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LillDev!l
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Thu Dec 08, 2011 8:03 pm |
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Joined: Aug 2007 Posts: 2587 Location: OTL&OG
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Sigh... as much as i love this game, it really does suck how often it crashes...Every hour, sometimes two hours it just goes back to desktop without any error message. Which sucks heavily if you didn't recently save or just had a difficult fight.
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takolin
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Thu Dec 08, 2011 8:11 pm |
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Joined: Jan 2007 Posts: 4238 Location: Life
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CrimsonNuker wrote: For the consoles, would I be able to create a new character without erasing my previous one? Would the saves from both characters be pooled into the same load list, or would it be like Load Character->Load Saves from Character? Sort of like Dragon Age 2. Your saves are all mixed in a long list so nothing like DA2. The only thing you need to pay attention to is that the save in the 1st slot will be overwritten during the intro. So whatever save is at the very bottom of your list will be gone.
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dom
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Thu Dec 08, 2011 9:31 pm |
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Joined: Mar 2006 Posts: 9967 Location: västkustskt
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Burningwolf wrote: So I started on my second character who is a Knight-like Nord But I can't decide what side to choose for the Civil War ;( I am a Nord and want to promote Nord's well being So can anyone answer me questions? Which faction would be the overall better choice to promote Skyrim's welfare? I did Imperials as a quest, so I also wanna know does Stormcloaks offer any valuable's? A lot of importance is placed on this choice early on. I went with the Imperials because Ulric is a bitch. After completing the lines though, nothing of import happens. Only the skins and names of the guards in the towns will change. The items I got from the quest line were all plain items, with the exception of the last one: a disappointing 1H sword.
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CrimsonNuker
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Thu Dec 08, 2011 9:56 pm |
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Dom's Slut |
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Joined: Aug 2006 Posts: 13791 Location:
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I joined the Dark Brotherhood, I hope I don't have to kill anybody of importance lmao.
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dom
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Thu Dec 08, 2011 11:22 pm |
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Joined: Mar 2006 Posts: 9967 Location: västkustskt
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CrimsonNuker wrote: I joined the Dark Brotherhood, I hope I don't have to kill anybody of importance lmao. lol...
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pipigrande
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Thu Dec 08, 2011 11:54 pm |
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Joined: Jul 2006 Posts: 688 Location: Canada
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Hey guys, I got a question.
How do you know the mobs/creature/bandit/etc level?
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SM-Count
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Fri Dec 09, 2011 12:13 am |
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Joined: Jan 2008 Posts: 2761 Location: /wave
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You don't, you just categorize them by name into: kills me in 2 hits, needs 2+ heals to kill, needs 1 heal to beat, don't need heals to beat, and easy to kill.
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pipigrande
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Fri Dec 09, 2011 12:17 am |
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Joined: Jul 2006 Posts: 688 Location: Canada
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I'm trying to enchant my weapons with soul gems. Take a look at this: http://elderscrolls.wikia.com/wiki/Soul ... 8Skyrim%29Looking at the table and under NOTES, i says 'it can hold creature souls below X level' Apparently there are levels for mobs/creatures/bandits?
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SM-Count
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Fri Dec 09, 2011 12:41 am |
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Joined: Jan 2008 Posts: 2761 Location: /wave
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Yes, there are. They aren't given anywhere though. I'm sure you can look it up somewhere, it's not shown in game.
78 hours in I just realized you can move the objects shown in the loading screen :O
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Love
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Fri Dec 09, 2011 12:55 am |
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Joined: Nov 2007 Posts: 5336 Location:
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Wut ?
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Guild Wars 2, Isle of Janthir (NA) Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
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MrJoey
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Fri Dec 09, 2011 3:51 am |
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Joined: Apr 2006 Posts: 5570 Location: Being the forum ritalin
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So, all this time, all these damned locked doors with the rotating images on it that need dragon claws to do. I only found out today, that you can look at the dragon claw in your inventory, and it shows the combo needed on it.
_________________ Quoted from BuDo (Except I Am Vegeta cuz we all know he is a used tampon when it comes to his personality)
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John_Doe
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Sun Dec 11, 2011 8:07 am |
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Joined: Mar 2007 Posts: 2094 Location:
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Anyone else think the lvl100 destruction spells take way too long to cast to be any effective in fights nor does the stagger perk from the destruction tree affect them as well (even though they use both hands to cast by default).
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Love
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Sun Dec 11, 2011 8:31 am |
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Joined: Nov 2007 Posts: 5336 Location:
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^
Yes they are for fun mostly, incinerate is king once you get that.
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Guild Wars 2, Isle of Janthir (NA) Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
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Skyve
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Mon Dec 12, 2011 2:46 am |
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Forum Legend |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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Level 37 Bosmer deleted... Farking gay load manager.
I made a Khajit as an alt just for fun. Then when I wanted to play on my main again I notice there's only 5 loads, 4 of them were from my new Khajit and one from my Bosmer when he was Lv.18.
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
EDIT: Managed to recover a Level 31 save by renaming some save file.
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ExSoldier/Skyve/Loki
what is life even
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MrJoey
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Mon Dec 12, 2011 11:20 am |
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Joined: Apr 2006 Posts: 5570 Location: Being the forum ritalin
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Far as I know, there's 3 autosave slots that the game uses automatically for all characters. That's why when I stop playing, I create my own save, so that if I play again, and load a different one, I don't have to worry about autosave going over all of my progress.
_________________ Quoted from BuDo (Except I Am Vegeta cuz we all know he is a used tampon when it comes to his personality)
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LillDev!l
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Mon Dec 12, 2011 6:39 pm |
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Joined: Aug 2007 Posts: 2587 Location: OTL&OG
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Sigh... Skyrim crashes so often it's hardly fun to play anymore... i wonder why it keeps happening -_-' Generally the game crashes straight after or during a loading screen.
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omier
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Mon Dec 12, 2011 9:44 pm |
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Joined: Aug 2006 Posts: 5985 Location: ...
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Skyrim has never crashed for me. 
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cpinney
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Tue Dec 13, 2011 6:23 am |
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Joined: Aug 2007 Posts: 5718 Location: Maine, USA
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yeah game crashes a lot for me as well, especially trying to do the battle for Whiterun, cant play for the 2 minutes without a crash 
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Skyve
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Tue Dec 13, 2011 6:24 am |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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Found the console command to change races. Now a Argonian Redguard Mage. Change is nice. 
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ExSoldier/Skyve/Loki
what is life even
Last edited by Skyve on Tue Dec 13, 2011 8:01 am, edited 1 time in total.
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Love
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Tue Dec 13, 2011 7:53 am |
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Elite Member |
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Joined: Nov 2007 Posts: 5336 Location:
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Game has never crashed more than twice in a single day, often I do crash once though.
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Guild Wars 2, Isle of Janthir (NA) Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
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pipigrande
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Wed Dec 14, 2011 3:43 pm |
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Joined: Jul 2006 Posts: 688 Location: Canada
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.Ex wrote: Found the console command to change races. Now a Argonian Redguard Mage. Change is nice.  You can change races multiple times in the game without restarting a new char?
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MrJoey
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Wed Dec 14, 2011 6:38 pm |
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Elite Member |
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Joined: Apr 2006 Posts: 5570 Location: Being the forum ritalin
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Console commands for PC only.
_________________ Quoted from BuDo (Except I Am Vegeta cuz we all know he is a used tampon when it comes to his personality)
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Unknown_Ninja
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Thu Dec 15, 2011 4:53 am |
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Regular Member |
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Joined: Aug 2008 Posts: 220 Location: Off-Topic Lounge
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Made an alt, Dark Elf Mage, it's level 32 atm same level as my main. 70 Destruction, 30 Restoration, 100 Pickpocketing and 100 Enchanting, done both all of the dark brotherhood and all of the collage of winterhold quests. Pretty addicted atm 
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 Thx TheMilkMan :3
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Skyve
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Thu Dec 15, 2011 5:54 am |
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Forum Legend |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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I don't really know what spells to use as a Mage... I've bought all the spells that were available to me. Also, is it normal for people to kill me in one power attack? 
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ExSoldier/Skyve/Loki
what is life even
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Goseki
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Thu Dec 15, 2011 7:54 am |
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Veteran Member |
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Joined: Apr 2008 Posts: 3452 Location:
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.Ex wrote: I don't really know what spells to use as a Mage... I've bought all the spells that were available to me. Also, is it normal for people to kill me in one power attack?  If you're a mage wearing robes and you didn't cast an alteration spell... yes. it's normal. Pure mages rely on alteration to stay alive. Or don't get touched. Battlemage uses light armor since they also duke it out in close quarters. I use to die a lot, got me some light armor, now most things only hit me for like 5% dmg per hit. On a different note, anyone else annoyed with helmets? I just have a thing where I want to see my char's head and my follower's face. Considering I spent like 15 minutes making my char's head, be nice to see it while I play. With half the helmets you can choose from it covers everything. Hell, with the darker armor it's just a black space behind the mask.
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.curve wrote: Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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LillDev!l
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Thu Dec 15, 2011 3:09 pm |
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Addicted Member |
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Joined: Aug 2007 Posts: 2587 Location: OTL&OG
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Gee, i don't know whats up with this game. My frame rates are often horribly low to the point where it's annoying to play the game, like 10-20 FPS. My textures mess up some times (not to often). And besides that the game crashes a lot.
I've tried about anything i could think of xD i've ran the game without any ATI / Mouse / Keyboard support software on, without virus scanner on, i've turned of V-Sync and Anti aliasing, my graphics are set to medium and it still runs just as badly. It's odd, it doesn't seem to matter if i play it on ultra or medium... -_-'
Any final tips anyone of you may have that i could try to make the game run decently ?
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omier
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Thu Dec 15, 2011 8:29 pm |
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Elite Member |
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Joined: Aug 2006 Posts: 5985 Location: ...
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I have texture glitches quite often. I mean those where some lines or triangles get stretched across my screen at some angles. Sometimes my chars hands are connected with that line. Then re-equipping my gloves will fix it. Opening the map or something sometimes fixes the other glitches of this type.
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0l3n
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Thu Dec 15, 2011 8:56 pm |
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Joined: Jun 2006 Posts: 5185 Location: Artists Corner
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Skyve
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Thu Dec 15, 2011 9:08 pm |
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Forum Legend |
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Joined: Apr 2006 Posts: 7328 Location: Canada
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^ Yeah just discovered SkyrimNexus. Sick mod, still waiting a nice Inventory mod (QD mod sucks).
I suggest the Colorful Night sky mod, so pweeeeetttyyy.
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ExSoldier/Skyve/Loki
what is life even
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omier
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Post subject: Re: The Elder Scrolls V: Skyrim Posted: Thu Dec 15, 2011 9:29 pm |
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Joined: Aug 2006 Posts: 5985 Location: ...
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0l3n wrote: Wow, that's interesting. Anyone DLed the mod that enables children killing yet? 
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