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[ 27 posts ] |
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Shadowfox542
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Post subject: Invisible Trade Animals Posted: Sun Sep 07, 2008 6:44 am |
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Joined: Jul 2008 Posts: 914 Location:
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Several times now I have been following a theif (rouge/wizard) and they turn the bull invis. How do you do this?
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Tasdik
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Post subject: Re: Invisible Trade Animals Posted: Sun Sep 07, 2008 6:59 am |
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Joined: Jan 2007 Posts: 13206 Location: Life
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Invisiblity or stealth perhaps?
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Shadowfox542
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Post subject: Re: Invisible Trade Animals Posted: Sun Sep 07, 2008 7:10 am |
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Joined: Jul 2008 Posts: 914 Location:
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Tasdik wrote: Invisiblity or stealth perhaps? Theres gotta be some other trick, this didn't work for my friend.
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Nyx
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Post subject: Re: Invisible Trade Animals Posted: Sun Sep 07, 2008 7:12 am |
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Joined: May 2008 Posts: 248 Location: Canada
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I think you can use crystal invis to make an ox invisible. I'm not 100% though
_________________
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strangelove
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Post subject: Re: Invisible Trade Animals Posted: Sun Sep 07, 2008 7:13 am |
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Joined: Aug 2007 Posts: 1255 Location: no
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1. Spawn transport 2. Activate invisibility or stealth skill 3. Mount transport 4. Transport is now invisible
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Tig3ress
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Post subject: Re: Invisible Trade Animals Posted: Sun Sep 07, 2008 7:16 am |
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Joined: Aug 2006 Posts: 1800 Location: Zion
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LOL I AM SO TRYING THAT!!!
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Tasdik
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Post subject: Re: Invisible Trade Animals Posted: Sun Sep 07, 2008 7:21 am |
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Joined: Jan 2007 Posts: 13206 Location: Life
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Fug_Dup wrote: 1. Spawn transport 2. Activate invisibility or stealth skill 3. Mount transport 4. Transport is now invisible Sweet 
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BloodyBlade
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Post subject: Re: Invisible Trade Animals Posted: Sun Sep 07, 2008 7:27 am |
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Joined: Nov 2007 Posts: 5219 Location: Attending your mothers sexual needs :)
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It works on wizards and rogues, tested it with a friend of me.
VERY usefull to get out of town when a thief is waiting at the gate.
_________________ My sig died
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Gusy
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Post subject: Re: Invisible Trade Animals Posted: Sun Sep 07, 2008 7:40 am |
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Joined: Jun 2007 Posts: 561 Location:
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NyxBaby wrote: how long does it stay invis for? Until your invisibility skill runs out. How long it lasts depends on which skill and what level
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I know my sig and avatar is outdated..
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NyxBaby
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Post subject: Re: Invisible Trade Animals Posted: Sun Sep 07, 2008 8:29 am |
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Joined: Jul 2008 Posts: 213 Location:
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Gusy wrote: NyxBaby wrote: how long does it stay invis for? Until your invisibility skill runs out. How long it lasts depends on which skill and what level hmm thought so, thanks.
_________________
Level: 6X Guild: Revenant Build: Rogue/Bard Level: 4X Guild: Revenant Build: S/S Nukerthank you babycakesX for bullet's sig
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Amro
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Post subject: Re: Invisible Trade Animals Posted: Sun Sep 07, 2008 11:05 am |
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Joined: Apr 2008 Posts: 1380 Location: Slovakia
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and npc thiefs/hunters can attack u...but u stay invisible anyway
_________________
The End
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PR0METHEUS
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Post subject: Re: Invisible Trade Animals Posted: Sun Sep 07, 2008 2:13 pm |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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When you're invisible, does it wear out if you use skills? What if you attack without skill? Would your bolts be visible?
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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BloodyBlade
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Post subject: Re: Invisible Trade Animals Posted: Sun Sep 07, 2008 2:24 pm |
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Joined: Nov 2007 Posts: 5219 Location: Attending your mothers sexual needs :)
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PR0METHEUS wrote: When you're invisible, does it wear out if you use skills? What if you attack without skill? Would your bolts be visible? when you attack, you cancel invisible
_________________ My sig died
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Shadowfox542
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Post subject: Re: Invisible Trade Animals Posted: Sun Sep 07, 2008 6:40 pm |
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Joined: Jul 2008 Posts: 914 Location:
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Fug_Dup wrote: 1. Spawn transport 2. Activate invisibility or stealth skill 3. Mount transport 4. Transport is now invisible Thank you. They need to fix this, a lv90 rouge can do 120seconds+84 passive=204=3 minutes 24 seconds. That can get you pretty far.
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lotri
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Post subject: Re: Invisible Trade Animals Posted: Sun Sep 07, 2008 6:41 pm |
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Joined: Jul 2007 Posts: 251 Location: [Aege] - Retired
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In kSRO, it used to be that NPC thieves/hunters didn't even attack you while you were invisible. One of my level 80 friends took me on a few 5* trades with it (me as a rogue, him as a wizard). It was awesome.
_________________ - Aege's former resident tactical medic
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Mishiru
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Post subject: Re: Invisible Trade Animals Posted: Sun Sep 07, 2008 6:42 pm |
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| Banned User |
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Joined: Jul 2008 Posts: 183 Location: Far Far Away =)
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PR0METHEUS wrote: When you're invisible, does it wear out if you use skills? What if you attack without skill? Would your bolts be visible? LOOOOOOOOOOOL i just wonder how invisible bolts should be... xDDDDDDDDDDDDDDDDD
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only_me
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Post subject: Re: Invisible Trade Animals Posted: Sun Sep 07, 2008 7:06 pm |
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Joined: Mar 2008 Posts: 561 Location:
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u can make the transport invz everytime u want . just cast stealth/invz and mount on the transport but when the spawn ( thiefs/hunters ) atack the transport ( they atack u directly ) the others can see u 
_________________ COOL SIG
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whiteraven
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Post subject: Re: Invisible Trade Animals Posted: Mon Sep 08, 2008 6:35 am |
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Joined: Aug 2007 Posts: 561 Location: dasfsss
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_Shinigami_ wrote: btw there are modified clients meaning they can know when someone is invisible/stealth  pk2 edited,, hate them in pvp,, i cant even do the first hit when some 80+ pk2 edited peep feels like to kill some wizzie because higher lvl wizzies pwn him  low lvl wiz pvp sucks ass xD atleast when invis isnt working 
_________________ WTS,,
water elements D3/4 fire elements D3/4 earth elements D3/4 wind elements D3/4
and a few sos“es,, look at topic http://www.silkroadforums.com/viewtopic.php?f=7&t=91081
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Cerus
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Post subject: Re: Invisible Trade Animals Posted: Mon Sep 08, 2008 7:07 am |
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Joined: Nov 2006 Posts: 1002 Location:
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Does Noise stop npc thiefs from attacking u? If yes, then Invisible/Stealth + Noise = Absolute Safety?
_________________ <<banned from SRF for bot admission. -SG>>
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foudre
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Post subject: Re: Invisible Trade Animals Posted: Mon Sep 08, 2008 7:16 am |
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| Veteran Member |
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Joined: Jul 2007 Posts: 3604 Location:
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Cerus wrote: Does Noise stop npc thiefs from attacking u? If yes, then Invisible/Stealth + Noise = Absolute Safety? no used to be before euro the force circles that prevented attacked would work agaisnt theives, but they realize how broken it would be with noise, and made it so premtive attack prevention doesn't work agaisnt them
_________________
 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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sama98b
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Post subject: Re: Invisible Trade Animals Posted: Mon Sep 08, 2008 8:10 am |
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Joined: Feb 2007 Posts: 1428 Location:
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Invis. trader animal = shadow still there and sound of it still there.
_________________ Be straight be proud of it, don't end up like them:
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foudre
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Post subject: Re: Invisible Trade Animals Posted: Mon Sep 08, 2008 9:05 am |
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| Veteran Member |
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Joined: Jul 2007 Posts: 3604 Location:
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some people got shadows off, and some people like me have the sound off too
_________________
 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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Gimpdog
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Post subject: Re: Invisible Trade Animals Posted: Mon Sep 08, 2008 10:45 am |
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| Common Member |
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Joined: Mar 2008 Posts: 174 Location:
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jordyap wrote: can a chinese char turn invisible?? if so how? nope
_________________ Guild: _TheShocker_*3anter New Zealand FTW Lv:110 FF hybrid STR force bower <3
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Amro
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Post subject: Re: Invisible Trade Animals Posted: Mon Sep 08, 2008 11:42 am |
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Joined: Apr 2008 Posts: 1380 Location: Slovakia
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jordyap wrote: can a chinese char turn invisible?? if so how? yes ^^ if wizard is in party and use crystal invisible ....
_________________
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