Yepp, Perfect World Entertainment is developing another game, but this look rather good and I just got a Closed Beta key
Info: Forsaken World is based on a fantasy world called “Grand Mundo”. The game features elements such as “Rule of Time,” “Rule of Space,” “Magic” and “Divinity.” Players are able to alter the fate of “Grand Mundo” with their respective actions in the game. “Forsaken World” adopts a system of annalistic history, and allows players to change core contents such as the Epoch, the orbiting of constellations and the birth of deities. The game is expected to launch in 2010.
Mr. Michael Chi, Chairman and CEO of Perfect World, commented, “‘Forsaken World’ will be one of the major titles by Perfect World for 2010. It contains many new designs, and uniquely blends the cultures of different regions in the game. We integrate many western features in the game play in order to make it more appealing to international players. We believe ‘Forsaken World’ will bring a new and exciting gaming experience to players around the world.” http://www.mmofront.com/forsaken-world- ... unced.html
Small class info: Forsaken World offers 5 distinct races (Stonemen, Elves, Dwarfs, Humans and the Kindred), 8 classes (Warrior, Protector, Assassin, Marksman, Mage, Priest, Vampire and Bard), 11 occupations to choose from (Socialite, Adventurer, Merchant, Collector, Arcanist, Botanist, Astrologist, Armorsmith, Bladesmith, Tamer and Alchemist), and more.
1.5 Distinct Races – Choose between Humans, Elves, Dwarves, Stonemen, or the Kindred 2.8 Unique Classes – Decide your path as a Warrior, Protector, Mage, Priest, Assassin, Marksman, Vampire, or Bard; each offering a customized play style 3.Laissez-faire Economy – Choose from the over 10 occupations including Socialite, Adventurer, Merchant, Collector, Arcanist, Botanist, Astrologist, Armorsmith, Bladesmith, Tamer, or Alchemist 4.Guild Command Centers – Gain access to guild quests, housing, businesses and guild versus guild warfare 5.Unique Server Progression – Players control the fate of the world, progress through the ages as well as open up new and exciting content 6.Become a God– Break the shackles of human limitations by ascending beyond the mortal coil 7.Devotion System– Pray to the gods and receive special blessings 8.Zodiac System – Let the stars align to give you powerful and mysterious abilities; celestial phenomenons will have various impacts on how the world operates 9.Dynamic Dungeons – Raid dungeons with difficulty that scales according to the level of players in the group 10.Crush Your Enemies’ Souls – Capture the souls dropped by your enemies to recover HP, MP or cast special skills during the heat of battle 11.Stunning Equipment – Thousands of weapons and gear available that will level as your character progresses as well as gain new physical appearances 12.Versatile Pets – No longer just a status symbol, pets will be serve multiple purposes and will be indispensible during battle; the ability to capture pets will yield you great power 13.Auto-Navigation Quest System – Progress through quests easily with auto-navigation 14.Visually Stunning Graphics – First game to run on Perfect World Entertainment’s updated proprietary 3-D graphics engine, Angelica 15. Internationally Developed– First internationally developed game from Perfect World Entertainment built from the ground up and tailored toward a Western audience
A lot of "firsts" in there, especially the new graphics engine Angelica (lol) and that it's the first game developed for the western market
Moar cookiez plis!
Videos:
Spoiler!
Code: Select all
Code: Select all
Screenshots:
Spoiler!
Rumours say the Closed Beta will launch around late May - early June but AFAIK there is no official announced launch date.
Oh, and can you add this site to the original post? http://forsakenworldfans.blogspot.com It has frequent updates and a lot of screens from the chinese version.
And a FAQ from the forums:
Spoiler!
General
Q: When will closed beta be? A: Apart from the information that the closed beta will most likely be in 2010, there is no exact date yet.
Q: When will Forsaken World release? A: No date given at the moment.
Q: Where can I download the client? A: There is no download yet.
Q: What will the system requirements be? A: No system requirements were announced yet.
Q: Where can I sign up for the beta/get a key? You have to have an account first. Head to the official site: http://fw.perfectworld.com/intro Hover over register/sign up for beta, Head to http://www.perfectworld.com/ Go to my account, Input the number code you got after signing up for beta. You will get a confirmation that you signed up. (https://register.perfectworld.com/fw)
Attention: This way only works for two weeks. If you are interested in Forsaken World, make sure to get your key right now.
Q: Will there be an IP block?
Quote:
Originally Posted by qforq View Post I wanted to update on this topic (though this should be in a separate thread...)
Forsaken World as it is launched by PWE North America will be able to be accessed by North America and Europe.
If you have any other questions about this topic, please start another thread
Thanks!
Q: Where can I get information from about Forsaken World? The official Perfect World blog is a good way to get information: http://www.perfectworld.com/blog/ I would also suggest visiting this thread where you can find fan blogs, there is a lot of information there. Also, the Perfect World Podcast is worth listening to for information.
Q: Are classes locked to certain races? The classes are available to the following: Warrior: Human/Elves Protector: Stoneman Priest: Human/Elves Vampire: Kindred Assassin: Human/Kindred Bard: Elves Marksman: Dwarves Mage: Human/Kindred
Where can I find information about skills? Cinderboy translated the skills. They are in no way official, but may give you a good idea on what to expect. Again, they are not the final and official skills.
Q: Wasd or key movement? Both.
Q: How many characters will we be able to have per account? Not known yet.
Q: Will Forsaken World use programs like X-trap or Gameguard? No information about that yet.
Q: What is the level cap? A level cap will be announced for closed beta later on.
Q: How many people can be in a party? Judging from screenshots, a party can have 6 members.
Q: How does the two-currency system work? From Cinderboy's blog: Economy or currency inflation is one of the most problematic issues plaguing most games. In order to counter currency farming and prevent massive inflation, a new economy system is implemented in Forsaken World. This is known as the "Soul Currency" system.
After much discussions, the developers found 2 ways to counter currency farming. First, ingame currency can be limited to certain uses and not used as the main form of currency. This way, gold farmers will not be encouraged to farm and store too much gold. However, this will lower the entertainment and play value of the game for the players. Second, ingame currency was to be separated into 2 types. The first type will be normal gold, while the 2nd type will be soulbound to players for learning skills. However, there are bound to be more disadvantages than advantages as players will be put off by all the restrictions.
After so much thought and brainstorming, what will be the best system to implement in the game? In the end, the developers went ahead with 2 kinds of currency - a normal one which is tradeable, the other known as "Soul Currency" which is not tradeable.
Soul Currency will be used to learn skills, buy potions, equipments... Other than trading with other players, Soul Currency can be used to purchase almost any items. Rewards from quests, mob drops and selling of equipments will only give players Soul Currency. This will definitely hit potential gold farmers hard. The tradeable, normal currency can only be gotten from instances and various ingame activities and events.
Q: How big is my inventory? There will be three sub-inventories (for normal, quest, special or trading items). The space for normal items is, according to screenshots, 24 spaces (with what seems like space for an inventory expansion).
Q: Can you fly? There is no indication that there will be flying or flying mounts like in Perfect World.
Q: Can you jump? Yes.
Q: How does the Horoscope system work? You are able to input a birthdate at the beginning, while making your character. Your birthdate will belong to a star constellation. If that star constellation dominates the sky, you can receive great rewards, like buffs, items and much more. What you get also depends on your Faith (which can be increased by praying). An astronomer (occupation) can make more accurate Horoscopes.
Q: Will there be instances? Head here to find more information on instances.
Q: What are the XP skills? XP skills are special racial skills. Every race possesses different one. Everytime you kill mobs, a third bar, the "rage" bar fills. When it is filled, you will be able to unleash powerful AoE skills on the mobs surrounding them, which most of the time means instant kill. XP skills cannot be used in pvp. They grow stronger with quests/levels.
Q: Will there be rankings? Yes, it is rumored the ranking system will have to do a lot with the God system.
Q: Is there a quest tracker? Yes. You can automatically run to quest givers. Your quests can be tracked and will show up on the right side of your screen.
Q: Will there be starter areas? Yes, each race will have their own starter area. Cinderboy found this great picture for us:
Q: Will races have different attributes and racial skills? Each race will have 1 special racial skill of their own.
Human - Skill name will be called "Prayer". Dispels Sleep, Silent, Bind and Stun status, recovers some MP.
Dwarf - Skill name will be called "Energy". Dispels Sleep, Silent, Bind and Stun status, increases movement speed according to character level.
Elf - Skill name will be called "Natural Leech". Binds target to the ground and leeches target's mana point.
Stoneman - Skill name will be called "Earth's Fury". Long distance Stun skill, Last 3+0.5 * caster's level. Deals a fixed 100 damage.
Kindred - Skill name will be called "Way of the Vampire". Leeches target's health point according to caster's health point and inflict Silent status on target. (Cinderboy, MMO Culture, Features part six)
imo PW makes too many similar mmos, they should put all their efforts together and make a really good one.
By the looks of it they have really put their mind into this game, but will it break my addiction to Allods? Not sure, but I will give it a try.
One thing that bugs me about PWE's game is the UI, it's the same on every fucking game they make and it is so damn ugly. Hopefully they make it customizable, because I cant barely stand it.
asusi wrote:
Are those nowdays mmorpgs all about graphics and super uber cool looking armors?
what about the game play?
Since the game is just in CB in China it's pretty hard to say something about the gameplay, but when I read around a little on the forum there is a guy (Konsi or something) who says that the gameplay is reeeeally good compared to other PWE games.
Why did my mind scream "Bleach" when I read "Grand Mundo"
Kind of depressing to see every single PWE MMOs use the exact same graphics engine.
This one uses a updated version of that game engine so the graphics say to be better in this game than the other PWE games, but I know what you mean. :p
Been following this for quite a while, too, and it's going to be awesome Where can i get a beta key hejsan? Met a guy on the allods forums that has friends that are professional game testers and they're testing for PWE. They say it's awesome, too I like the graphics, dunno what your problem is
Been following this for quite a while, too, and it's going to be awesome Where can i get a beta key hejsan? Met a guy on the allods forums that has friends that are professional game testers and they're testing for PWE. They say it's awesome, too I like the graphics, dunno what your problem is
Oh, and can you add this site to the original post? http://forsakenworldfans.blogspot.com It has frequent updates and a lot of screens from the chinese version.
And a FAQ from the forums:
Spoiler!
General
Q: When will closed beta be? A: Apart from the information that the closed beta will most likely be in 2010, there is no exact date yet.
Q: When will Forsaken World release? A: No date given at the moment.
Q: Where can I download the client? A: There is no download yet.
Q: What will the system requirements be? A: No system requirements were announced yet.
Q: Where can I sign up for the beta/get a key? You have to have an account first. Head to the official site: http://fw.perfectworld.com/intro Hover over register/sign up for beta, Head to http://www.perfectworld.com/ Go to my account, Input the number code you got after signing up for beta. You will get a confirmation that you signed up. (https://register.perfectworld.com/fw)
Attention: This way only works for two weeks. If you are interested in Forsaken World, make sure to get your key right now.
Q: Will there be an IP block?
Quote:
Originally Posted by qforq View Post I wanted to update on this topic (though this should be in a separate thread...)
Forsaken World as it is launched by PWE North America will be able to be accessed by North America and Europe.
If you have any other questions about this topic, please start another thread
Thanks!
Q: Where can I get information from about Forsaken World? The official Perfect World blog is a good way to get information: http://www.perfectworld.com/blog/ I would also suggest visiting this thread where you can find fan blogs, there is a lot of information there. Also, the Perfect World Podcast is worth listening to for information.
Q: Are classes locked to certain races? The classes are available to the following: Warrior: Human/Elves Protector: Stoneman Priest: Human/Elves Vampire: Kindred Assassin: Human/Kindred Bard: Elves Marksman: Dwarves Mage: Human/Kindred
Where can I find information about skills? Cinderboy translated the skills. They are in no way official, but may give you a good idea on what to expect. Again, they are not the final and official skills.
Q: Wasd or key movement? Both.
Q: How many characters will we be able to have per account? Not known yet.
Q: Will Forsaken World use programs like X-trap or Gameguard? No information about that yet.
Q: What is the level cap? A level cap will be announced for closed beta later on.
Q: How many people can be in a party? Judging from screenshots, a party can have 6 members.
Q: How does the two-currency system work? From Cinderboy's blog: Economy or currency inflation is one of the most problematic issues plaguing most games. In order to counter currency farming and prevent massive inflation, a new economy system is implemented in Forsaken World. This is known as the "Soul Currency" system.
After much discussions, the developers found 2 ways to counter currency farming. First, ingame currency can be limited to certain uses and not used as the main form of currency. This way, gold farmers will not be encouraged to farm and store too much gold. However, this will lower the entertainment and play value of the game for the players. Second, ingame currency was to be separated into 2 types. The first type will be normal gold, while the 2nd type will be soulbound to players for learning skills. However, there are bound to be more disadvantages than advantages as players will be put off by all the restrictions.
After so much thought and brainstorming, what will be the best system to implement in the game? In the end, the developers went ahead with 2 kinds of currency - a normal one which is tradeable, the other known as "Soul Currency" which is not tradeable.
Soul Currency will be used to learn skills, buy potions, equipments... Other than trading with other players, Soul Currency can be used to purchase almost any items. Rewards from quests, mob drops and selling of equipments will only give players Soul Currency. This will definitely hit potential gold farmers hard. The tradeable, normal currency can only be gotten from instances and various ingame activities and events.
Q: How big is my inventory? There will be three sub-inventories (for normal, quest, special or trading items). The space for normal items is, according to screenshots, 24 spaces (with what seems like space for an inventory expansion).
Q: Can you fly? There is no indication that there will be flying or flying mounts like in Perfect World.
Q: Can you jump? Yes.
Q: How does the Horoscope system work? You are able to input a birthdate at the beginning, while making your character. Your birthdate will belong to a star constellation. If that star constellation dominates the sky, you can receive great rewards, like buffs, items and much more. What you get also depends on your Faith (which can be increased by praying). An astronomer (occupation) can make more accurate Horoscopes.
Q: Will there be instances? Head here to find more information on instances.
Q: What are the XP skills? XP skills are special racial skills. Every race possesses different one. Everytime you kill mobs, a third bar, the "rage" bar fills. When it is filled, you will be able to unleash powerful AoE skills on the mobs surrounding them, which most of the time means instant kill. XP skills cannot be used in pvp. They grow stronger with quests/levels.
Q: Will there be rankings? Yes, it is rumored the ranking system will have to do a lot with the God system.
Q: Is there a quest tracker? Yes. You can automatically run to quest givers. Your quests can be tracked and will show up on the right side of your screen.
Q: Will there be starter areas? Yes, each race will have their own starter area. Cinderboy found this great picture for us:
Q: Will races have different attributes and racial skills? Each race will have 1 special racial skill of their own.
Human - Skill name will be called "Prayer". Dispels Sleep, Silent, Bind and Stun status, recovers some MP.
Dwarf - Skill name will be called "Energy". Dispels Sleep, Silent, Bind and Stun status, increases movement speed according to character level.
Elf - Skill name will be called "Natural Leech". Binds target to the ground and leeches target's mana point.
Stoneman - Skill name will be called "Earth's Fury". Long distance Stun skill, Last 3+0.5 * caster's level. Deals a fixed 100 damage.
Kindred - Skill name will be called "Way of the Vampire". Leeches target's health point according to caster's health point and inflict Silent status on target. (Cinderboy, MMO Culture, Features part six)
I notice with these recent mmos posted on this forum, the screenshots for these new games look great. But once you go in game, it's a massive disappointment.
I notice with these recent mmos posted on this forum, the screenshots for these new games look great. But once you go in game, it's a massive disappointment.
Yeah, thats why never trust PWE!!! All their games are fail0rs
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
Based on the size of her tits, the gameplay must be terrible.
Who wants to play when you can stare at virtual boobs, that is the true question.
_________________
Guild Wars 2, Isle of Janthir (NA)
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
Congratulations. You have been signed up for the beta.
Please check your email for updates.
Lolz. Does that mean I got a beta account? I guess All you have to do is go to http://register.perfectworld.com/fw and sign in with your perfect world account
Yesh, but dont take it to seriously, still not announced officialy, but Allods gipat expansion got announced at mmohub first, then at the official allods site.
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