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TOloseGT
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Sun May 23, 2010 11:38 pm |
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Forum Legend |
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Joined: Sep 2006 Posts: 7129 Location:
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1v1 diamond division : khala tau
weird name o.O
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Mon May 24, 2010 2:13 am |
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Ex-Staff |
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Joined: Jan 2008 Posts: 2761 Location: /wave
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Oh god I feel so bad. I was eating dinner and playing mouse only in a random custom game and this guy cannon rushes me. I literally typed in "lol cannon rush, dude I just beat you with only a mouse god your so bad" when I broke out with marine marauder and then he typed "gg" and was really mannered and everything. Of course I promptly deleted what I typed in. God I feel so bad, and at the end he was so hopeful and thought he did one thing wrong and could've won /sigh, so naive Anyways, here's the replay, check out my awesome mouse only 40 apm: http://www.sc2rc.com/index.php/replay/show/6355btw, not really silver league, I just estimated his skill lvl
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TOloseGT
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Mon May 24, 2010 4:28 am |
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Joined: Sep 2006 Posts: 7129 Location:
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lol, funny thing
this guy, ign: zwaldo, half way through the game typed gg when denied his half-hearted bunker rush
then we played for another 10 minutes while i expoed and he played off 1 base, not really doing much except teching up to bcs
i won that, then he msged me and wanted to 2v2 with me, so we played 2 more games, then he left
like...wtfbbqhax
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Da_Realest
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Mon May 24, 2010 5:59 am |
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Advanced Member |
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Joined: Apr 2006 Posts: 2435 Location:
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The HDH Finals were pretty entertaining. 
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Ziegfried wrote: What you do or say in any game is a small extension of who you really are. It's the anonymity that can allow them to show their true self, or who they would be if there was no "penalty" for their actions.
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TOloseGT
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Mon May 24, 2010 7:30 am |
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Joined: Sep 2006 Posts: 7129 Location:
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man, idra gave up game 6 so fast
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SM-Count
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Mon May 24, 2010 12:11 pm |
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Joined: Jan 2008 Posts: 2761 Location: /wave
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Yeah, he doesn't waste time. (If you watched the SC1 TSL 2 when Nony got a crit with his probe and killed Idra's command center)
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Bleed4Me
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Mon May 24, 2010 12:21 pm |
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Valued Member |
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Joined: Oct 2008 Posts: 428 Location: Antwerp
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i always do photon cannon rush ^^ battel net is stil buggy after 2 days of update :S
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Mon May 24, 2010 11:00 pm |
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Joined: Jan 2008 Posts: 2761 Location: /wave
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Dunno, gamestop stopped giving them out May 13 or something. Plus beta phase 1 ends in 6 days and in general ends in about a month, so.... yeah. Just check their policy, some places that sell pre-order still gives out beta keys.
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TOloseGT
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Mon May 24, 2010 11:10 pm |
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Forum Legend |
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Joined: Sep 2006 Posts: 7129 Location:
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wow, terran is OP, just found out
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SM-Count
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Mon May 24, 2010 11:16 pm |
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Joined: Jan 2008 Posts: 2761 Location: /wave
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Yeah, terran's been dominating since patch 12 :/
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Bleed4Me
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Tue May 25, 2010 12:35 am |
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Valued Member |
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Joined: Oct 2008 Posts: 428 Location: Antwerp
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got promoted to platinum legeau  in 4vs4 random also terans arent imba 
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SM-Count
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Tue May 25, 2010 4:25 pm |
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Joined: Jan 2008 Posts: 2761 Location: /wave
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**** zvz, my only loses /sigh sooooo gay, look ma I can Farking make 2 buildings and a total of 5 different units, I'm sooo Farking good at starcraft. Farking retarded.
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Bleed4Me
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Wed May 26, 2010 2:21 am |
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Valued Member |
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Joined: Oct 2008 Posts: 428 Location: Antwerp
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won 4-1 of my placement matches and stil only in platinum :S i want diamond gues 5-0 is needed
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Toshiharu
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Wed May 26, 2010 3:00 am |
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Senior Member |
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Joined: Feb 2008 Posts: 4222 Location: Nowhere
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Turret defense tiem!
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 If being a loser means not playing Silkroad all day.. lulwut?
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vietxboy911
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Wed May 26, 2010 3:18 am |
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Joined: Jul 2007 Posts: 3236 Location:
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Toshiharu wrote: Turret defense tiem! the only map there isnt too good the first 1-15 levels are normal, but then the text that says the level is different in some cases, ex: level 18 phoenixes, but flying zealots come out lol the last level is a mothership which it isnt suppose to be, but yeh.. only 24 levels
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 (c) TheKnight
 SRO Salvation: VietB Vietx
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Toshiharu
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Wed May 26, 2010 4:02 am |
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Joined: Feb 2008 Posts: 4222 Location: Nowhere
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That one is epicly easy. Get a probe then mass cannons.
Oh geez I'm trying to do bunker defense, but one of the following happens
Someone lags and everyone rages Someone rages and leaves before starts People are retarded and fail from the start and rage
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 If being a loser means not playing Silkroad all day.. lulwut?
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Skyve
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Wed May 26, 2010 5:50 am |
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Forum Legend |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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Destroy All Monsters  Beated the games,waiting for new bosses 
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ExSoldier/Skyve/Loki
what is life even
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vietxboy911
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Wed May 26, 2010 5:47 pm |
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Joined: Jul 2007 Posts: 3236 Location:
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Toshiharu wrote: That one is epicly easy. Get a probe then mass cannons.
Oh geez I'm trying to do bunker defense, but one of the following happens
Someone lags and everyone rages Someone rages and leaves before starts People are retarded and fail from the start and rage yeah.. we always end of dying at like near the end of roachs cuz of people :>
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 (c) TheKnight
 SRO Salvation: VietB Vietx
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Phantasma
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Thu May 27, 2010 2:36 am |
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Valued Member |
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Joined: Jan 2008 Posts: 471 Location:
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vietxboy911 wrote: Toshiharu wrote: That one is epicly easy. Get a probe then mass cannons.
Oh geez I'm trying to do bunker defense, but one of the following happens
Someone lags and everyone rages Someone rages and leaves before starts People are retarded and fail from the start and rage yeah.. we always end of dying at like near the end of roachs cuz of people :> Some people fail at roaches.. And then at banelings people fail even harder by not doing anything when their bunkers die.
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 Done with SRO. Playing LoL - sXeph
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SM-Count
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Thu May 27, 2010 8:41 pm |
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Ex-Staff |
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Joined: Jan 2008 Posts: 2761 Location: /wave
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Do you not get control over your allies in online UMS when they quit?
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TOloseGT
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Fri May 28, 2010 2:09 am |
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Forum Legend |
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Joined: Sep 2006 Posts: 7129 Location:
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i have trouble with the MMM+tank ball as toss too =[
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Fri May 28, 2010 2:20 am |
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Ex-Staff |
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Joined: Jan 2008 Posts: 2761 Location: /wave
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First, post reps, they help so much.
Second, Don't try to end the game early with zerg. Zerg is a machine mid-late game, however bio-mech is very annoying (and the flavor of the week) but there are variants. Mech is completely limited by gas so he could be going 2 fact siege or 1 fact siege 1 fact thor or 1 fact siege mass drop ships and I'm assuming marauder and limited marine support (cause really, who builds marines after early game). If it's 2 fact siege then burrowed lurkers work VERY well. Early game skip a larva inject for creep tumor (you won't be able to support that many larva anyways) and start creeping the map, you need mobility. Stick with either hydraling or roach/hydra and once his mech tears through that (and he will) hit your hotkey for all your hatches and hold down 'z' for clean up. Again, it's pivotal that you have the map creeped or you won't be able to do it. If he's getting greedy (i.e. trying to keep up with you in bases) then harass the hell out of him with just speed lings. Oh, did I mention creep tumor a lot? They're pretty much free if you have 3+ queens (more larva than you can spend and you're limited by gas). Flood him with your unit production, terran can not keep up. Basically terran can't do shit to zerg without either a timing attack or early harass that does damage. If zerg drone pumps terran gets owned mid-late game. Do NOT go banelings against mech, tanks eat them. Muta work against 2 siege no thor as well. And if all else fails, just hive tech and lol at how OP broodlords are. Against 1 fact mass bio/medi he'll have more mobility and have drop play, so again, creeping is the key. You need mobility between your bases to mass expand. Infestors work against this if you can transition well. (i.e. open muta ling to force his fact into thors and then go infestors, tank rapes infestors very hard)
Just take bases, and once you're ahead, trade units in a cost effective manner and you'll win. You should never win the first fight against any decent terran army unless you're dominating (life if they farked up and lost 4 full medivacs full of tanks and thors) however terran should never win the second, or third fight. Oh yeah, and get map presence with your creeping, that way by the time your flood of zerglings come out he's only half way to your base instead of taking out an expansion. Creep aggressively mid game so you can push/counter push. Creeping and out macroing is the key against bio mech builds since they are extremely strong against the nerfed roaches and infestors (but not brood lords cause nothing is strong against broodlords) Also, when you go BL keep a few corrupters around.
If you're toss, just get charge-lots and a-move, you won. (right now balance is roughly P>T>Z)
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Toshiharu
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Post subject: Re: [Official] SRF Starcraft II Beta Thread Posted: Fri May 28, 2010 8:30 pm |
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Joined: Feb 2008 Posts: 4222 Location: Nowhere
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Sure I'm in.
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 If being a loser means not playing Silkroad all day.. lulwut?
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