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TOloseGT
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Tue Mar 24, 2009 4:39 pm |
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everytime i run the game, it gets to the start screen then says "no pixel 2.0 shader blah blah shutting game down"
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hitokiri
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Tue Mar 24, 2009 4:40 pm |
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Joined: Feb 2006 Posts: 3503 Location: here
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finally opened the game. IGN is Athanatos
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Sacchin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Tue Mar 24, 2009 7:03 pm |
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TOloseGT wrote: everytime i run the game, it gets to the start screen then says "no pixel 2.0 shader blah blah shutting game down" Can't play without that =s
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Cya 'round - Sacchin~
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hitokiri
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Tue Mar 24, 2009 7:42 pm |
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Sacchin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Tue Mar 24, 2009 8:08 pm |
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HTVHitokiri wrote: yea you better delete you yellin at me  LOL Dunno what you're talking about <333
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Cya 'round - Sacchin~
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Burningwolf
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Tue Mar 24, 2009 9:22 pm |
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umm Can this game run smoothly on a shitty computer? Like which is better to run sro or requiem?
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Sacchin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Tue Mar 24, 2009 10:14 pm |
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Burningwolf wrote: umm Can this game run smoothly on a shitty computer? Like which is better to run sro or requiem? I dunno nub you tell meh. Sacchin wrote:
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Cya 'round - Sacchin~
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Burningwolf
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Tue Mar 24, 2009 10:21 pm |
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Sacchin wrote: Burningwolf wrote: umm Can this game run smoothly on a shitty computer? Like which is better to run sro or requiem? I dunno nub you tell meh. Sacchin wrote: ummm no? whats the answer 
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Sacchin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Tue Mar 24, 2009 10:27 pm |
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Burningwolf wrote: Sacchin wrote: Burningwolf wrote: umm Can this game run smoothly on a shitty computer? Like which is better to run sro or requiem? I dunno nub you tell meh. Sacchin wrote: [img]pic[/img] ummm no? whats the answer  I dunno, try it and see.
_________________ <<- Banned by request ->>
Cya 'round - Sacchin~
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TOloseGT
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Wed Mar 25, 2009 2:46 am |
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sacchin i blame u  waited 1 hr to download, then 30 mins to update patch, then i couldn't play 
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Sacchin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Wed Mar 25, 2009 3:03 am |
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TOloseGT wrote: sacchin i blame u  waited 1 hr to download, then 30 mins to update patch, then i couldn't play  I'll look more into this shader issue. There must be a way around it or a fix. Jackal might know too but he is presumed dead at this time. EDIT: What I found is that your graphics card is too noob. And this, dunno if it helps or not. http://support.playrequiem.com/Customer ... ticleid=50
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Cya 'round - Sacchin~
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TOloseGT
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Wed Mar 25, 2009 3:24 am |
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Joined: Sep 2006 Posts: 7129 Location:
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ur face is too noob but ty, i'll try it
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.AWAKE.
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Wed Mar 25, 2009 8:58 pm |
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Joined: Jun 2007 Posts: 2070 Location:
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downloading , 1 hour left battle magician w00t =D
*EDIT*
w00t lvl 15 battlemage!!
pm me IGN - Stepchild
server : turba
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takolin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Thu Mar 26, 2009 8:12 am |
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Joined: Jan 2007 Posts: 4238 Location: Life
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.AWAKE. wrote: downloading , 1 hour left battle magician w00t =D
*EDIT*
w00t lvl 15 battlemage!!
pm me IGN - Stepchild
server : turba Well someone took the OP PvP class. But I hope you like to solo. A lack of AoE's won't get thee in many parties.
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Sacchin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Thu Mar 26, 2009 9:25 am |
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takolin wrote: .AWAKE. wrote: downloading , 1 hour left battle magician w00t =D
*EDIT*
w00t lvl 15 battlemage!!
pm me IGN - Stepchild
server : turba Well someone took the OP PvP class. But I hope you like to solo. A lack of AoE's won't get thee in many parties. I'm a battle magician and people complain we're over powered >.> I solo better then my rogue.
_________________ <<- Banned by request ->>
Cya 'round - Sacchin~
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takolin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Thu Mar 26, 2009 9:45 am |
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Joined: Jan 2007 Posts: 4238 Location: Life
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Now you'll level fast.
But soon you'll be shunned in pt's.
But my shammy isn't too bad at solo'ing himself and it goes better with each lvl/DNA from flame shield.
Coupled with some AoE's and linked mobs won't be a hassle anymore.
Solo or in pt's I'll be wanted <3.
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Sacchin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Thu Mar 26, 2009 9:49 am |
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takolin wrote: Now you'll level fast.
But soon you'll be shunned in pt's.
But my shammy isn't too bad at solo'ing himself and it goes better with each lvl/DNA from flame shield.
Coupled with some AoE's and linked mobs won't be a hassle anymore.
Solo or in pt's I'll be wanted <3. Ho ho ho you pompous shammy! I want to try one but Bartuk women are too manly. You have guild authority btw
_________________ <<- Banned by request ->>
Cya 'round - Sacchin~
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takolin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Thu Mar 26, 2009 10:38 am |
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Joined: Jan 2007 Posts: 4238 Location: Life
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Sacchin wrote: takolin wrote: Now you'll level fast.
But soon you'll be shunned in pt's.
But my shammy isn't too bad at solo'ing himself and it goes better with each lvl/DNA from flame shield.
Coupled with some AoE's and linked mobs won't be a hassle anymore.
Solo or in pt's I'll be wanted <3. Ho ho ho you pompous shammy! I want to try one but Bartuk women are too manly. You have guild authority btw Does that mean I'm the new DJ? I only play guy chars. Though I think the bartuks are a little high on testosterone. How can such buff guy run smoothly casting fireballs. I understand the appearance to carry a big ass axe but for a mere shield and wand. If only staffs were a viable option, but cba with lower damage.
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Melez
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Thu Mar 26, 2009 10:55 am |
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Joined: Jul 2008 Posts: 3009 Location: лол шта
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takolin wrote: Sacchin wrote: takolin wrote: Now you'll level fast.
But soon you'll be shunned in pt's.
But my shammy isn't too bad at solo'ing himself and it goes better with each lvl/DNA from flame shield.
Coupled with some AoE's and linked mobs won't be a hassle anymore.
Solo or in pt's I'll be wanted <3. Ho ho ho you pompous shammy! I want to try one but Bartuk women are too manly. You have guild authority btw Does that mean I'm the new DJ? I only play guy chars. Though I think the bartuks are a little high on testosterone. How can such buff guy run smoothly casting fireballs. I understand the appearance to carry a big ass axe but for a mere shield and wand. If only staffs were a viable option, but cba with lower damage. True that. That's why I don't like Shamans.
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takolin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Thu Mar 26, 2009 12:28 pm |
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Joined: Jan 2007 Posts: 4238 Location: Life
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Appearance ain't everything though.
Burn baby burn, shammy inferno.
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.AWAKE.
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Thu Mar 26, 2009 6:16 pm |
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Joined: Jun 2007 Posts: 2070 Location:
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haha i meant to say im on server Lintra
pm me i wanna join a guild =D
ign - Stepchild
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takolin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Fri Mar 27, 2009 8:09 am |
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Joined: Jan 2007 Posts: 4238 Location: Life
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.AWAKE. wrote: haha i meant to say im on server Lintra
pm me i wanna join a guild =D
ign - Stepchild You pm us lazy bum.
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Sacchin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Fri Mar 27, 2009 8:26 am |
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takolin wrote: .AWAKE. wrote: haha i meant to say im on server Lintra
pm me i wanna join a guild =D
ign - Stepchild You pm us lazy bum. He's snagged, we got 'em lol
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Cya 'round - Sacchin~
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takolin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Fri Mar 27, 2009 10:25 am |
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Joined: Jan 2007 Posts: 4238 Location: Life
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Sacchin wrote: takolin wrote: .AWAKE. wrote: haha i meant to say im on server Lintra
pm me i wanna join a guild =D
ign - Stepchild You pm us lazy bum. He's snagged, we got 'em lol Getting them isn't the problem. It's keeping them. BTW <3 soul explosion, works great while killing linked mobs. Fire ball > fire ball (until mobs are packed) > flame arrow > soul explosion > stun mobs who're still alive > fire ball some more while DoT from flame arrow helps. And flame shield lets me tank. I can't wait for burning hell and hell fire. Then it'll be AoE fun.
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Sacchin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Fri Mar 27, 2009 10:54 am |
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takolin wrote: Getting them isn't the problem. It's keeping them. I blame Melez.
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Cya 'round - Sacchin~
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Snoopy
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Fri Mar 27, 2009 10:59 am |
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Joined: Dec 2007 Posts: 4016 Location: Australia
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Sacchin wrote: takolin wrote: Getting them isn't the problem. It's keeping them. I blame Melez. He needs to chill the fuuck out. Needs some TYLENOL! TAKE SOME 
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Melez
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Fri Mar 27, 2009 11:01 am |
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Sacchin wrote: takolin wrote: Getting them isn't the problem. It's keeping them. I blame Melez. I blame the world!
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takolin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Fri Mar 27, 2009 12:13 pm |
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Melez wrote: Sacchin wrote: takolin wrote: Getting them isn't the problem. It's keeping them. I blame Melez. I blame the world! Drink some coffee and start doing stuff in-game you lazy bum.
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Melez
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Fri Mar 27, 2009 5:37 pm |
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takolin wrote: Melez wrote: Sacchin wrote: I blame Melez. I blame the world! Drink some coffee and start doing stuff in-game you lazy bum. I do! Except for the doing stuff in-game. 
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takolin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Sat Mar 28, 2009 12:23 pm |
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Then you're doing it wrong.
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