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 Post subject: Invisible Trade Animals
PostPosted: Sun Sep 07, 2008 6:44 am 
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Several times now I have been following a theif (rouge/wizard) and they turn the bull invis. How do you do this?


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 Post subject: Re: Invisible Trade Animals
PostPosted: Sun Sep 07, 2008 6:59 am 
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Invisiblity or stealth perhaps?


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 Post subject: Re: Invisible Trade Animals
PostPosted: Sun Sep 07, 2008 7:10 am 
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Tasdik wrote:
Invisiblity or stealth perhaps?


Theres gotta be some other trick, this didn't work for my friend.


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 Post subject: Re: Invisible Trade Animals
PostPosted: Sun Sep 07, 2008 7:12 am 
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I think you can use crystal invis to make an ox invisible. I'm not 100% though

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 Post subject: Re: Invisible Trade Animals
PostPosted: Sun Sep 07, 2008 7:13 am 
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1. Spawn transport
2. Activate invisibility or stealth skill
3. Mount transport
4. Transport is now invisible


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 Post subject: Re: Invisible Trade Animals
PostPosted: Sun Sep 07, 2008 7:16 am 
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LOL I AM SO TRYING THAT!!!


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 Post subject: Re: Invisible Trade Animals
PostPosted: Sun Sep 07, 2008 7:21 am 
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Fug_Dup wrote:
1. Spawn transport
2. Activate invisibility or stealth skill
3. Mount transport
4. Transport is now invisible


Sweet :)


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 Post subject: Re: Invisible Trade Animals
PostPosted: Sun Sep 07, 2008 7:27 am 
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It works on wizards and rogues, tested it with a friend of me.

VERY usefull to get out of town when a thief is waiting at the gate.

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 Post subject: Re: Invisible Trade Animals
PostPosted: Sun Sep 07, 2008 7:31 am 
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how long does it stay invis for?

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 Post subject: Re: Invisible Trade Animals
PostPosted: Sun Sep 07, 2008 7:40 am 
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NyxBaby wrote:
how long does it stay invis for?

Until your invisibility skill runs out. How long it lasts depends on which skill and what level

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 Post subject: Re: Invisible Trade Animals
PostPosted: Sun Sep 07, 2008 8:29 am 
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Gusy wrote:
NyxBaby wrote:
how long does it stay invis for?

Until your invisibility skill runs out. How long it lasts depends on which skill and what level

hmm thought so, thanks. :love:

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 Post subject: Re: Invisible Trade Animals
PostPosted: Sun Sep 07, 2008 11:05 am 
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and npc thiefs/hunters can attack u...but u stay invisible anyway

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 Post subject: Re: Invisible Trade Animals
PostPosted: Sun Sep 07, 2008 2:13 pm 
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When you're invisible, does it wear out if you use skills? What if you attack without skill? Would your bolts be visible?

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 Post subject: Re: Invisible Trade Animals
PostPosted: Sun Sep 07, 2008 2:24 pm 
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PR0METHEUS wrote:
When you're invisible, does it wear out if you use skills? What if you attack without skill? Would your bolts be visible?

when you attack, you cancel invisible

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 Post subject: Re: Invisible Trade Animals
PostPosted: Sun Sep 07, 2008 6:40 pm 
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Fug_Dup wrote:
1. Spawn transport
2. Activate invisibility or stealth skill
3. Mount transport
4. Transport is now invisible



Thank you.

They need to fix this, a lv90 rouge can do 120seconds+84 passive=204=3 minutes 24 seconds. That can get you pretty far.


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 Post subject: Re: Invisible Trade Animals
PostPosted: Sun Sep 07, 2008 6:41 pm 
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In kSRO, it used to be that NPC thieves/hunters didn't even attack you while you were invisible. One of my level 80 friends took me on a few 5* trades with it (me as a rogue, him as a wizard). It was awesome.

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 Post subject: Re: Invisible Trade Animals
PostPosted: Sun Sep 07, 2008 6:42 pm 
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PR0METHEUS wrote:
When you're invisible, does it wear out if you use skills? What if you attack without skill? Would your bolts be visible?

LOOOOOOOOOOOL i just wonder how invisible bolts should be... xDDDDDDDDDDDDDDDDD


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 Post subject: Re: Invisible Trade Animals
PostPosted: Sun Sep 07, 2008 7:06 pm 
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u can make the transport invz everytime u want . just cast stealth/invz and mount on the transport
but when the spawn ( thiefs/hunters ) atack the transport ( they atack u directly ) the others can see u :P

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 Post subject: Re: Invisible Trade Animals
PostPosted: Mon Sep 08, 2008 1:35 am 
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btw there are modified clients :x

meaning they can know when someone is invisible/stealth :banghead:

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 Post subject: Re: Invisible Trade Animals
PostPosted: Mon Sep 08, 2008 6:35 am 
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_Shinigami_ wrote:
btw there are modified clients :x

meaning they can know when someone is invisible/stealth :banghead:



pk2 edited,, hate them in pvp,, i cant even do the first hit when some 80+ pk2 edited peep feels like to kill some wizzie because higher lvl wizzies pwn him :( low lvl wiz pvp sucks ass xD atleast when invis isnt working :(

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 Post subject: Re: Invisible Trade Animals
PostPosted: Mon Sep 08, 2008 7:07 am 
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Does Noise stop npc thiefs from attacking u?
If yes, then Invisible/Stealth + Noise = Absolute Safety?

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 Post subject: Re: Invisible Trade Animals
PostPosted: Mon Sep 08, 2008 7:16 am 
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Cerus wrote:
Does Noise stop npc thiefs from attacking u?
If yes, then Invisible/Stealth + Noise = Absolute Safety?

no

used to be before euro the force circles that prevented attacked would work agaisnt theives, but they realize how broken it would be with noise, and made it so premtive attack prevention doesn't work agaisnt them

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 Post subject: Re: Invisible Trade Animals
PostPosted: Mon Sep 08, 2008 8:10 am 
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Invis. trader animal = shadow still there and sound of it still there.

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 Post subject: Re: Invisible Trade Animals
PostPosted: Mon Sep 08, 2008 9:05 am 
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some people got shadows off, and some people like me have the sound off too

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 Post subject: Re: Invisible Trade Animals
PostPosted: Mon Sep 08, 2008 10:07 am 
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can a chinese char turn invisible?? if so how?

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 Post subject: Re: Invisible Trade Animals
PostPosted: Mon Sep 08, 2008 10:45 am 
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jordyap wrote:
can a chinese char turn invisible?? if so how?

nope

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 Post subject: Re: Invisible Trade Animals
PostPosted: Mon Sep 08, 2008 11:42 am 
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jordyap wrote:
can a chinese char turn invisible?? if so how?

yes ^^ if wizard is in party and use crystal invisible ....

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