.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Tue Oct 27, 2009 6:18 pm 
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I see, but I switched my SH for a rogue with that job change thing :wink: so it doesn't help much in my case now. I was wondering what's it like. Now I'm wondering is it worth pumping evasion xeons in my armor or not. Don't know how the new defense system works so I'm not sure what I'd use: defense, HP or evasion xeons, so I'm kind of looking for advice. Thanks

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Tue Oct 27, 2009 7:46 pm 
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I thought of changing my rogue to a SH but cba as I want her to be a 49 twink, for a rogue ~> sin I would reccomend a mix of str, con, def, HP, and evasion. SR would get dex instead of str. It's hard to decide as your class isn't as simple as my str/skill crit zerker build. My Rogue already has HP xeons in her lamenting cry from s1.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Tue Dec 22, 2009 7:30 am 
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Me and a friend are gonna play this, a deserved bump!

What's new with Momento Mori?

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Tue Dec 22, 2009 9:00 pm 
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They JUST added more quests, I'm hoping this makes less lvl 40+ grind.

http://www.playrequiem.com/forum/forums ... =2&start=1

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Last edited by Sacchin on Tue Dec 22, 2009 9:52 pm, edited 1 time in total.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Tue Dec 22, 2009 9:03 pm 
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Installation error? Should I bother with this game? :|

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Tue Dec 22, 2009 9:05 pm 
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bakafish wrote:
Installation error? Should I bother with this game? :|

I dunno your preferences. My almost first to Lineage 2 favorite mmo though. Doesn't hurt to try.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Tue Dec 22, 2009 9:55 pm 
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You guys can earn free item mall points in Req btw, i've got lik 400 lol, just fill out surveys and that kind of thing.

https://www.playrequiem.com/Account/Log ... rveys.aspx

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Wed Dec 23, 2009 9:21 am 
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I raged at this game. With Momento Mori everything is much much more expensive, and only getting to +3 makes your expensive weapons get broken. It did for me at least. :(
They surely upgraded the skills thing though

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Wed Dec 23, 2009 11:43 am 
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Melez wrote:
I raged at this game. With Momento Mori everything is much much more expensive, and only getting to +3 makes your expensive weapons get broken. It did for me at least. :(
They surely upgraded the skills thing though

You should upgrade stuff at around 50-60+ and Jackal and I see no difference in money. Learn the economy and sell xeons.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Wed Dec 23, 2009 12:48 pm 
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I tried to play after that update, took away my favorite attacks so quickly uninstalled, that and melez kept harassing me sexually.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Wed Dec 23, 2009 11:43 pm 
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Sharp324 wrote:
I tried to play after that update, took away my favorite attacks so quickly uninstalled, that and melez kept harassing me sexually.

You got the Melez disease.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Thu Dec 24, 2009 1:35 am 
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You still play this Sach? Such a bloody game :roll:

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Thu Dec 24, 2009 3:35 am 
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LaloHao wrote:
You still play this Sach? Such a bloody game :roll:

Love this game. Their official forums are like every single isro servers globals though. Like they have a secret beam that pulls every single QQ baby immature idiot to it. LIKE WHEN YOU READ THE REQ FORUMS ALL YOU CAN DO IS SIT THERE COMPLETELY AT A LOSS OF WORDS AND ONLY WONDER "WHAT THE FUCK ARE THESE PEOPLE THINKING?!". That's only if you don't drown in their whining bitching tears.

Gawddamn ಠ_ಠ

Sorry wat.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Thu Dec 24, 2009 4:44 am 
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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Thu Dec 24, 2009 11:10 am 
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Sacchin wrote:
bakafish wrote:
Installation error? Should I bother with this game? :|

I dunno your preferences. My almost first to Lineage 2 favorite mmo though. Doesn't hurt to try.

Played this long time ago, I think I was a human tank or some sort early lv50+ I think, was at least a year ago now. A lot changed? More quest instead of just grinding?

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Thu Dec 24, 2009 11:04 pm 
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bakafish wrote:
Sacchin wrote:
bakafish wrote:
Installation error? Should I bother with this game? :|

I dunno your preferences. My almost first to Lineage 2 favorite mmo though. Doesn't hurt to try.

Played this long time ago, I think I was a human tank or some sort early lv50+ I think, was at least a year ago now. A lot changed? More quest instead of just grinding?

You played a year ago? Definitely alot changed, the whole game got a make over, -the graphics.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Thu Dec 24, 2009 11:21 pm 
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bakafish wrote:
Sacchin wrote:
bakafish wrote:
Installation error? Should I bother with this game? :|

I dunno your preferences. My almost first to Lineage 2 favorite mmo though. Doesn't hurt to try.

Played this long time ago, I think I was a human tank or some sort early lv50+ I think, was at least a year ago now. A lot changed? More quest instead of just grinding?

Yea, I played a (I think it was shaman) when they were OP nukers with no mana pool....
I played with Baka and then kinda ditched him when he got the double exp ticket and passed way over me XD

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Thu Oct 07, 2010 7:21 pm 
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Sorry for the major bump, but I posted this game on the MMORPGs topic but the OP didn't update the list so...

Does anyone here still play?

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Thu Oct 07, 2010 8:03 pm 
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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Fri Oct 08, 2010 2:39 pm 
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I've been playing on Hammerine (the PK server)

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