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 Post subject: Re: Halo: Reach
PostPosted: Tue Oct 19, 2010 11:15 pm 
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XMoshe wrote:
I don't know why but I just can't pull decent games in Reach, it seems that no matter where I go I get teamed, run over or backstabbed. No matter how I play. And if I don't die from the enemies my teammates betray me for stuff. In Halo 3 I could atleast pull off good games most of the times >.< And yes I know how to use the weapons lol, although my aim has been awefully off with the sniper last 2 days.


same thing here


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 Post subject: Re: Halo: Reach
PostPosted: Wed Oct 20, 2010 4:48 am 
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MrJoey wrote:
Blackdragon6 wrote:
lol, Anyone see the Bungie weekly fails involving Zombies? That shit is so funny. 3 ppl Roll right off the edge. One after another on I think Pinnacle. Not intentionally, which is why it was funny. Zombies is the game that is either really fun, or really crappy. I've never had just an average match on zombies.

Link or source? I uploaded a video of the same exact thing long ago.


It's about 1 minute in.

That happened to me twice today.. DON'T ROLL UP INCLINES! lol
XMoshe wrote:
I don't know why but I just can't pull decent games in Reach, it seems that no matter where I go I get teamed, run over or backstabbed. No matter how I play. And if I don't die from the enemies my teammates betray me for stuff. In Halo 3 I could atleast pull off good games most of the times >.< And yes I know how to use the weapons lol, although my aim has been awefully off with the sniper last 2 days.


I do terrible if I have terrible teammates. I play Invasion mostly and I ALWAYS stick with my partner and we usually do fairly well if it's one of my friends. Sometimes though, we go into it with a party of 3, and one of us gets the short end of the stick and get's partnered with a dumb ass that doesn't know how to read the "Teammate is trying to spawn on you" text and rushes into battle to get owned. The first day I played reach, I found 2 ppl that played similar to me and we all play together now. They are both Lt Col now while I'm stuck at Warrant Officer though lol...

I got some luls out of my highest solo Campaign score
http://www.bungie.net/Stats/Reach/Caree ... illiamCL57
(Check the first 3 digits)

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 Post subject: Re: Halo: Reach
PostPosted: Wed Oct 20, 2010 5:01 am 
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"XXXXXX has killed you with grenades"

/trollface.jpg

seriously, i love this game but i get so frustrated with people who mid gunfight throw grenades. what angers me more than this is the fact that it actually works most of the time if you throw it right, and on default settings with the slow run speed and not much of a real jump height like in H2 and H3 it's down right annoying.

tl;dr- grenades need a larger fuse time or we need 110/120 run speed.


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 Post subject: Re: Halo: Reach
PostPosted: Wed Oct 20, 2010 5:43 am 
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^ +1
I hate getting my killstreak ended by assholes that drop their grenades as soon as their shields break. I would often get the head shot on them for the kill still, but I die as well which ruins the moment. Another thing that is annoying during Invasion, is getting grenade spammed when your getting ready to get a supercombined with the needler.

EDIT: Straight from ferrex
Quote:
NO you will not be banned for playing too much Gruntpocalypse, using the Target Locator (even a lot), or "cutscene glitching".


If you want some luls, read this Thread. ferrex owns.
http://www.bungie.net/Forums/posts.aspx?postID=51108903

EDIT 2: Weekly Challenge finally done.. lol 33 - 12 Invasion Spire. Got sharpshooter and 2 sniper sprees. Yes I stole the sniper both rounds and my only regret is that I can't tbag someone I snipe. Except of course the dumb ass that came to me and gave me an awesome point blank no scope(but I forgot to). It's in my file share for those on my friends.

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 Post subject: Re: Halo: Reach
PostPosted: Wed Oct 20, 2010 8:23 am 
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Cutscene glitching? o.O

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 Post subject: Re: Halo: Reach
PostPosted: Wed Oct 20, 2010 8:39 am 
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XMoshe wrote:
Cutscene glitching? o.O

To get Flawless Coyboy/Demon commendations up. It's good for like a rank I think. Which is why they don't ban for those things. They are limited, while ppl can Challenge boost every single day. I did it a little bit after I read that to recover my rank some. But it got boring fast.
Spoiler!

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 Post subject: Re: Halo: Reach
PostPosted: Wed Oct 20, 2010 9:13 am 
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Rofl...Guess you'll have to time that pretty well xD

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 Post subject: Re: Halo: Reach
PostPosted: Wed Oct 20, 2010 6:54 pm 
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I get so pissed off when playing 4vs4 team snipers...I always get the crap maps like Cage...which is TERRIBLE for snipers.

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 Post subject: Re: Halo: Reach
PostPosted: Wed Oct 20, 2010 8:19 pm 
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So where are the fun maps? My friend and me keep playing Rumple Pit so we always get the same maps (Reflection, all the maps with the same picture), Powerhouse and Zealot. We played Team Slayer once and we got that awesome map with like two base, teleporters, a huge moutain inbetween the base (think it's Paradise). Anyways which mode has the funnest maps? (fun for me is kinda big, lots of "gravity push" and teleporters)

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 Post subject: Re: Halo: Reach
PostPosted: Wed Oct 20, 2010 9:14 pm 
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(Big) team slayer I guess for bigger maps.

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 Post subject: Re: Halo: Reach
PostPosted: Wed Oct 20, 2010 9:26 pm 
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Atom (the new forge world map that got put into mm yesterday) is decent sized i guess with some lifts and teleporters. there's also a map pack on the way that from the sounds of it you'd like. really though the maps are lacking in my opinion, no matter what you like.


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 Post subject: Re: Halo: Reach
PostPosted: Thu Oct 21, 2010 12:36 am 
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What in the name of.. ****. :dope:

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 Post subject: Re: Halo: Reach
PostPosted: Thu Oct 21, 2010 2:44 am 
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iSinnnn wrote:
Atom (the new forge world map that got put into mm yesterday) is decent sized i guess with some lifts and teleporters. there's also a map pack on the way that from the sounds of it you'd like. really though the maps are lacking in my opinion, no matter what you like.



+1

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 Post subject: Re: Halo: Reach
PostPosted: Thu Oct 21, 2010 6:09 am 
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iSinnnn wrote:
Atom (the new forge world map that got put into mm yesterday) is decent sized i guess with some lifts and teleporters. there's also a map pack on the way that from the sounds of it you'd like. really though the maps are lacking in my opinion, no matter what you like.

Yeah was all excited but it's not really that cool. Played it on the new Sniper playlist (when are we getting Rockets?). Don't know why they didn't keep some of the ODST/Halo 3 maps.

P.S: Also, did they remove the "X" items such as the "Gravity Push" and the "Drain Ball".

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 Post subject: Re: Halo: Reach
PostPosted: Thu Oct 21, 2010 8:51 am 
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ExSoldier wrote:
iSinnnn wrote:
Atom (the new forge world map that got put into mm yesterday) is decent sized i guess with some lifts and teleporters. there's also a map pack on the way that from the sounds of it you'd like. really though the maps are lacking in my opinion, no matter what you like.

Yeah was all excited but it's not really that cool. Played it on the new Sniper playlist (when are we getting Rockets?). Don't know why they didn't keep some of the ODST/Halo 3 maps.

P.S: Also, did they remove the "X" items such as the "Gravity Push" and the "Drain Ball".


You mean the equipments in Halo 3? Bubble shield/regen/emp etc? If so then yes lol, no EQ's in Reach.

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 Post subject: Re: Halo: Reach
PostPosted: Thu Oct 21, 2010 11:46 am 
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Equipment got replaced by armor abilities.
Finally Warrant officer 3 again. Been playing like crazy lately. When I'm Major I'll prolly cool it down some. Also, 16/20 invasion are Wins. Awesome. Idk what the hell happened to my kdr, I was getting some amazing games, but then I went negative bad 3x in a row :soosad:
Dropped from 1.58 to 1.44 today.. I'll have to get it up tomorrow when I'm playing with party of 4.

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 Post subject: Re: Halo: Reach
PostPosted: Fri Oct 22, 2010 10:20 am 
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MLG settings make me love this game even more. got myself my first reach team today, scrimmed another team and won 5 games to 0 i think it was. very good day halo wise.


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 Post subject: Re: Halo: Reach
PostPosted: Sat Oct 23, 2010 1:17 am 
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I found a team on accident playing invasion lol. Was 6 of us in the same matches for like 6 games in a row. After the 2nd, we were all on the same team for the rest of the time. We won all 6(minus the 2 on opposing team for the first 2 matches) But they were legitimately good and didn't require noob combo's or grenades spams to get kills. Was funnest day in awhile.

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 Post subject: Re: Halo: Reach
PostPosted: Sat Oct 23, 2010 1:30 am 
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Nightfall on legendary makes me rage.

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 Post subject: Re: Halo: Reach
PostPosted: Sat Oct 23, 2010 1:52 am 
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MrJoey wrote:
Nightfall on legendary makes me rage.

I went through that rather easy. Active Camo when taking out the Covenant Rangers with Focus Rifles is VERY useful. Even though you flicker every time you shoot, they don't catch wind of you unless you miss their head.

So angry right now =[ I was on last night and was just 1 multi kill from the challenge.. but When I stuck the warthog for my 5th, the gunner jumped off and I didn't get the kill as I got double tapped by 2 DMR's =[ I got a Tripple and 3 doubles. Would have been nice, but the cR that you get for the challenge doesn't really show much reward. I did Office of not dying for 4k easier. About halfway to captain now though. I should finally be at it tomorrow.

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 Post subject: Re: Halo: Reach
PostPosted: Sat Oct 23, 2010 1:58 am 
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You play too much. :P
Focus rifle is the one that shoots beams, most commonly used by unshielded jackals right? If so, that thing sucks big time...

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 Post subject: Re: Halo: Reach
PostPosted: Sat Oct 23, 2010 2:44 am 
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MrJoey wrote:
You play too much. :P
Focus rifle is the one that shoots beams, most commonly used by unshielded jackals right? If so, that thing sucks big time...

lol, just since the 18th. Trying to catch up to my friends again. I was major on the starhunter78 gt =[ And that took a full month, so I wasn't playing that often on there compared to what I have now. Captain should fly and I could maybe do 2 grades in a day if the challenges are good. Really trying to stay away from Target designator boosting. I did it 32 times, but realized I wouldn't want it to show like 4k kills with it on my Profile in case they did start to ban for it.

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 Post subject: Re: Halo: Reach
PostPosted: Sat Oct 23, 2010 7:13 pm 
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Finally beat campaign on Legendary Solo! 8) Only took me about a week and half. Of course that was like 2 hours a day on campaign though, not the whole day. 49/49 achievements...feels so good :yay:

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 Post subject: Re: Halo: Reach
PostPosted: Sun Oct 24, 2010 4:27 am 
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Took me 3 days and I think 10-12hours(Little over an hour per mission). Was a pain, but ultimately easier than ppl make it out to be. Tips for ppl that haven't beat it, Needler for Brutes, Plasma Pistol for Elites. Ppl that have the most trouble are those that try to rush it rather than be patient and play smart. I have 48/49 =[ Missing the lt Colonel one, but I'm Captain atm, so I should have it soon.

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 Post subject: Re: Halo: Reach
PostPosted: Sun Oct 24, 2010 11:16 pm 
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Blackdragon6 wrote:
Link or source? I uploaded a video of the same exact thing long ago.


lol dude.. the one with the skid team kill i was in that.. was just on top of the cliff thing sniping and turned around to see that was so funny lol

Edit: btw anyone wanna play some halo with me sometime just add my gamertag.. im sick of playing in team with guys that hav no communication and suck lol ( add me aslong as u speak english ) lol

[Gamertag is in sig]

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 Post subject: Re: Halo: Reach
PostPosted: Mon Oct 25, 2010 9:01 am 
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i can't seem to figure out the flow of countdown. i'm not necessarily bad on it, but against a good team of 4 i feel out of place 90% of the game.


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 Post subject: Re: Halo: Reach
PostPosted: Mon Oct 25, 2010 1:46 pm 
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I hate countdown because of the sword. If the enemy gets it, it's the reason IF they win, that they won. Usually though, I have at least one friend that we coordinate our fire on one of them at a time and it usually works out well against a sword.

I was and absolute ASS today. Elite Slayer on Hemorrhage: Teammate(Random Person) gets the Wraith right away. Plasma pistol Charge on him until I run out LOL.. (like 5 or 6 times) I run away and he betrays me --> I boot him, take Wraith. Then I got some karma and got killed when I was 14 - 0 by a diff teammate Revenant =[ but it was worth the fun.
ALSO. Same match. Armor locked 3 ghosts to death. Never gets old lol.

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 Post subject: Re: Halo: Reach
PostPosted: Mon Oct 25, 2010 6:31 pm 
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Blackdragon6 wrote:
I hate countdown because of the sword. If the enemy gets it, it's the reason IF they win, that they won. Usually though, I have at least one friend that we coordinate our fire on one of them at a time and it usually works out well against a sword.

I was and absolute ASS today. Elite Slayer on Hemorrhage: Teammate(Random Person) gets the Wraith right away. Plasma pistol Charge on him until I run out LOL.. (like 5 or 6 times) I run away and he betrays me --> I boot him, take Wraith. Then I got some karma and got killed when I was 14 - 0 by a diff teammate Revenant =[ but it was worth the fun.
ALSO. Same match. Armor locked 3 ghosts to death. Never gets old lol.



Dude...all you have to do is get the energy pistol...emp him and one shot (headshot) with the magnum, dmr, or needle rifle.

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 Post subject: Re: Halo: Reach
PostPosted: Mon Oct 25, 2010 10:11 pm 
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I love countdown its one of the few maps i own on.. except the odd day that i suck.. everyone has them lol

today i started playing invasion alot idk why but i hadnt played it that much in the past but i played about 8-10 games in a row and i had alot of fun and it kept my awake (it was 5am) lol won my first like 6-7 games and then got completly owned in the last ones but i got a really good double kill in the spire was gonna try send it to ign but i couldnt get it onto youtube lol

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 Post subject: Re: Halo: Reach
PostPosted: Tue Oct 26, 2010 1:36 am 
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xKingpinx wrote:
Blackdragon6 wrote:
I hate countdown because of the sword. If the enemy gets it, it's the reason IF they win, that they won. Usually though, I have at least one friend that we coordinate our fire on one of them at a time and it usually works out well against a sword.

I was and absolute ASS today. Elite Slayer on Hemorrhage: Teammate(Random Person) gets the Wraith right away. Plasma pistol Charge on him until I run out LOL.. (like 5 or 6 times) I run away and he betrays me --> I boot him, take Wraith. Then I got some karma and got killed when I was 14 - 0 by a diff teammate Revenant =[ but it was worth the fun.
ALSO. Same match. Armor locked 3 ghosts to death. Never gets old lol.



Dude...all you have to do is get the energy pistol...emp him and one shot (headshot) with the magnum, dmr, or needle rifle.

I do that often, but sometimes it makes me feel like a dick lol. When playing invasion, I always pick up the elites Plasma Pistol. Sword is still the most annoying thing to get killed by I think. Shotgun is a pain also, cause it beats sword often which is hilarious at times.

I wonder, what's the most annoying way to get killed? I can't decide between the sword, or getting randomly lasered..

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