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_Dutchy_
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Thu Sep 04, 2014 6:26 am |
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Joined: Apr 2008 Posts: 1347 Location: Netherlands
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Any particular reason for Kyrios ?
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BuDo
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sat Sep 06, 2014 5:13 am |
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Joined: Dec 2008 Posts: 4714 Location:
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_Dutchy_ wrote: Any particular reason for Kyrios ? No particular reason other than liking the name of that server...actually during all the closed beta events (including open beta now) my characters are on Naima... but as I said choosing Kyrios isn't set in stone...I might just stay on Naima...maybe...
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_________________________________________________ BOW Full STR Fire level 102 -- ON A LONG BREAK..POSSIBLY FOREVER
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Love
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sat Sep 06, 2014 5:39 am |
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Joined: Nov 2007 Posts: 5336 Location:
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Am I tripping or will they wipe character again ?
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Guild Wars 2, Isle of Janthir (NA) Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
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_Dutchy_
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sat Sep 06, 2014 12:41 pm |
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Joined: Apr 2008 Posts: 1347 Location: Netherlands
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Yea it will get whiped again, Open beta lasts till the 8th. Then the 12th it opens up for founders and 16th it opens up for everybody else.
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sat Sep 06, 2014 5:42 pm |
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Joined: Nov 2007 Posts: 5336 Location:
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Thank you, wanted to avoid playing til actual release since I never intended to compete in terms of housing, etc so I don't mind learning about in on release.
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Guild Wars 2, Isle of Janthir (NA) Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
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Strwarrior
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sat Sep 06, 2014 9:28 pm |
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Joined: Oct 2008 Posts: 3799 Location: ....
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honestly I didnt find it to my liking :/, idk why.. and seems there is a big gap between founders and others.
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HUUU MADE THIS SIG?? Amarisa
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sibiumarius
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sun Sep 07, 2014 3:41 am |
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Joined: Apr 2008 Posts: 577 Location: London
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Strwarrior wrote: honestly I didnt find it to my liking :/, idk why.. and seems there is a big gap between founders and others. you are right , if they will keep the changes they did to open beta , i will not play anymore , the pay to win is too high on this game -_- you can buy top tier weapon with real $$ (impossible to craft it with ingame currency) and also you can buy laybour points with real $$
_________________ IGN: HelloSir Active
 Do Not look at spoiler
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BuDo
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sun Sep 07, 2014 6:16 am |
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Joined: Dec 2008 Posts: 4714 Location:
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sibiumarius wrote: Strwarrior wrote: honestly I didnt find it to my liking :/, idk why.. and seems there is a big gap between founders and others. you are right , if they will keep the changes they did to open beta , i will not play anymore , the pay to win is too high on this game -_- you can buy top tier weapon with real $$ (impossible to craft it with ingame currency) and also you can buy laybour points with real $$ You don't have to pay a thing to have a gaming experience nearly on par with the founder players. Just join a family or a guild which gives you access to land and the use of other resources...
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_________________________________________________ BOW Full STR Fire level 102 -- ON A LONG BREAK..POSSIBLY FOREVER
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AnemuS
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sun Sep 07, 2014 7:49 am |
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Joined: Jul 2007 Posts: 1259 Location: Israel , NAVY
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sibiumarius wrote: Strwarrior wrote: honestly I didnt find it to my liking :/, idk why.. and seems there is a big gap between founders and others. you are right , if they will keep the changes they did to open beta , i will not play anymore , the pay to win is too high on this game -_- you can buy top tier weapon with real $$ (impossible to craft it with ingame currency) and also you can buy laybour points with real $$ You can buy labor points with real $ yes, nowhere in the cashshop a top tier weapon for $. I really dislike the changes that were held in secret until the very end, but I still have *SOME* hope left it will be changed to normal, considering the Korean version that had an Archeum fix introduced in 1.7 version. Time will tell, and if not oh well - time to stop gaming 
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_Dutchy_
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Fri Sep 12, 2014 10:33 am |
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Joined: Apr 2008 Posts: 1347 Location: Netherlands
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Oh god! What build to use T_T i don't knowwww
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AnemuS
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Fri Sep 12, 2014 4:11 pm |
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Joined: Jul 2007 Posts: 1259 Location: Israel , NAVY
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DarkRunner here  45minutes to headstart. omgomgomg
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CrimsonNuker
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Fri Sep 12, 2014 7:03 pm |
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Dom's Slut |
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Joined: Aug 2006 Posts: 13791 Location:
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Im on Aranzeb, Harani  IGN: Picasso
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_Dutchy_
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sat Sep 13, 2014 10:02 am |
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Joined: Apr 2008 Posts: 1347 Location: Netherlands
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I'm on Naima IGN: Dutchy
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penfold1992
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sat Sep 13, 2014 12:37 pm |
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Joined: Apr 2007 Posts: 4060 Location:
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to play or not to play... that is the question.
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XesoS
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Wed Sep 17, 2014 6:15 pm |
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Joined: Aug 2008 Posts: 1837 Location: Georgian4ever
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penfold1992 wrote: to play or not to play... that is the question. u mean to pay or not to pay ... that is the question
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 thanks to Mirosuke
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penfold1992
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Thu Sep 18, 2014 8:04 pm |
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Joined: Apr 2007 Posts: 4060 Location:
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XesoS wrote: penfold1992 wrote: to play or not to play... that is the question. u mean to pay or not to pay ... that is the question Can you pay to get a "premium ticket" that allows you to jump the 1.9k player queue you have to be in just to play? I get in the queue at 5pm and log in at around 11pm.
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Thu Sep 18, 2014 10:04 pm |
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Joined: Nov 2007 Posts: 5336 Location:
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Aranzeb ign: Crisisavatar
Playing very little but playing and oh yeah, that pimping row boat !
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Guild Wars 2, Isle of Janthir (NA) Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
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BuDo
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Thu Sep 18, 2014 11:33 pm |
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Joined: Dec 2008 Posts: 4714 Location:
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The queues to get in the servers are crazy...But even more crazy for free to play players... It was a mad rush on head start with a massive horde of people rushing to get land to place their house and farms...So much fun...The servers could barely sustain the load...
My guild of 400+ members were all up the night b4 on team speak formulating plans, groups and strategies on what to do first and the best way to do it....Its a great game...I'm on Ollo server by the way...IGN Xaijitsu...
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_________________________________________________ BOW Full STR Fire level 102 -- ON A LONG BREAK..POSSIBLY FOREVER
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Love
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Fri Sep 19, 2014 1:54 am |
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Joined: Nov 2007 Posts: 5336 Location:
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I started this time around as the human looking race that get horses, experience lvling was a lot more enjoyable. Managed to hit 10 before the game crashed in all its glory and been in queue ever since, its been 5 or so hours but I don't mind.
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Guild Wars 2, Isle of Janthir (NA) Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
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AnemuS
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sat Sep 20, 2014 1:47 pm |
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Joined: Jul 2007 Posts: 1259 Location: Israel , NAVY
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Yeah, a great game. Too bad Trion does some strange things. Such queues for so long, just because they don't have hardware for more servers. I mean really you had only 3/3 reserve servers for the whole EU and NA regions? :/
But then again, I don't think it's all right because many are quitting due to the problems that don't seem to have an ending right now, I will myself keep on playing anyways, just sad for my family which is already at 2 out of 7 left.
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BuDo
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sat Sep 20, 2014 7:24 pm |
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Joined: Dec 2008 Posts: 4714 Location:
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They've recently added 4 more servers for a total of 10 now.... They've also temporarily stopped the creation of new accounts on some servers effectively forcing new players to go to the new servers....I guess they didn't anticipate such a huge amount of players wanting to play...
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_________________________________________________ BOW Full STR Fire level 102 -- ON A LONG BREAK..POSSIBLY FOREVER
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sat Sep 20, 2014 9:59 pm |
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Elite Member |
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Joined: Nov 2007 Posts: 5336 Location:
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queue for me is like a day lol.
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Guild Wars 2, Isle of Janthir (NA) Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
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XesoS
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sun Sep 21, 2014 8:15 am |
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Loyal Member |
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Joined: Aug 2008 Posts: 1837 Location: Georgian4ever
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lol i am gonna give it a try if i am able to join their freaking server .
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 thanks to Mirosuke
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Love
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sun Sep 21, 2014 8:49 am |
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Elite Member |
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Joined: Nov 2007 Posts: 5336 Location:
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Game is crashing every 2 hours or so, this didn't happen on beta and queue is about a day long, you do the math. I'll consider this again in a month or two.
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Guild Wars 2, Isle of Janthir (NA) Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
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IceCrash
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sun Sep 21, 2014 10:12 am |
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Forum Legend |
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Joined: Nov 2006 Posts: 6816 Location: Anything goes
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guys, just come back to sro and play Elamidas with us, cheers
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XMoshe
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sun Sep 21, 2014 3:11 pm |
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Ex-Staff |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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This game is amazing! The intro is beautiful, don't know really besides that because there's atleast a 2000 people queue at any given time but ok Ok I lied, I did manage to get in without a wait at some point without a server crash. I only had to try logging in at 3am x)
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Props to chrisorg for the sig <3
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_Dutchy_
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sun Sep 21, 2014 3:32 pm |
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Frequent Member |
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Joined: Apr 2008 Posts: 1347 Location: Netherlands
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i'm glad i'm playing NA. The que is not as bad for me. max i've been waiting 2 hours. but useally when i get home or log in the morning i get in right away. But the problems won't go away its gonna take a other few weeks i supose. The game is worth it for me
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[Orphen]
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sun Sep 21, 2014 4:16 pm |
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Joined: Feb 2009 Posts: 1750 Location: In your house, stealing your Dew.
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Question: Worth a try? If so... what server? Let me know! D:
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_Dutchy_
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sun Sep 21, 2014 5:59 pm |
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Joined: Apr 2008 Posts: 1347 Location: Netherlands
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This game is def worth a try. I would either advise you to play on one of the "newer" servers or just give it a 2-3 week wait before you try it. by then the server Queeing issue's would be solved.
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BuDo
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Post subject: Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea Posted: Sun Sep 21, 2014 8:36 pm |
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Senior Member |
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Joined: Dec 2008 Posts: 4714 Location:
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IceCrash wrote: guys, just come back to sro and play Elamidas with us, cheers You high on drugs?....Anywho the game is amazing...very content rich...My guild having lots of events and we've already formed alliances and established enemies...I am still trying to get land along the coast to place a house...already have two large farms and 4 small farms...I'm questing and can't wait to reach level cap...tons of people got to cap in 4-5 days...I just want to get that out of the way so I can start focusing on my crafting and getting a fishing boat and the merchant trade ship...
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_________________________________________________ BOW Full STR Fire level 102 -- ON A LONG BREAK..POSSIBLY FOREVER
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