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 Post subject: can sum1 put up a screenie of them using sword dance seires
PostPosted: Wed Oct 04, 2006 6:55 am 
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as the thing said, i want to see f its worth getting for a pure int, i was reading a nuekr guide and they said to have that skill >_< more farming.


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PostPosted: Wed Oct 04, 2006 7:54 am 
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seriously? it said u should have sword dance? Can't imagina why..

Anyway's it looks like a little ball thrown at an enemy, and i bounces through to another enemy. Not very exciting.

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PostPosted: Wed Oct 04, 2006 8:16 am 
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Ohhh I can. With imbue does more damage than lion shout for less MP. Also has farther transfer range.

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 Post subject:
PostPosted: Wed Oct 04, 2006 11:56 am 
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Nuker Guide

Author: JOHN LUCZKOW

Credit to JOHN LUCZKOW , thanks very much for giving us permission to put this guide on our site.

Discuss this guide on forum


--------------------------------------------------------------------------------


1. The skills

2. Why the nuker

3. Battle Plan


1.The skills

If you want to be a nuker and show all those thick skulled strength pures whose boss, you?re going to have to be, from the very start, pure intelligence. If you go for being a nuker, you will use magic incredibly often. So, here are the skills you will need.

Cold:
Nothing here except maybe the cold wave series 1st level of the first book.

Lightning:
Thunderforce Series: As high as possible

Piercing Series: As high as possible

Windwalk Series: as high as possible

Shock Lion Shout: You should get this farily high, and you shouldn?t get rid of the levels here once you get wolf?s thunderbolt, because it is good for finishing an opponent off as quickly as possible.

Concentration: Get this pretty high, but it is not abosolutely mandatory

Thunderbolt Series: This is the main weapon of the nuker, and you must put this before all other skills.


Bicheon:
Smash Series: If you have points left over it?s ok. Get the first book when youre a low lvl

Chain Series: Same as smashing series

Shield Technique Series:pointless. This build is all about attacking

Blade Force Series: This should be about as high as you?re shock lion shout for lightning

Hidden Blade/ Killing Heaven Series: Get these fairly high, they?re good finishers, and while the opponent?s on the ground you might be able to nuke them (I?m not sure though. Try it out)

Sword Dance Series: A must. It releases several attacks with high damage

Shield Protection: It only takes one skill mastery level, so you might as well take it, but don?t start getting obsessed with defence. Your not a tank.

Force:
You can get whatever you want with this, just so long as you have ressurection and the passive skill.



2. Why the nuker?

It takes a long time to get, it has low hitpoints and it?s hell getting to level 30 with such low hitpoints, made even more painstaking by the skill point farming (which you have to do)

But, once you get there, you can take out mobs of creatures slightly lower than yourself in a few hits, giving you massive experience. And, for PvPing, this is the ultimate aider in combat. If you have a friend with high defence and high hitpoints run into a fight, with you off to the side raining down death from above, you and you?re friend will seriously own.

But why all those skills, generally considered to be worse than fire and a bad compromise? First of all, for nukers, lightning and bicheon both give you a ranged attack before any other skills. And, lightning?s nuke, when you have full piercing series, actually does more damage then fire?s! (Really, go ahead and check it. With the 16% increase, it does more)

Also, lightning spreads out, and this effect is increased by wolf/ tiger thunderbolts, which spread out to multiple targets without the added lightning effect of doing so anyway. Bicheon?s sword dance also does this, and sword dance can be combined with thunderforce series to do crazy damage. With all of these benefits, you can take out low lvl mobs in a second.

Also, with lightning, you get windwalk, which is, as far as I am concerned, the best skill in the world for nukers. When it?s at it?s maximum, you actually move faster than a red horse, which is extremely helpful for escaping from tanks and strength based characters. Bowman can be more of a problem, especially if they are intelligence based characters with high cold.



3. Battle Plan.

Some of you may be able to get these skills without any problem, but then, because you do not have a good strategy, you get beaten. So let?s start off with the basics. Armor? Garments. Always. The increased moving speed and lowered mp usage plays right into your hands. Weapon? Sword. You are intelligence based, remember, and although it is hard to resist the looks of a blade, a sword helps you out much more. Also, always have a lot of potions and auto potion recovery turned on.

Normally, in a battle, you should have a guild member or party member attack the enemy first, and while the enemy is preoccupied, you can shoot in a few thunderbolts and sword dances, which will almost undoubtedly kill him. But if you?re solo, just follow this basic strategy: never let the enemy get a hit on you. When he first attacks, you should first look to see what he is wearing. If it is strength based equipment, such as a glavie or blade, you should immediately fire off a wolf?s thunderbolt, then turn on thunderforce and use a sword dance on him. If all goes well, he will be damaged severely before he even reaches you, because he is an idiot strength character. Then, once he gets you, immediately use your hidden blade on him, then killing heaven. With luck, he is now dead, but if not see if you can use a shock lion shout on him to finish him off. If not, run a few meters away and wait for him to get up. Then rinse and repeat continuously until you kill him.

But what if it?s an intelligence based character? This calls for a whole new game plan. First, you must hit him with a cold wave arrest, then a sworddance/ thunderforce, since he is weak to physical damage. Do a blade force, then run up to him and do hidden blade followed by killing heaven. All of this should still have thunderforce to back it up if you have it at it?s highest level, giving you eight seconds of destruction. By now he should be dead but if not, wait for him to get up and use a chain sword attack on him, which should finish him off because of his low hitpoints. The biggest problem is intelligence based bowman with high cold, which will eliminate most of your advantages, such as speed, long range (a bow has better range then you) and being able to get close for a finishing blow since they can stay away from you. The best way to counter this is to have plenty of universal pills ready, and asides from that to use the same strategy with other intelligence based characters: just hit them as hard and as fast as you can.


theres the exact guide


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 Post subject:
PostPosted: Wed Oct 04, 2006 11:56 am 
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Joined: Sep 2006
Posts: 30
Location:
Red Sea
Nuker Guide

Author: JOHN LUCZKOW

Credit to JOHN LUCZKOW , thanks very much for giving us permission to put this guide on our site.

Discuss this guide on forum


--------------------------------------------------------------------------------


1. The skills

2. Why the nuker

3. Battle Plan


1.The skills

If you want to be a nuker and show all those thick skulled strength pures whose boss, you?re going to have to be, from the very start, pure intelligence. If you go for being a nuker, you will use magic incredibly often. So, here are the skills you will need.

Cold:
Nothing here except maybe the cold wave series 1st level of the first book.

Lightning:
Thunderforce Series: As high as possible

Piercing Series: As high as possible

Windwalk Series: as high as possible

Shock Lion Shout: You should get this farily high, and you shouldn?t get rid of the levels here once you get wolf?s thunderbolt, because it is good for finishing an opponent off as quickly as possible.

Concentration: Get this pretty high, but it is not abosolutely mandatory

Thunderbolt Series: This is the main weapon of the nuker, and you must put this before all other skills.


Bicheon:
Smash Series: If you have points left over it?s ok. Get the first book when youre a low lvl

Chain Series: Same as smashing series

Shield Technique Series:pointless. This build is all about attacking

Blade Force Series: This should be about as high as you?re shock lion shout for lightning

Hidden Blade/ Killing Heaven Series: Get these fairly high, they?re good finishers, and while the opponent?s on the ground you might be able to nuke them (I?m not sure though. Try it out)

Sword Dance Series: A must. It releases several attacks with high damage

Shield Protection: It only takes one skill mastery level, so you might as well take it, but don?t start getting obsessed with defence. Your not a tank.

Force:
You can get whatever you want with this, just so long as you have ressurection and the passive skill.



2. Why the nuker?

It takes a long time to get, it has low hitpoints and it?s hell getting to level 30 with such low hitpoints, made even more painstaking by the skill point farming (which you have to do)

But, once you get there, you can take out mobs of creatures slightly lower than yourself in a few hits, giving you massive experience. And, for PvPing, this is the ultimate aider in combat. If you have a friend with high defence and high hitpoints run into a fight, with you off to the side raining down death from above, you and you?re friend will seriously own.

But why all those skills, generally considered to be worse than fire and a bad compromise? First of all, for nukers, lightning and bicheon both give you a ranged attack before any other skills. And, lightning?s nuke, when you have full piercing series, actually does more damage then fire?s! (Really, go ahead and check it. With the 16% increase, it does more)

Also, lightning spreads out, and this effect is increased by wolf/ tiger thunderbolts, which spread out to multiple targets without the added lightning effect of doing so anyway. Bicheon?s sword dance also does this, and sword dance can be combined with thunderforce series to do crazy damage. With all of these benefits, you can take out low lvl mobs in a second.

Also, with lightning, you get windwalk, which is, as far as I am concerned, the best skill in the world for nukers. When it?s at it?s maximum, you actually move faster than a red horse, which is extremely helpful for escaping from tanks and strength based characters. Bowman can be more of a problem, especially if they are intelligence based characters with high cold.



3. Battle Plan.

Some of you may be able to get these skills without any problem, but then, because you do not have a good strategy, you get beaten. So let?s start off with the basics. Armor? Garments. Always. The increased moving speed and lowered mp usage plays right into your hands. Weapon? Sword. You are intelligence based, remember, and although it is hard to resist the looks of a blade, a sword helps you out much more. Also, always have a lot of potions and auto potion recovery turned on.

Normally, in a battle, you should have a guild member or party member attack the enemy first, and while the enemy is preoccupied, you can shoot in a few thunderbolts and sword dances, which will almost undoubtedly kill him. But if you?re solo, just follow this basic strategy: never let the enemy get a hit on you. When he first attacks, you should first look to see what he is wearing. If it is strength based equipment, such as a glavie or blade, you should immediately fire off a wolf?s thunderbolt, then turn on thunderforce and use a sword dance on him. If all goes well, he will be damaged severely before he even reaches you, because he is an idiot strength character. Then, once he gets you, immediately use your hidden blade on him, then killing heaven. With luck, he is now dead, but if not see if you can use a shock lion shout on him to finish him off. If not, run a few meters away and wait for him to get up. Then rinse and repeat continuously until you kill him.

But what if it?s an intelligence based character? This calls for a whole new game plan. First, you must hit him with a cold wave arrest, then a sworddance/ thunderforce, since he is weak to physical damage. Do a blade force, then run up to him and do hidden blade followed by killing heaven. All of this should still have thunderforce to back it up if you have it at it?s highest level, giving you eight seconds of destruction. By now he should be dead but if not, wait for him to get up and use a chain sword attack on him, which should finish him off because of his low hitpoints. The biggest problem is intelligence based bowman with high cold, which will eliminate most of your advantages, such as speed, long range (a bow has better range then you) and being able to get close for a finishing blow since they can stay away from you. The best way to counter this is to have plenty of universal pills ready, and asides from that to use the same strategy with other intelligence based characters: just hit them as hard and as fast as you can.


theres the exact guide


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 Post subject:
PostPosted: Wed Oct 04, 2006 2:15 pm 
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Ill give you battle plan and exit plan.

Battle Plan : Zerk

Exit Plan : Zerk and Run


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 Post subject:
PostPosted: Wed Oct 04, 2006 9:24 pm 
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uhhhhhhhhh u didnt get across what i wanted to know............and ftw, int nuker will own an STR nuker.


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 Post subject:
PostPosted: Wed Oct 04, 2006 10:46 pm 
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lol his sig is just a joke XD

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 Post subject:
PostPosted: Wed Oct 04, 2006 11:17 pm 
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Maher_ wrote:
uhhhhhhhhh u didnt get across what i wanted to know............and ftw, int nuker will own an STR nuker.


big LOL

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 Post subject:
PostPosted: Thu Oct 05, 2006 12:28 am 
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someone who was in my guild was a 90% int swrod (lvl70) and he uses 2nd book of sword dance. it helps during these big trade runs, cuz it attacks up to 5 things at once, and its really fast. helps 1 shot low lvl npc thieves 5 at a time.

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